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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Fri Apr 03, 2020 1:12 pm 


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I'm playing Blue Wish Hell mode. Practicing and improving steadily. Find I can confidently finish stage 1 and 2 now. I'm working on 3.

jedinat wrote:
I just bought it on Steam and thankfully Steam does refunds, lol... The game just makes no sense. It looks way worse than Raiden IV, first big mecha enemy encounter had me literally waiting for new parts I could shoot to show up with nothing to dodge or anything (on Normal), and finally the narrative aspect is a pathetic joke.


Yeah, it's pretty terrible honestly. Bosses suck. Really poor music. Boring sound effects (how do you ruin sound effects in a Raiden game?).
Overly cinematic which is like a multitude of issues from poor clarity to bad pacing. The desert level is AWFUL. The sand scene makes the bullets blend into the background. Bullets are also like the exact same color as medals which there's millions of constantly on screen. So everything is just blinding yellow and I can barely distinguish these fast ass bullets in some particularly clashing areas. Some backgrounds are just a blur of over saturated colors and glow effects that scroll as fast as the scenery in Sonic Unleashed. And then they have these perspectives that make everything pea sized so it's even harder to see and collect stuff.

I also hate that scene nonsense as it is. You have to be ready to pick up your medals because you just lose out on so many if you don't pick them up before "Moulin Rouge Has Passed Act 1". And these breaks just kills the tension before it ever really gets to ramp up.
Can't skip cutscenes. In a shooter.
Distracting dialogue mid level.
And unless there's unlockable settings like SDOJ or AfterBurner Climax, no way to shut off any of this.

The new weapons are kinda cool, I guess. And the new ships look great. Nice art gallery that seems to put emphasis on the actual ships and backgrounds instead of the bland characters no one asked for. This is almost as disappointing as Sine Mora for me. I just hope they port Raiden 4 and Aces to Switch. Don't know what went wrong with this one.


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Sat Apr 04, 2020 1:47 pm 


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I was practicing Metal Black for another 1CC, and looked up BIL's old guide for a refresher on a few sections. Had a vertiginous panic attack as I realised today is the guide's 10th anniversary! :lol:

Here's to many more decades of speculative fiction upon the final judgement and death of mankind in STGs.


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Sat Apr 04, 2020 2:52 pm 


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Oh shit, I completely blanked on that! I've been procrastinating on an update, mostly to get it up to the Gun.Smoke ST's slightly nicer formatting, so now I've got just the motivation. :mrgreen:
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Sat Apr 04, 2020 4:19 pm 


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Hell yeah! It's in fantastic condition as it is, but it definitely deserves the attention a 10-year update would bring. :)


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Sun Apr 05, 2020 9:42 am 


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So just for funsies, I decided to take a look see at the TLB for Blue Wish after my practice runs. I know these are supposed to be this difficult, but for real... How in the fuck? :l
The first pattern is fairly easy but I can't even wrap my head around the third phase let alone the LAST one. But I bet someone on YouTube made it look it can be done blindfolded. lol


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Tue Apr 07, 2020 12:44 pm 


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Still playing a run most days on Blue Revolver (Hyper) and been getting to the Stage 4 boss fairly consistently, but usually die while trying to achieve breaks and hoard bombs. Today I ignored the breaks on the St4 boss and made to the twins-ships on Stage 5 before dying. Happy with my progress. It's slow, but there is constant improvement.

Dabbled a bit with Vasara 1 on the Collection. Seems decent, if a bit hard to see what's going on at times. I sometimes confuse bullets for the red diamonds and vice versa. Once I get a Vertical set up again, it may prove easier. Played a couple of credits on the new mode (called 'Timeless' I think?) . It seemed nothing special tbh, but not enough time to say really. Overall, it has already proved worthy of its $0.99 price tag!\

Had one playthrough of Astebreed and made it to the stage 5 boss. Game was nuts! Still don't really understand what's going on, and the story is way too anime for me, but I do admire the passion gone into the game. It's like a playable action anime or something. Will definitely give it another try.

Tried to play Super Galaxy Squadron Ex-Turbo, but my stick wasn't compatible sadly. Have never seen the game mentioned on here but it seems to have decent reviews.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Tue Apr 07, 2020 5:18 pm 


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BurlyHeart wrote:
Tried to play Super Galaxy Squadron Ex-Turbo, but my stick wasn't compatible sadly. Have never seen the game mentioned on here but it seems to have decent reviews.

This works fine with my stick, and considering it has gamepad support it should work pretty easily with any stick. Steam controller options will let you reconfigure literally anything as well.


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Fri Apr 10, 2020 12:51 pm 


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Progear no Arashi.

For now it is amazing. I hope the honeymoon will last.


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Fri Apr 10, 2020 3:19 pm 


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It will last until you play it for high-end scoring or a second loop clear. That's what breaks most people because of... reasons specific to Progear. :P
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Sat Apr 11, 2020 1:02 pm 


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Is Sky Force any good? It looks...like a lot of PC shooters I really did not and still cannot stand as a kid. Maybe I'm wrong. It's very pretty though.

BareKnuckleRoo wrote:
It will last until you play it for high-end scoring or a second loop clear. That's what breaks most people because of... reasons specific to Progear. :P


ProGear was something I fiended on in college. I thought it was pretty rad and I couldn't help but make jokes about being Code Named Kids Next Door but cool.


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Sat Apr 11, 2020 6:05 pm 



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XoPachi wrote:
Is Sky Force any good? It looks...like a lot of PC shooters I really did not and still cannot stand as a kid. Maybe I'm wrong. It's very pretty though.

BareKnuckleRoo wrote:
It will last until you play it for high-end scoring or a second loop clear. That's what breaks most people because of... reasons specific to Progear. :P


ProGear was something I fiended on in college. I thought it was pretty rad and I couldn't help but make jokes about being Code Named Kids Next Door but cool.


I've not played it myself but I had the same reaction you did. And it's not talked about much on this forum.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Sun Apr 12, 2020 11:57 pm 


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XoPachi wrote:
Is Sky Force any good?


How ironic, that's what I'm playing right now. Just got it yesterday.
First impressions: It's definitely not a bullet-hell game. There are projectiles, but even boss projectiles are pretty predictable and easy to dodge.
The graphics are fantastic and I see lots of replay value, but I'm not too big a fan of its grinding aspect. I have to collect about 4-5 weapon upgrades before I start to notice even a slight improvement in firepower.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Mon Apr 13, 2020 4:22 am 



Joined: 25 Sep 2019
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Playing MUSHA. Awesome, awesome aesthetics.

Moment to moment gameplay reminds me of Soldier Blade, but harder to read. I blame the fact that most things are destructible, but have different amounts of HP, with little way to tell. Bigger = hardier is certainly not true. Also, whereas some patterns in Soldier Blade were like little puzzles you could solve with careful manipulation of your option, here the option feels simply as an afterthought that can give you some lucky saves every now and then.

I'm currently practicing the ending boss rush, which I'm finding less obnoxious than other 16-bit examples. The game is paced quite well at the macro level I feel.

The final bouncy ball boss feels like a simplified and easier version of the Biometal one.


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Mon Apr 13, 2020 12:38 pm 


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loving me some DOGYUUN right now :mrgreen: :mrgreen: :mrgreen:

i streamed it for 3 hours this morning (like 2am-5am morning, lol) today just credit feeding in order to learn the enemy layouts and boss patterns, and the further i got, the more i realized how cool the game is :shock:

i'm really looking forward to sinking my teeth into this one. i'm gonna go for a 1-ALL. :D
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Tue Apr 14, 2020 11:36 pm 


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I've come back to Karous
Last year, I was attempting a normal mode 1cc, and Radirgy Swag sort of took my attention away.

Well, it's grabbed my attention again. I've been playing little else the past couple days. I still think it's really, really unique and underrated.

Plus, the break seems to have upped my skills a little bit, as breaks sometimes do. The third stage used to be a huge sticking point. But suddenly, I been having an easier time with it (especially the mid-boss).

I actually think Radirgy Swag may have even helped as I noticed I go to my sword naturally much more than I used to (previously, I would have to make a effort to constantly remind myself in order to level it up)

Quote:
Is Sky Force any good?


Personally, it bored the hell out of me. It took SO much grinding to get your main weapon above a pea shooter, and the upgrade is so slight it hardly feels worth it.

Maybe if you really put the hours in, it opens up, but yeesh...


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Thu Apr 16, 2020 11:52 am 



Joined: 25 Sep 2019
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I am playing Repulse, which is the semi-fixed shooter ancestor to Hishouzame, and feels that way. Very addictive. Stuck on level 5 with those bouncy balls. The movement fundamentals are a lot more modern than 1985. Threading the needle through the thick bullet patterns reminds me of Batsugun which I was playing just before.

Very good bullet herding and gap finding training. Also good "oh shit" button training.


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Wed Apr 22, 2020 11:04 am 



Joined: 25 Sep 2019
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So I 1CC'd Repulse, and am now playing the PC Engine port of Detana TwinBee.

It's very infuriating, but very addictive. It's infuriating because you're multi tasking all the time. Land enemies require a different shot (I guess this could be alleviated by putting auto-fire on the ground fire button) which is the easiest thing you have to manage. The next is the charge shot. After that is either the giant shield that probably takes up 1/8th of the screen, or the option shield that collapses into you if you stop moving. The option shot itself is another thing. Then the big one, which is the bell power up cycle. Admittedly, this is only on recovery, but recoveries are very perilous or take a long time. It's very common for me to lose a life to the (pretty easy tbh) bosses, and then spend the rest of the next stage balancing not dying to juggling bells to get the color I want and not have it fall off the screen.

There's a bunch of subtleties like the fact that you have 2 recoverable hit points for hits occurring against your sides (your arms), but 0 if you're hit from the front.

The great thing about the game is that it's a scoring game, so replaying the early stages is actually really fun because even though e.g. survival is no longer a problem for me for the first 3 stages, maintaining a bell chain is still really fun. Also so is recovery when I mess up going for the bell chain.

On the other hand I can see myself getting burnt out on this one if it takes too long for me to clear it because yeah as fun as it is, it is also very infuriating lol


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Wed Apr 22, 2020 4:40 pm 


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Playing games for the Calice Cup tournament organized by Dent4F

The current line up is:

Darius Gaiden
Frog & Spiders
GI Joe
Game Tengoku
Hacha Mecha Fighter
Ketsui
Raiden Fighters Jet
Strikers 1999
Tenokomori Shooting
Turbo Force

What a lineup (?).

Of those, I've already 1cc'd Darius Gaiden (again), Game Tengoku (first loop), and Tenkomori Shooting. I'm hoping I can get one or two more 1cc/1ALL's out of the lineup. Maybe Strikers is my best bet? RFJ? I've made it to stage 6 in Turbo Force but as I've found, success is not a guarantee in that game. Or consistency!!
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Wed Apr 22, 2020 5:37 pm 


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I was about to say "That's quite a line-up..."

So, Sisters Royale has inspired me to blow the dust off of my copy of Shikigami no Shiro II for the Dreamcast, and it's a lot better than I remember or it's reputation would lead one to believe. I seem to recollect a pretty solid 'meh' from just about everyone (not to mention I picked it up used for $15 about six months after release...)

Anyway, back in '04 I put about two hours into it, regarded it as "ugly" as "dull" and probably went back to Border Down (or something)

Well, I still think it's ugly. The 3D backdrops don't work at all. Maybe because they don't do anything to try and blend the two together, I'm not sure.

But gameplay-wise, I find it much more fun, maybe it's because I can now see what they were going for thanks to Sisters.


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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Wed Apr 22, 2020 10:26 pm 



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Been playing a bit of Sapphire lately. I don't know how this slipped under my radar. I think somehow I had confused this with Sylphia, which should indeed be forgotten about.

It's a top tier PC engine game for sure. It is quite hard for a console shmup though.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Thu Apr 23, 2020 9:37 pm 


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m.sniffles.esq wrote:
So, Sisters Royale has inspired me to blow the dust off of my copy of Shikigami no Shiro II for the Dreamcast, and it's a lot better than I remember or it's reputation would lead one to believe. I seem to recollect a pretty solid 'meh' from just about everyone (not to mention I picked it up used for $15 about six months after release...)


Same! I found a PS2 copy for dirt cheap on Ebay and have been having a good bit of fun with it. I had played 2 way back upon its initial release, and then kinda forgot about it. I never played part 3, and don't currently have a system hooked up that can run it, so 2 was my only choice. I think it's a damn solid game, and it's really fun to retroactively go back and see the origins of some of the character archetypes that they used for Sisters Royale.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Sat Apr 25, 2020 1:36 am 


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I'm playing Gaiares because I've often heard that's extremely difficult and I've been craving something hard. So far it's not disappointing on the difficulty front. I really like it so far.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Mon Apr 27, 2020 4:37 am 


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Been swapping back and forth between Sonic Wings 3 (MVS) and Caladrius Blaze (Switch ver). I've finally managed to get through loop 1 of SW3 on a single credit... was thrilled to find out that the loop did not have suicide bullets... was not thrilled by the sheer nonsense of the stage 2-1 boss. As for CB... just like the Switch port of Raiden V, I'm finding that this game also has visibility issues that certainly aren't in the 360 original. The extend tears being this ultra faint pink instead of bright purple... the HUD not being as transparent when your ship overlaps and the general blurriness of everything make the already modified original mode even more difficult than it has any right to be. And yet, I'm still determined to single credit it with default Maria.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Mon Apr 27, 2020 4:41 am 


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It's such a shame that these Switch versions of 360/xbone games are so borked. The console can't be that inferior to LAST - GEN hardware.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Mon Apr 27, 2020 6:34 am 



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Continuing on my PC Engine kick I tried a bunch of games including Super Star Soldier, Violent Soldier, Override, and W Ring.

Super Star Soldier is cool. Very Compile-esqe. I got up to the stage 4 boss after two attempts and got wrecked by the homing missles. Seems like a pretty easy game but theres a lot to like here. The game is very frantic but you have powerful weapons and there's some rocking tunes well. This was the clear winner of the games I played tonight.

Violent Solider is interesting. Kinda like R-Type, but you have a pair of jaws on the front of the ship that can expand. As the claws expand you gain more firepower but you lose the bullet blocking protection. The charge shot is small ring that expands from the center of your ship and destroys bullets and deals damage. Some cool ideas in this one... Worth going back to, I think.

Override is very console-like, even for a PC Engine game. You can take 3 hits per life and lives come pretty frequently. Nothing that really stands out here.

W Ring is just kinda there I guess? It seems competent buf thats about it. No unique hooks in this one and presentation wise it gets the job done but nothing further.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Thu Apr 30, 2020 9:22 pm 


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Still working on the second loop of Gunbird 2.
  • Finally made it to 2-5 for the first time!
  • No Miss loop 1 with full frog milk is getting consistent. No Bomb loop 1 still needs work, but entering loop 2 with 5-6 bombs on average isn't bad at all.
  • Managed to solve my problem with 1-7 midboss first phase, now I just need to go hard on the 1-6 boss (uhhg, 2-6 as well) so I don't keep choking and dumping bombs on it.
  • Figured out how to reliably NM1B loop 2 Italy (2-2) by doing some whack shit at the start, but can't quite figure out how to do the last section yet with those pesky water turrets...
  • The 2-5 boss is the best boss ever made, I will fight all of you at the same time, my word is unchallengeable. 8)
  • When I get the yellow head in 2-6 it makes me a sad boy. :(
  • The 2-6 boss & and the 2-7 stage/midboss are what I need to work on next.


Play more Gunbird 2, this game is magnificent.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Thu Apr 30, 2020 10:23 pm 


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Plus Alpha is out on PS4 after a couple weeks' delay due to the CERO shutdown. That's three Jaleco games I like! It's been a tough road (the others being Game Tengoku and the Famicom version of Teh Lord of King!). What a mean little bugger - the Toaplan grit is unmistakable and not at all diluted by the whimsical aesthetic. Sniper tank game is strong, I especially like how those cute roly polys just trundle across their meadows pelting you relentlessly. Better tribute act than Gekirindan/10! That is damning with faint praise, but I really like this one. Like its spiritual sequel Game Tengoku, the firepower lacks a bit of oomph even with 30hz auto, but it's easily forgiven with healthy swarms of zako popping as God and Jebus intended.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Fri May 01, 2020 6:12 am 


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BIL wrote:
Plus Alpha is out on PS4 after a couple weeks' delay due to the CERO shutdown. That's three Jaleco games I like! It's been a tough road....

I recall that I once had a Plus Alpha PCB. haven't play much before I sold it off.

I played it again on PS4 today, and find it quite interesting. The game are real tough, and I think the bombs are intended to be used, since they would be refilled between Stage.

What I have been playing recently? Mushihimesama's Original Mode. Still practicing at Stage 5.
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Fri May 01, 2020 7:48 am 


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Yeah you definitely don't wanna hoard bombs, at least early on! Those twin spider tanks kick things off with a lethal web of bullets, and their dying four-way revenge shrapnel isn't very nice either. The contrast of adorable looks and murderous intent is sharp. :mrgreen:
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 Post subject: Re: Shmup Ticker: What are you playing RIGHT NOW?
PostPosted: Fri May 01, 2020 8:22 am 


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Continuing to work on Truxton II. I've reached the final stage several times at this point, and with my most recent attempt, I almost got to fight the final boss for the first time in a full run. I should clear this one before too much longer if I keep up regular attempts.


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