Lawfer wrote:
Taito Legends 2 has infinite continues...
That's a bit misleading. TL2 emulates inserting credits, so you can just insert the credits you want and not insert more if you don't want to continue much. A couple of the games input your name as CNT when you credit feed too.
Gekiridan in TL2 PS2 has some issues with slowdown that aren't in the original. As for the PC version, it ran a bit slow on my Athlon XP, 1.8 GHz computer with 32 MB S3 Prosavage DDR graphic card and about 500 MB of RAM and I didn't like the Starforce, so I ended up using MAME. The ROM sets used aren't all the latest ones. None of the games have the issues of the PS2 version, but Elevator Action Returns has a different issue, in both the shell that came with the game and in MAME. The Elevator Action Returns ROM that came with the PC version lacks the lighting effects, which makes it harder to play for score. Gekiridan plays great under MAME, though.
The Coop wrote:
I say the European version, because the company that brought the PS2 version of TL2 over and botched a number of things in the process, is the same company that brought the US PC version of TL2 over. God only knows what happened in it.
There is no need to import the European PC version. None of the things that was botched with the US PS2 version were botched for the PC one (
the only thing botched with the US PS2 version that wasn't already botched for the EU version was Bust A Move Again. Everything else is intact, including the very same glitches that were already in the EU version. Speed may have actually been improved in comparison to the EU version. The JP Memories collections that the TL2 is based on already had flaws to begin with).
I get the impression that the
US PC version IS the EU version. Even though they aren't advertised on the box, Rayforce, Pop 'n Pop, Cadash, and Bubble Symphony are all present. All ROMs are the parent versions and play as the world version when played using the included shell (aside from Rayforce, which uses a Gunlock ROM, but uses a cheat to play as Rayforce. Also, Puzzle Bobble 2 is the Puzzle Bobble 2 version and completely intact). The US PC version has "Xplosive" on the splash and install screens and uses the exact same version of Star Force the European PC version uses.
Also, yes, Destineer also brought the PC version over, but they are only the publisher. I doubt they actually did anything aside from publish considering the lazy job they did on the packaging for both the PS2 and PC.
Quote:
Actually, the seller let me exchange it for a copy of Thunder Force Gold Pack 1.
Sweetness! Sounds like a nice exchange.