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 Post subject: Re: The STG Hall of Records
PostPosted: Thu Oct 13, 2011 5:16 am 


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Location: TRIESTE ( ITALY )
R-Type

World: かっつん - 2.482.700 - ALL

Vasara 2

West: clp - 6.526.490 - 6 - 133 - Sandayu (CHRONO256 have 7.620.310 but in easy mode).

Prehistoric Isle 2

West: AST-DGN - 78.269.400 ALL TYPE A


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 Post subject: Re: The STG Hall of Records
PostPosted: Mon Oct 17, 2011 1:13 am 


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Add:

Mushihimesama Futari Black Label
World (God): ZAP - 7.065.606.585 - ALL - Palm

Vid in the Youtube thread. ZAP is my new god.


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 Post subject: Re: The STG Hall of Records
PostPosted: Tue Oct 18, 2011 2:45 am 


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Last edited by saucykobold on Thu Oct 20, 2011 5:27 am, edited 1 time in total.

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 Post subject: Re: The STG Hall of Records
PostPosted: Tue Oct 18, 2011 5:11 am 


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Great, thanks again.

There are still a few more pages of the hi-score forum I want to go through to make sure we have everything, but that should be about it for scores listed on this site. If anyone has any scores for games not listed or better scores for the ones already here, please share.


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 Post subject: Re: The STG Hall of Records
PostPosted: Tue Oct 18, 2011 11:00 am 


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Gun.Smoke

World: NFC Zeus - 4.520.600 - ALL

Gunsmoke is a useless game for hi-score, because have infinite patterns and multiple bugs. In a old magazine I found some scores for 20.000.000 pts +.


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 Post subject: Re: The STG Hall of Records
PostPosted: Fri Oct 21, 2011 2:53 pm 


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NTSC-J wrote:
Sorry for the lack of updates recently. Some added games:

Darius Burst


No worries, you're doing a good job :P

PS: could you add Another Chronicle behind Darius Burst, peeps could get mixed up with the PSP version :roll:
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 Post subject: Re: The STG Hall of Records
PostPosted: Sat Oct 22, 2011 9:06 pm 


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Chaos Field is out-of-date

viewtopic.php?f=2&t=20

MathU - 219.968.820 - ALL - HAL - 9509


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 Post subject: Re: The STG Hall of Records
PostPosted: Sat Oct 22, 2011 9:13 pm 


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You only need to loop Zero Wing 3 times to counter stop? wow, what kind of broken scoring trick does the WR use? I know the MD version has that silly final boss milk, is that possible in the arcade version too?
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 Post subject: Re: The STG Hall of Records
PostPosted: Sat Oct 22, 2011 10:12 pm 


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Age of Kings wrote:
Chaos Field is out-of-date

viewtopic.php?f=2&t=20

MathU - 219.968.820 - ALL - HAL - 9509


This was discussed on page 1 already. Quoting myself:

Plasmo wrote:
Yes it is [=the highest score] (judging by the scores on this forum). MathU was playing on hard diff and thus his score isn't legit (higher scoring potential on hard).
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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 23, 2011 6:49 am 


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ChainsawGuitarSP wrote:
You only need to loop Zero Wing 3 times to counter stop? wow, what kind of broken scoring trick does the WR use? I know the MD version has that silly final boss milk, is that possible in the arcade version too?


Yes, the same leeching is possible, if you win a 10up item. However 10.000.000 isn't a "counter stop" but only "achievement". Real Counter Stop in this game is 100.000.000.


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 Post subject: Re: The STG Hall of Records
PostPosted: Mon Oct 24, 2011 2:26 am 


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Was searching for something else and I inadvertently ran into this:
http://homepage.powerup.com.au/~slunk/GAMES.pdf
It's a bit old but it might contain a few missed records... or possibly just Rapid Hero. Also I believe the correct on-forum record for said game can be found over here.
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 Post subject: Re: The STG Hall of Records
PostPosted: Mon Oct 24, 2011 5:37 am 


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Rapid Hero is a infinite pattern game, no world record.


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 Post subject: Re: The STG Hall of Records
PostPosted: Sat Oct 29, 2011 9:46 am 


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New score from Yusemi in DFK: 1.088.377.613.719.

Amazing that he's still working on this game, although I've heard it's his favorite.

There were some other new scores for DFK, DFK BL, and a new DOJ score from Halford in the new Arcadia, but I couldn't take any pics of the magazine and there was no other reason to pay the 1150 yen...so I'll just have to wait for someone else to share them when they have the time.

The DDP series seems to see the most movement in terms of Cave high scores, partly because there are so many of them, but also I think they're so hard that maxing out their scoring potential takes ages.


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 Post subject: Re: The STG Hall of Records
PostPosted: Sat Oct 29, 2011 9:16 pm 


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has anyone seen any scores for mushi 1.5?

maybe someone in japan could check the scoreboards at hey! or something?

id love to see what the japanese players are cranking out of this for the different modes..
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 Post subject: Re: The STG Hall of Records
PostPosted: Sat Oct 29, 2011 9:45 pm 


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Gemant wrote:
Rapid Hero is a infinite pattern game, no world record.



What does this mean? Is there a bug where an infinite pattern spawns? Any details on this?
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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 30, 2011 12:44 am 


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sven666 wrote:
has anyone seen any scores for mushi 1.5?

maybe someone in japan could check the scoreboards at hey! or something?

id love to see what the japanese players are cranking out of this for the different modes..


I'll check next time I'm out, but I remember a week or so after it came out scores in Original mode were already in the hundreds of millions.

New world record scores, courtesy of marus:

Death Smiles
海人 - 540.840.275 - Rosa

Death Smiles Mega Black Label
白胡麻20個分くらい - 14.151.174.514 - Windia

Dodonpachi Daifukkatsu Black Label
ロボ〇ッシーT.N - 1.977.468.151.409 - B-P


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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 30, 2011 12:57 am 


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I was just about to link to that post :P I'll put up the non-cave scores later tonight when I'm off work.
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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 30, 2011 12:59 am 


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NTSC-J wrote:
Dodonpachi Daifukkatsu Black Label
ロボ〇ッシーT.N - 1.977.468.151.409 - B-P

OMG so close to 2 tril...
This game is insane. :P
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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 30, 2011 5:49 am 


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Some other (non-CAVE) Arcadia scores from the past few issues I have:

Seisou Kouki Strania
マッキさん - Strania, Normal - 15,651,500
マッキさん - Strania, Hard - 16,404,210
AFO - Strania, Expert - 16,319,480
マッキ上等兵 - Vower, Normal - 16,791,820
マッキ上等兵 - Vower, Hard - 18,115,420
HAM - Vower, Expert - 17,269,940

Mamoru-kun wa Norowarete Shimatta!
G.M.C.Z. - Fululu - 849,373,920

Darius Burst Another Chronicle
プリン - Formula J - 237,408,600

Radirgy
TZW-ART - 226,305,450 (shot type & item count not specified?)

Strikers 1999
ねこまた - X-36 - 3,540,900

I didn't include scores for games that weren't already in this list or for games that no one in the West plays. If anyone is interested in scores for Darius Burst Another Chronicle EX, Senko no Ronde DUO, KOF Sky Stage, Shooting Love 2007, or Desert War then let me know.
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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 30, 2011 6:09 am 


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Much appreciated, thanks!

marus wrote:
I didn't include scores for games that weren't already in this list or for games that no one in the West plays. If anyone is interested in scores for Darius Burst Another Chronicle EX, Senko no Ronde DUO, KOF Sky Stage, Shooting Love 2007, or Desert War then let me know.


Hmm, it'd be good to still list these, I think (although maybe not Senko no Ronde as it's not really a shmup). For Darius Burst, I just need the highest score of all the modes listed. Thanks again.


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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 30, 2011 7:10 am 


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Dave_K. wrote:
Gemant wrote:
Rapid Hero is a infinite pattern game, no world record.


What does this mean? Is there a bug where an infinite pattern spawns? Any details on this?


Many arcade games (also shooting) not have a official world record (no Gamest / Arcadia score) because there are some bugs or infinite pattern. However after 10 years of research, I found some scores of this category with a specific comment from the player "no infinite pattern use". Some exemples:

Area 88: best score possible with all clear is about 1.800.000 / 1.830.000. With infinite pattern after 15 hours 9.999.999 is possible. This game not have a score on Arcadia.

ASO 2 ~ Last Guardian: best score possible with all clear is about 3.300.000 / 3.500.000. But there is a infinite pattern on last Boss, so this game is banned.

Blazing Star: (peplos) with this ship is possible 100.000.000+ (after 99.999.900 score is zeroed and restart) because Peplos fireshot is the strongest in the game and is possible infinite pattern during last form of the last Boss. I found a old score of 60.023.820 without infinite pattern, but this ship is banned.

Captain Tomaday: 99.999,99 infinite pattern.

Darius II: all scores banned for bug, except route down V (2 screen and 3 screen version).

Darius Gaiden: all scores banned for bug.

Dogyuun: banned because loop 5 is not playable for bug.

Fantasy zone: banned for infinite pattern. Exception for counter stop + no miss.

Ghost Pilots: infinite pattern in some Boss areas.

KYUUKYOKU TIGER: infinite pattern in final Boss area.

Sengeki Striker: infinite pattern

Side Arms: infinite pattern os stage 3. I found a score of 3.946.500 with comment "infinite pattern not use".


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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 30, 2011 7:11 am 


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Okay, the other scores:

Darius Burst Another Chronicle EX
プリン - Assault J - 302,573,350

King of Fighters Sky Stage
GFA2-ISO - Kyo - 29,559,910

Shooting Love 2007
UMC (鮒鮨) - Unit 4 - 44,777,560

Desert War
G.M.C. げえむのごんちゃん - Beginner - 9,155,600


Also, I'm not sure if this one really belongs here, but:

Gradius III (Beginner Course)
バクテリアン●キラー@わかさん - Type D - 2,800,440
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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Oct 30, 2011 9:09 am 



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Last I checked Strania leaderboards (no Side Vower), top Normal score was 15,687,400 by "momo412", and top Hard 16,502,790 by "SloshyScroll07". No idea who these guys might be, but SloshyScroll07 is typical XBL name generator fare.
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 Post subject: Re: The STG Hall of Records
PostPosted: Wed Nov 02, 2011 11:20 pm 


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Darius Burst Another Chronicle
West: CHI - 156,350,200 - Origin J
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 Post subject: Re: The STG Hall of Records
PostPosted: Mon Dec 05, 2011 11:46 pm 


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From cave-stg:

marus wrote:
Sorry for the wait. Here's the December Arcadia scores:

Dodonpachi Daifukkatsu ver 1.5
Yusemi-SWY - Ura Loop - Type B-P - 1,088,377,613,719
OAM-屠死郞 - Ura Loop - Type B-B - 721,718,198,488

Dodonpachi Daifukkatsu Black Label
RIS - Type C-S - 1,006,761,708,339

Dodonpachi Daioujou
凡夫HFDコンボ切れ - Type A - 2,003,339,540


The scores for all other games this issue (Strania, Darius Burst ACEX, KOF Sky Stage, Shooting Love 2007) are below the current world records.
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 Post subject: Re: The STG Hall of Records
PostPosted: Tue Dec 06, 2011 12:29 am 



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The DOJ score is below the world record as well, but thankfully we know HFD is still working on this.
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 Post subject: Re: The STG Hall of Records
PostPosted: Tue Dec 06, 2011 2:18 am 


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Thanks for the scores, marus.

It doesnt look like any of those scores beat the high scores as listed here, but still interesting to see.

If people want to see records for each ship type for any Cave games, EOJ has a thread at his site with updates.


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 Post subject: Re: The STG Hall of Records
PostPosted: Tue Dec 06, 2011 3:00 am 


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Not to derail the thread but I've been wondering for a while what exactly does Arcadia cover? Is it just a catalogue of arcade high scores?


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 Post subject: Re: The STG Hall of Records
PostPosted: Tue Dec 06, 2011 3:47 am 


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It's basically a magazine dedicated to arcade games. The high score table is just a small feature of the magazine - most of it consists of news and strategies for the latest arcade games, as well as interviews with both players and developers.
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 Post subject: Re: The STG Hall of Records
PostPosted: Sun Dec 11, 2011 10:07 pm 



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NTSC-J wrote:
World (Harahara): AKF - 173.373.160 - ALL - Momo
West (Harahara): EOJ - 78.223.140 - Stage 4 - Ikuo

The port leaderboards have a higher score from EOJ: 88,241,910 (Rafute, stage 4).
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