jepjepjep wrote:I don't understand how anyone can consider Sorcer Striker/Mahou Daisakusen an easy shmup. I picked up the pcb recently and it has been brutalizing me. Is it really considered on the easy side by most?
That's just Twiddle fucking with you. It's not the hardest game around, and I've gotten more than a few stages in myself...but it took lots of practice, and I'm not done yet. The coin things are aggravating to pick up just right every time.
Alright...only reason Hotdog Storm gets me is death from the sides (esp. Raiden-style popcorn gunships that crowd the bottom) and surprise lasers. The green sled rider from Stage 2 often gets me as soon as he appears because I forget what one of his attacks is. Oh, and the damn item capsules. Terrible design right there that drags down the rest of the game unless you're happy with a level 1 secondary shot of a random type (you shouldn't be).
Speaking of which, the original Raiden is something aggravating. And depending on where it is in the credit cycle, patterns of enemies (even the shot pattern of the flying bomb) change.
But a pretty easy shmupz which is fun is Space Manbow. Raiden Fighters 2 / Jet are probably my best shooters for score but they're also fun.
Guxt (any version) = fun and not a very hard campaign at all. (Still haven't gotten around to beating it and opening that special mode though.)