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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 4:30 pm 


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Ixmucane2 wrote:
Three revisions of Ketsui, DOJ, DOJ Black Label and EspGaluda have appeared in MAME 0.140u2 (marked as not working), with roms on the usual sites.
I don't know where these roms come from, but it seems a final answer to the thread title question.


Weird, it's not at all mentioned here: http://mamedev.org/updates/whatsnew_0140u2.txt
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 4:35 pm 


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Perhaps it was modified?

http://www.mameworld.info/mameinfo/

Quote:
- New Non-Working games: Barrom Baseball (prototype), Crazy Taxi High Roller (GDX-0002B), Derby Owners Club 2000, DoDonPachi Dai-Ou-Jou, Dream Crown, EspGaluda, Funny Fruit (Version 1.13), Inu no Osanpo, Ketsui ...


This is the only source I could find corroborating what he said. Furthermore, the "usual places" I know of don't have any of the ROMs mentioned.
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 4:49 pm 


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austere wrote:
Perhaps it was modified?

http://www.mameworld.info/mameinfo/

Quote:
- New Non-Working games: Barrom Baseball (prototype), Crazy Taxi High Roller (GDX-0002B), Derby Owners Club 2000, DoDonPachi Dai-Ou-Jou, Dream Crown, EspGaluda, Funny Fruit (Version 1.13), Inu no Osanpo, Ketsui ...


This is the only source I could find corroborating what he said. Furthermore, the "usual places" I know of don't have any of the ROMs mentioned.

The build indeed contains the games - although the accuracy of just writing "Ketsui" and "Ketsui (older)" is somewhat...err...debatable?

EDIT: oh well, maybe it's a joke then :)


Last edited by Evrain on Thu Dec 09, 2010 5:07 pm, edited 1 time in total.

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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 5:01 pm 


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I just downloaded the latest mame source and there's no mention of Ketsui in pgm.c, let alone any other file in the archive.
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 5:08 pm 



Joined: 25 Oct 2007
Posts: 1403
gray117 wrote:
But if emulation can be credited with providing at least part of an audience, and even delivering it to a screen, it can not take credit for producing the original source materials.
Then again, neither can many of the current rights holders. While long-established companies like Nintendo, Capcom, Konami, etc. still have a solid claim to most of their classics, others have been bought up by companies that are basically doing nothing more than speculating on their future value, and others are more or less held captive by companies that the original developers left. Other games have secondary licensors of characters/settings/trademarks/etc. that might block a re-release or cause the game to be clumsily edited (the GBA version of Spy Hunter has no music because the publisher couldn't/wouldn't license the Peter Gunn theme, for example).

Evrain wrote:
The build indeed contains the games - although the accuracy of just writing "Ketsui" and "Ketsui (older)" is somewhat...err...debatable?

Possibly something to do with this:
pgm.c wrote:
/* all revisions of ketsui have roms marked v100, even when the actual game revision is upgraded */


austere wrote:
I just downloaded the latest mame source and there's no mention of Ketsui in pgm.c, let alone any other file in the archive.
MAMEDEV only releases full source archives for release versions, not for update versions. If you want 0.140u2, you're supposed to download 0.140 and then apply the u1 and u2 patches.


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 5:14 pm 


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I see, my bad, I've been out of the loop for a while so I didn't even look at the version name. I'll patch it later, but you're certain that complete list of games is at least mentioned in the driver now?

EDIT: Nevermind, here it is:

Code:
ROM_START( ket )

Code:
ROM_START( espgal )

Code:
ROM_START( ddp3 )


LMAO.

EDIT 2: Indeed, the ROMs in the wild are complete except for Espgaluda.
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 9:32 pm 


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austere wrote:
I see, my bad, I've been out of the loop for a while so I didn't even look at the version name. I'll patch it later, but you're certain that complete list of games is at least mentioned in the driver now?

EDIT: Nevermind, here it is:

Code:
ROM_START( ket )

Code:
ROM_START( espgal )

Code:
ROM_START( ddp3 )


LMAO.

EDIT 2: Indeed, the ROMs in the wild are complete except for Espgaluda.

Not really, they forgot to add the "custom" BIOS files, which really are just portions of the PGM BIOS but since CAVE made the boards that way, the romset has to be that way.
At any rate, playing the games "backwards" feels... different. Anyone up for a scoring run? :D


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 10:00 pm 



Joined: 29 Jul 2010
Posts: 927
Downloaded MAME UI 140.2 and they are definetly there.


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 10:02 pm 


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austere wrote:

LMAO.

EDIT 2: Indeed, the ROMs in the wild are complete except for Espgaluda.



Does it mean that "someone" can make them working


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 10:16 pm 


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Quote:
but since CAVE made the boards that way, the romset has to be that way.


Like I said, it's complete.

Quote:
At any rate, playing the games "backwards" feels... different. Anyone up for a scoring run? :D


Just wait until you get to the Ura loop. It'll be backwards and sideways. =P
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Thu Dec 09, 2010 10:34 pm 



Joined: 29 Jul 2010
Posts: 927
Aww man i wish MAMEDEV was not such a damn secret society so we could get some answers


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 1:48 am 


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Location: Brooklyn, NY
wow

almost there

it'd be nice if Ketsui somehow got ported

I still have no desire to import such a fail machine (my 3rd Xbox just failed, read again: 3rd Xbox, not the 3rd time. 3 separate xboxes, all bought new have failed on me ... fuck you, microsoft)
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 9:01 am 



Joined: 11 Nov 2010
Posts: 242
Everyone needs to go play Ketsui: Backwards Label. Right now. Holy shit.

It's a religious experience.


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 9:09 am 


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roker wrote:
I still have no desire to import such a fail machine (my 3rd Xbox just failed, read again: 3rd Xbox, not the 3rd time. 3 separate xboxes, all bought new have failed on me ... fuck you, microsoft)

And they did nothing about it? What model were they? We have various motherboards running here and, apart from Opuses and Zephyrs, they seem to run just fine.

Anyway, the protection is interesting: the bullet data is not encrypted at all: rather, enemies behave as intended, simply their attack pattern is coordinates-dependant it seems - eg. reach the y = 400 line and start blasting; must have something to do with enemies being spawned in invincible form in an out of boundary area. The protection is all in sprite positioning and movement, but then again that doesn't apply to bosses.
Brb, fried a few brain cells.

@austere: yeah, that's going to be epic in its own way :) Up for a superplay DVD?

PS: look closely after you destroy the Trafalgar, now that's some clever way of doing inverted scrolling, CAVE :)


Last edited by Evrain on Fri Dec 10, 2010 11:59 am, edited 1 time in total.

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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 11:27 am 


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Evrain wrote:
roker wrote:
I still have no desire to import such a fail machine (my 3rd Xbox just failed, read again: 3rd Xbox, not the 3rd time. 3 separate xboxes, all bought new have failed on me ... fuck you, microsoft)

And they did nothing about it? What model were they?


The first time I had the first version, but I purchased an extended warranty and used store credit to purchase something else.

The second time was the last version of the fat console (bought right around the time of ESPG2's release) to come out and it broke in a week so Amazon overnighted me a new one.

then last week, it did it again to me.

3 red lights

shitty fucking console, nothing will change my mind.

This all while my Dreamcast and slim PS2 keep chugging along.
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 11:51 am 



Joined: 29 Jul 2010
Posts: 927
Oh I got them running hahaha oh man that backwards scrolling


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 11:58 am 


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Zeron wrote:
Oh I got them running hahaha oh man that backwards scrolling
I got them running too and holy crap it is fuckin` hilarious in current state. BACKWARDS SCROLLING FOR AN EPIC win. But hey, it's one of first steps to get the games running. So we gotta appreciate that.
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 12:03 pm 


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Sooo, who puts this into an actually good use and creates sprite/background rips of Espgaluda?

I could stare all day on the awesome art of Espgaluda <3
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 12:03 pm 



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Kaiser wrote:
Zeron wrote:
Oh I got them running hahaha oh man that backwards scrolling
I got them running too and holy crap it is fuckin` hilarious in current state. BACKWARDS SCROLLING FOR AN EPIC win. But hey, it's one of first steps to get the games running. So we gotta appreciate that.



The bosses function properly though oh yeah go into the system menu and change the difficulties from easy to Normal enabling auto fire on c does not hurt either.


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 12:07 pm 


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THE wrote:
Sooo, who puts this into an actually good use and creates sprite/background rips of Espgaluda?

I could stare all day on the awesome art of Espgaluda <3

The Galuda dump is not complete, and guess what's missing? :D


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 12:28 pm 


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DDP:ATA (Aura Them All)


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 1:00 pm 


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New video with gameplay is on youtube:

http://www.youtube.com/watch?v=ZzZ2DOWRmkY
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 1:31 pm 


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Teufel_in_Blau wrote:
New video with gameplay is on youtube:

http://www.youtube.com/watch?v=ZzZ2DOWRmkY


i really liked the part where the top of the building(?) started scrolling up the screen in the first stage

EDIT: THE SECOND LEVEL MIDBOSS! WOW! HAHAHAHAHAHA


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 1:40 pm 


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Ketsui Mame scoreboard. Do it now! :lol:

Anti-gravity Ketsui of the surreal physics and more. Now that's a mod someone should try to make.

But, interesting to see it progressed that far... Still, I would rather see a proper PC port by Cave themselves (via Steam or w/e for the achievements/scoreboards) or a US localisation of the 360 port. Although I would STILL prefer that Cave handles things themselves instead of a third party in the middle.
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 1:44 pm 


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Lance Boyle wrote:
Everyone needs to go play Ketsui: Backwards Label. Right now. Holy shit.

It's a religious experience.


http://rydia.net/udder/!crap/ready.wav D:


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 2:31 pm 



Joined: 23 Jul 2008
Posts: 1785
Teufel_in_Blau wrote:
New video with gameplay is on youtube:

http://www.youtube.com/watch?v=ZzZ2DOWRmkY


Ketsui IS overrated after all, I guess.


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 2:39 pm 


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Image

So, who's going to loop it first? :mrgreen:
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 2:47 pm 



Joined: 01 Mar 2005
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austere wrote:
Image

So, who's going to loop it first? :mrgreen:


lol ... i dont think i can... but its good to at least have this one rolling... lets hope the emulation improves, and we can paly it the way its meant to be... since as of now, only other wa to get it is either the PCB or with a J360...
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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 3:04 pm 



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Posts: 269
Ketsui's more of a memoriser than I remembered.


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 Post subject: Re: Whatever happened to the Ketsui Dump?
PostPosted: Fri Dec 10, 2010 3:05 pm 



Joined: 29 Jul 2010
Posts: 927
Anyone tried backwards chaining in Dai Ou Jou Black Label its quite amazing.


Also credit to the MAMEDEV guys they deserve it.


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