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Topics |
Replies |
Author |
Views |
Last post |
Announcements |
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2021 fundraiser - new server
[ Go to page: 1, 2 ]
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59 |
system11 |
8337 |
Sun Apr 11, 2021 8:31 pm
vol.2
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Welcome to the Shmup Development forum
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0 |
Thunder Force |
12922 |
Thu Mar 24, 2005 8:45 am
Thunder Force
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Forum Rules 2019.06.08
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0 |
system11 |
122241 |
Sat Feb 26, 2005 2:10 am
system11
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Topics |
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Index of Developer-friendly Topics
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11 |
BPzeBanshee |
48459 |
Thu Feb 15, 2018 10:24 am
J_C
|
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Astroforce Uchusentai - my free Android shmup is live!
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10 |
lkermel |
2150 |
Sun Apr 11, 2021 4:50 pm
lkermel
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STGBuilder English Patch (v1.02 / 18.06.18)
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24 |
DrBlowhole20 |
7001 |
Sun Apr 11, 2021 3:10 pm
Verticen
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Gem/medal/shiny spawning
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2 |
endali |
90 |
Thu Apr 08, 2021 7:26 am
Ixmucane2
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Icarus - Homage to my favourite 16-bit - 32-bit shmups!
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2 |
japster |
382 |
Wed Apr 07, 2021 12:52 pm
japster
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Disincentivizing checkpoint milking.
|
7 |
Licorice |
319 |
Wed Apr 07, 2021 10:33 am
Sumez
|
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ZOE - A Drawn On Film Shmup - Steam Demo Now Live!
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24 |
Retchy |
4262 |
Tue Apr 06, 2021 3:04 pm
Retchy
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Dev tools and languages for shmups
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2 |
davyK |
134 |
Tue Apr 06, 2021 11:17 am
davyK
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How the scrolling is managed in a Shmup ?
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8 |
9uile |
382 |
Mon Apr 05, 2021 8:45 am
Licorice
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TECHBEAT HEART
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6 |
Lost Machine Games |
620 |
Sat Apr 03, 2021 5:21 pm
Lost Machine Games
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What's the better way to create interesting patterns?
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1 |
BrianBathory |
157 |
Tue Mar 30, 2021 7:29 am
Ixmucane2
|
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Stellar Fury - A Classic Shoot 'Em Up
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18 |
bk_figames |
1178 |
Sun Mar 28, 2021 9:32 pm
bk_figames
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Cutscene and boss stages animations in old shmups
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4 |
nekitu |
507 |
Tue Mar 23, 2021 10:29 am
Gislason
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[WIP] Hyper-5, shmup in development for PC (trailer)
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3 |
jamespaterson |
535 |
Sun Mar 21, 2021 5:17 pm
jamespaterson
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How can i draw a laser beam that doesn't look like a
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4 |
endali |
298 |
Sat Mar 20, 2021 10:25 am
Ixmucane2
|
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Antibody: Free-scrolling tactical shmup
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4 |
PunchButtonStudios |
455 |
Tue Mar 09, 2021 3:11 pm
PunchButtonStudios
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Flesh
|
9 |
oab |
626 |
Sun Mar 07, 2021 10:15 pm
oab
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Xeno Fighters R (Game Maker Studio port with BPzeBanshee)
[ Go to page: 1 ... 46, 47, 48 ]
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1415 |
EddyMRA |
292564 |
Thu Mar 04, 2021 2:32 pm
jmclark
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DUAL GUNSTRIKE
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3 |
Lost Machine Games |
491 |
Sat Feb 27, 2021 7:26 pm
Lost Machine Games
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Preparing a Shmup tutorial. Which Shmup should I make?
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2 |
krystman |
208 |
Fri Feb 26, 2021 2:39 pm
krystman
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The problem with shmups as a genre.
[ Go to page: 1, 2, 3, 4 ]
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106 |
masterfrog |
19126 |
Sat Feb 20, 2021 3:42 pm
christianbelchior
|
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Scoring System Advice
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8 |
Empty |
1381 |
Thu Feb 11, 2021 1:14 am
christianbelchior
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SHMUP Creator: build and blast
[ Go to page: 1 ... 4, 5, 6 ]
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177 |
suny |
48420 |
Wed Feb 10, 2021 8:24 am
suny
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RIVAL MEGAGUN - PVP Battle Shmup
[ Go to page: 1, 2, 3 ]
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63 |
sp8cewave |
16950 |
Sat Feb 06, 2021 5:59 pm
okerlo
|
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Titanium Hound - new video game in development
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1 |
RedSpotSylphina |
408 |
Sat Feb 06, 2021 10:08 am
RedSpotSylphina
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BroodStar - A roguelite SHMUP
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5 |
Razeal |
442 |
Tue Feb 02, 2021 2:54 pm
Razeal
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Evade Development Thread
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8 |
marshmallowSage |
823 |
Tue Feb 02, 2021 5:22 am
marshmallowSage
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Be a Jerk in a Schmup
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0 |
repanon |
224 |
Sun Jan 31, 2021 3:09 pm
repanon
|
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Operation STEEL
|
10 |
Leander |
1776 |
Tue Jan 19, 2021 7:48 pm
Leander
|
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A Milliion Conquests. - in development
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12 |
Darckonte |
2162 |
Tue Jan 19, 2021 2:42 pm
Darckonte
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