shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Sat Oct 20, 2018 5:10 am View unanswered posts
View active topics



Post new topic Reply to topic  [ 112 posts ]  Go to page Previous  1, 2, 3, 4
Author Message
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 07, 2018 2:08 pm 


User avatar

Joined: 14 Apr 2013
Posts: 418
Location: Brooklyn, NY
djsheep wrote:
For those overseas wanting the Premium Sound Box, this is a decent deal considering it comes with FREE worldwide shipping:
https://www.ebay.com/itm/323423931841

https://www.ebay.com/itm/PSYVARIAR-DELT ... SwDyxbgtGi

Use this link instead ^


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 07, 2018 3:55 pm 


User avatar

Joined: 26 Jan 2005
Posts: 12006
Location: Wherever.
Play-Asia just informed me that the expected US release date has been pushed back to October 23rd.
_________________
"Everybody down here is rooting for him. They figure he'll screw the Chinese the way he screwed us. He'll probably screw some Arabs, too."
Glossary / Discussion / The Bizaar / Vasara HS


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Sat Sep 08, 2018 12:00 am 


User avatar

Joined: 14 Apr 2013
Posts: 418
Location: Brooklyn, NY
Really enjoying this. While visually it’s sort of hit or miss, the ability to play as either Medium or Revision and each’s ruleset/mechanics is a nice idea. Runs smooth as butter on the PS4 and the music is a good upbeat mix of techno. I loved this series back in the day and it’s nice to have it back in the mix.


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Thu Sep 13, 2018 8:54 pm 


User avatar

Joined: 19 Feb 2008
Posts: 2666
Location: ND, USA
As someone who's not properly educated on either game - do the modes in Delta serve as ports of Medium Unit/Revision, or are they in some way reimaginings/arrangements of them?
_________________
Restart Syndrome::
Shmup leaderboards and pic/replay hosting! | My score history on RS


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 14, 2018 7:21 am 


User avatar

Joined: 12 Feb 2012
Posts: 949
Location: Romania
They're very close approximations of the original games, from what I remember there's only some small aspects of Medium Unit are off, like the bomb isn't supposed to briefly increase your graze radius in Medium Unit like it does in Revision, it erases all bullets right away and doesn't allow grazing. But the bomb now has the same code as Revision. I don't really remember what other differences there were.


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 14, 2018 10:47 am 


User avatar

Joined: 26 Jan 2005
Posts: 12006
Location: Wherever.
It's been awhile, but I seem to recall that Revision gave you the ability to use either a traditional screen-clearing bomb or a "small bomb" that offered only brief invincibility but allowed you to buzz while it's active...maybe my memory's off.
_________________
"Everybody down here is rooting for him. They figure he'll screw the Chinese the way he screwed us. He'll probably screw some Arabs, too."
Glossary / Discussion / The Bizaar / Vasara HS


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 14, 2018 2:02 pm 


User avatar

Joined: 12 Feb 2012
Posts: 949
Location: Romania
BulletMagnet wrote:
It's been awhile, but I seem to recall that Revision gave you the ability to use either a traditional screen-clearing bomb or a "small bomb" that offered only brief invincibility but allowed you to buzz while it's active...maybe my memory's off.

Yeah, I'm not talking about the shortbomb, just the basic bomb that is in both games.


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 21, 2018 12:04 am 


User avatar

Joined: 26 Jan 2005
Posts: 12006
Location: Wherever.
Steam and arcade ports coming, along with free additional content, but no dates for any of it yet.
_________________
"Everybody down here is rooting for him. They figure he'll screw the Chinese the way he screwed us. He'll probably screw some Arabs, too."
Glossary / Discussion / The Bizaar / Vasara HS


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 21, 2018 3:06 am 



Joined: 26 Jan 2005
Posts: 7801
Cool to hear that Psyvariar Delta is slated for the arcades & Steam as well -- makes me wonder if it will appear on the Exa-Arcadia platform or on a new arcade motherboard setup.

PC Engine Fan X! ^_~


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 21, 2018 7:08 am 


User avatar

Joined: 04 Jan 2006
Posts: 438
Location: Central Tokyo, Japan, Asia, Earth, Solar System, Milky Way
PC Engine Fan X! wrote:
Cool to hear that Psyvariar Delta is slated for the arcades & Steam as well -- makes me wonder if it will appear on the Exa-Arcadia platform or on a new arcade motherboard setup.

PC Engine Fan X! ^_~


8)
_________________
become history


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 21, 2018 9:52 am 


User avatar

Joined: 19 Feb 2008
Posts: 2666
Location: ND, USA
Steam release is great news - I might finally have a good way to give Psyvariar a shot.

Just to try to clarify the version differences - do people feel the games are close enough to be tracked on a common score board?
_________________
Restart Syndrome::
Shmup leaderboards and pic/replay hosting! | My score history on RS


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 21, 2018 10:03 am 


User avatar

Joined: 12 Feb 2012
Posts: 949
Location: Romania
CStarFlare wrote:
Steam release is great news - I might finally have a good way to give Psyvariar a shot.

Just to try to clarify the version differences - do people feel the games are close enough to be tracked on a common score board?

Eh...
I think the new Medium Unit will give you a small scoring advantage over the arcade version, but in practice there will probably be so few scores it might not matter.


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 21, 2018 12:18 pm 


User avatar

Joined: 01 Apr 2009
Posts: 1293
Location: England
They'll have to be kept seperate if there's any difference.


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 21, 2018 12:25 pm 


User avatar

Joined: 12 Feb 2012
Posts: 949
Location: Romania
Mero wrote:
They'll have to be kept seperate if there's any difference.

Let's confirm it for sure then, my experience is that if you fire up Medium Unit in MAME or watch Yusemi-SWY's superplay, bombs immediately erase all bullets and don't allow grazing, from what I've seen in videos of Delta's Medium Unit bombs will allow a supergraze with enhanced radius just like in Revision.


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Sat Sep 22, 2018 6:28 am 


User avatar

Joined: 07 Jun 2013
Posts: 698
Location: Vancouver, Canada
BulletMagnet wrote:
Steam and arcade ports coming, along with free additional content, but no dates for any of it yet.

Siiiiick. Imma get this on Steam then!
_________________
Squire Grooktook wrote:
Captain wrote:
The future of shmups is the past.


*Yagawa smiles with the teeth of a shark*

*cue Heavy Day*


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Sat Sep 22, 2018 4:02 pm 


User avatar

Joined: 15 Jan 2010
Posts: 407
BulletMagnet wrote:
Steam and arcade ports coming, along with free additional content, but no dates for any of it yet.
this is amazing !! Its been such a long wait for another port of this game, I'm so happy I'll be able to play it. Fingers crossed everything goes smoothly ^__^


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Thu Sep 27, 2018 3:17 pm 



Joined: 26 Jan 2005
Posts: 7801
An update was released and now Psyvariar Delta on the Switch platform is at firmware 1.2 as of yesterday, 9-26-2018. By pressing button R (Right shoulder button), you can now select between player 1 & player 2 on the main selection screen prompts.

PC Engine Fan X! ^_~


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Thu Sep 27, 2018 4:48 pm 


User avatar

Joined: 02 Dec 2010
Posts: 3308
Location: the black gate
Aww, they made weird changes to Medium Unit. Why don't developers understand that this is why things like Revision get made in the first place?

Imagine if ports of games like Daioujou made weird changes to WL that made it more like BL. Oh wait, that exists, it's called Dodonpachi III! So you're left with three versions to track instead of just two, and it's very likely that the weird port version is going to get basically no submissions, except for that one guy who keeps begging you to add their low-level score for a version of the game noone plays.

But then you have to also worry about a scenario like Crimzon Clover, where people basically stop playing the original version altogether. The entire point of bundling Medium Unit and Revision together is to avoid this problem, yet here we are.

I really hate versions. Just keep the game the same, damn. Or, if you're gonna do an update, make the game so drastically different that it feels worth it, plus support the old version right alongside. This is why I always liked CAVE black labels, they actually made sense.
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Thu Sep 27, 2018 6:00 pm 


User avatar

Joined: 15 Jan 2010
Posts: 407
^I can't remember how bombs originally worked, but if it changed then it's kind of sad since it's presumably just an oversight that occurred during the implementation of the Revision ship in MU. Since getting buzz in MU is generally harder, this could actually effect scoring to a small extent.

MU isn't the draw of the package for me, but I am hoping playing MU with the Revision ship is different and fun enough to justify this unholy sacrifice.


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 28, 2018 12:41 am 


User avatar

Joined: 01 Nov 2010
Posts: 1699
Location: Massachusetts
Delta is the only version of Medium Unit I've played, but from watching SWY's video, bombing erases bullets immediately in the arcade version whereas they remain on screen for an extra second or two in Delta. Bombing Gluon's orange/green pattern seems to give me 10~ more buzz. It's an advantage, but it's a pretty negligible one.
_________________
Youtube | Twitch & Scores


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Fri Sep 28, 2018 4:21 pm 


User avatar

Joined: 19 Dec 2009
Posts: 537
Location: Chicago, IL
BulletMagnet wrote:
Play-Asia just informed me that the expected US release date has been pushed back to October 23rd.

Looks like most places are now saying Oct 30th, so pushed back yet another week
_________________
Achievements/trophies: http://www.exophase.com/user/IDOLxISxDEAD
Twitch channel: http://www.twitch.tv/idolingneo
XBL: IDOLxISxDEAD | PSN: AKB48xIDOLING
SERIOUS BUSINESS


Top
 Offline Profile  
 
 Post subject: Re: Psyvariar Delta
PostPosted: Mon Oct 01, 2018 11:13 am 


User avatar

Joined: 13 May 2017
Posts: 293
Bananamatic wrote:
ciox wrote:
Bananamatic wrote:
about goddamn time we got a proper port of revision and medium unit on a sane platform


https://store.playstation.com/en-sg/pro ... IAR0000000

same bad port for today's standards with an incredibly awful "practice" mode, replay saving that is per stage and sometimes fails to save a stage and the bad ps2 emulation on top of that

might as well play on ps2

It all began on a PSX-based arcade hardware called "Taito G-NET". No wonder why the graphics from the arcade version were familiar.
http://www.system16.com/hardware.php?id=672&page=1#3316
_________________
Image
Image
Happy 15th Anniversary, Espgaluda!


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 112 posts ]  Go to page Previous  1, 2, 3, 4

All times are UTC


Who is online

Users browsing this forum: Google [Bot], Sir Ilpalazzo, zakk and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group