Psikyo > Cave

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CHOOSE ze best

Super cool Psikyo!
66
26%
Ultra lame Cave!
185
74%
 
Total votes: 251

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Ko.oS
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Post by Ko.oS »

I have a slight preference for cave, but thats mostly because tiny hitboxes are good for my ego, and im not a big fan of psiyko's early output. their later shooters, however, are pretty good, and ZG2 plays great in coop mode when you have amateur shmup players around (boyfriends, creditfeeders, etc). then again, mushi's original mode works great in 2p mode as well, so whatever.

and yea, dragonblaze and gunbirdII especially are not very pussy-friendly, and they can be pretty irritating at times (instant kill lazers, safespot oriented patterns, lots of deaths with a full bomb stock, etc), but on the flipside they open up for more consistency (when a solution is formulated it can be repeated easily, if you have a halfway working brain, anyway). also, cave score sytems are either flatout boring, or they have a tendency to become a bit tiresome after a while, but maybe thats just me. psykio shumps (sic), have no elaborated score engines, but they get a lot of replay value through the many different ships/characters. you know, DJ Takumi style. :D :oops:

as for the precognition factor, ketsui is considered cave's most "random" piece of software (suicide bullets, etc), and still, even the experts have no problems admitting the game is "only" 10% adlib dodging and 90% pattern learning. and someone whos better at daioujou than you, me, your mom, and the rest of the forums' members together, described it as a "game of memorization".
bottom line- if you want to perform well in a nakamura shooter, foreknowledge is neccessary, but not sufficient (i know this is obvoius, but i like to state the obvious).

BTW, arcadia's reader top20 of 2006 had no espgaludaII -- cave sucks!
;)

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it290
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Post by it290 »

I enjoy both Cave & Psikyo games, but for me, the average Psikyo game is more like a one-night stand whereas Cave games are like a long-term relationship. That's not a bash against Psikyo -- both have their place. That said, don't insult SNK by comparing them to Psikyo. ;)
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Twiddle
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Post by Twiddle »

seibu (raiden dx/fighters era) > raizing > *

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Rob
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Post by Rob »

Ko.oS wrote:also, cave score sytems are either flatout boring, or they have a tendency to become a bit tiresome after a while, but maybe thats just me.
I'm surprised this isn't a problem for more people. Few even mention them pro or con. I definitely agree.

Guwange could've been great, but linking all stages kind of ruins it. ESPGaluda's seemed OK.
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JoshF
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Post by JoshF »

also, cave score sytems are either flatout boring, or they have a tendency to become a bit tiresome after a while, but maybe thats just me.
Psikyo didn't even know what a score system was until their last couple of games.
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Rob
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Post by Rob »

Having any scoring system > none ?

So the rest of the game(s) didn't get muddled by a bogus scoring system. Depends on your perspective.
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BulletMagnet
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Post by BulletMagnet »

Rob wrote:Having any scoring system > none ?
That said, it's worth noting that it's possible to play almost any Cave game just for the 1CC and just ignore the scoring system if you don't want to bother with it.
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JoshF
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Post by JoshF »

So you prefer Strikers 1945s system over 1999s?
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jpj
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Post by jpj »

there are more shit psikyo games than there are shit cave games. abstain.
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Rob
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Post by Rob »

Strikers 99 is an all around better game than 45 (1). The problem I have with early Psikyo games are small things like automatic powering down and boring as hell patterns.
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shinsage
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Post by shinsage »

God, I have a indelible love for the first Gunbird.
Never played 2.

Maybe I should get around to MAMEing one of these days, eh.

Also, I don't give two shits about scoring systems. So maybe that explains for my vote, maybe? Maybe!?
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Rob
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Post by Rob »

shinsage wrote: Never played [Gunbird] 2.
:?
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Ayanami
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Post by Ayanami »

Rob wrote:
Ko.oS wrote:also, cave score sytems are either flatout boring, or they have a tendency to become a bit tiresome after a while, but maybe thats just me.
I'm surprised this isn't a problem for more people. Few even mention them pro or con. I definitely agree.

Guwange could've been great, but linking all stages kind of ruins it. ESPGaluda's seemed OK.
I agree with this also. Cave games scoring systems make me want to pull my hair out and most Cave games are made to score. It just makes their games not much fun. I much prefer Raizing's medal system and just blow up every thing in site.
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JoshF
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Post by JoshF »

I much prefer Raizing's medal system and just blow up every thing in site.
You mean Psikyo?
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shinsage
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Post by shinsage »

Rob wrote:
shinsage wrote: Never played [Gunbird] 2.
:?
OK I GET IT. I SUCK.

I've played all three (four if you're counting Plus) Strikers at least.
They got progressively worse. Not to say II is bad, nah way, just none as good as the first.
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professor ganson
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Post by professor ganson »

shinsage wrote: Maybe I should get around to MAMEing one of these days, eh.
Gunbird 2 is really inexpensive and is one of the best shooters ever made. Why not buy it?
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Post by Pixel_Outlaw »

professor ganson wrote:
shinsage wrote: Maybe I should get around to MAMEing one of these days, eh.
Gunbird 2 is really inexpensive and is one of the best shooters ever made. Why not buy it?
I just got it and I love it! (Except for those walking mechs with the shoulder mounted guns that spew out 6 streams of constant fire.)

It feels like it's the perfect length too not too long and not too short.
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shinsage
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Post by shinsage »

professor ganson wrote:
shinsage wrote: Maybe I should get around to MAMEing one of these days, eh.
Gunbird 2 is really inexpensive and is one of the best shooters ever made. Why not buy it?
Get ready for this, I don't have a Dreamcast.
And I'm not interested in getting one now.
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Post by P_HAT »

JoshF wrote:
I much prefer Raizing's medal system and just blow up every thing in site.
You mean Psikyo?
No, Raizinigs game have cool score system - when you need beat the bonus item again and again, to increase their cost. It nice, but Cave system is better )))
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Post by Ghegs »

shinsage wrote:Get ready for this, I don't have a Dreamcast.
And I'm not interested in getting one now.
Gunbird 2 is available for PS2 as well, albeit the port isn't quite as good. Still perfectly playable.
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Mills
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Post by Mills »

Cave shumps wins hands down over psikyo shumps for shear playablity.
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Dandy J
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Post by Dandy J »

modern shmup with no scoring system = borin
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Michaelm
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Post by Michaelm »

I don't like this thread anymore.
We need more Psikyo votes !
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shinsage
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Post by shinsage »

Ghegs wrote:
shinsage wrote:Get ready for this, I don't have a Dreamcast.
And I'm not interested in getting one now.
Gunbird 2 is available for PS2 as well, albeit the port isn't quite as good. Still perfectly playable.
Oh boy, get double ready -- I don't PS2 import, wowzers!
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Post by Pirate1019 »

shinsage wrote:
Ghegs wrote:
shinsage wrote:Get ready for this, I don't have a Dreamcast.
And I'm not interested in getting one now.
Gunbird 2 is available for PS2 as well, albeit the port isn't quite as good. Still perfectly playable.
Oh boy, get double ready -- I don't PS2 import, wowzers!
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Sonic R
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Post by Sonic R »

Pirate1019 wrote:What do you do?
shinsage wrote: Maybe I should get around to MAMEing one of these days, eh.
shinsage wrote: Get ready for this, I don't have a Dreamcast.
And I'm not interested in getting one now.
shinsage wrote: Oh boy, get double ready -- I don't PS2 import, wowzers!
ouch! What do you do?
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Koa Zo
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Post by Koa Zo »

Michaelm wrote:I don't like this thread anymore.
We need more Psikyo votes !
:shock:
agreed!


JoshF wrote:
I much prefer Raizing's medal system and just blow up every thing in site.
You mean Psikyo?
I very much enjoy Psikyo's Goldbar/Coin score gimmick.
Personally, some of the best times I had [will have] on the Saturn are playing Strikers 1945 Part II set at Monkey difficulty and attemping to chain all of the gold bars.
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Post by P_HAT »

shinsage wrote: Oh boy, get double ready -- I don't PS2 import, wowzers!
holy crap, when just mod it!

Cave hater :P
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Post by Arvandor »

Pixel_Outlaw wrote:(Except for those walking mechs with the shoulder mounted guns that spew out 6 streams of constant fire.)
Fly up sorta near them when they appear, and melee attack them in the face real good. Problem solved ^_^
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Post by Ex_Mosquito »

I used to be a 100% dedicated Psikyo fan. But Cave's quality catalog cannot be matched and far outwieghs any of Psikyo's efforts. The music, graphics, creative bullet patterns, stylish play...


Cave > Psikyo
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