Darius Gaiden scans (Tips 'n Tricks)

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Damocles
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Darius Gaiden scans (Tips 'n Tricks)

Post by Damocles »

Here are some scans from a really old (1996) copy of Tips 'n Tricks that features a short description of all the levels, bosses, and weapons.

BEWARE, THESE SCANS ARE HUGE!

http://img443.imageshack.us/my.php?image=dg1dt4.jpg

http://img524.imageshack.us/my.php?image=dg2jo6.jpg

http://img521.imageshack.us/my.php?image=dg3go8.jpg

http://img521.imageshack.us/my.php?image=dg4yk5.jpg

http://img521.imageshack.us/my.php?image=dg5qy2.jpg

http://img408.imageshack.us/my.php?image=dg6yh4.jpg

I didn't figure that this should go in the strategy section, but if anyone wants to host them permanently somewhere else that would be great.
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Mortificator
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Post by Mortificator »

Actually, the image size seems kinda on the small side. But this is a good reference to have. Thanks for putting it up.
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Ceph
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Post by Ceph »

Yeah, they are small; it's difficult to read the text. Nice find though.
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Damocles
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Post by Damocles »

Son of a......Imageshack resized them. They're actually around 2400x3300. If anyone knows another hosting site that won't resize them, that would be great.

...or I can upload them to sendspace...
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Post by kitkit.com »

Nice. Thanks for the scan!
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Post by Ghegs »

No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.

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Damocles
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Post by Damocles »

Thanks Ghegs.

I'll be looking through my old Gamepro, Game Players, Video Games, EGM, ODCM, and *ahem* Sega Visions mags to find any other interesting articles/strats.
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Post by szycag »

The Saturn version has "not the slightest hint of slowdown"? Cuz the playstation one certainly does
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Post by JoshF »

It has minimal slowdown. Using the black hole bomb with lots of enemies on screen would probably cause slowdown, but you shouldn't be using those anyway.
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Post by MikeB »

Nice stuff ;)

I've just posted JoshF's review on DAM so if you guys are OK with it I'll tie in some links to these guides in the review or something

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Post by BrianC »

szycag wrote:The Saturn version has "not the slightest hint of slowdown"? Cuz the playstation one certainly does
I heard the arcade and Saturn versions have far less slowdown than the PSX one. The PS2 version of Darius Gaiden also has slowdown. Any chance it could actually be the same slowdown as the PSX version? I noticed a ton of slowdown in the PS2 version in Zone E and during the boss fight with Neon Light Illusion.
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Post by MJR »

I'm now posting this to where it belongs.. sorry

Am I imagining things, or is the japanese Taito memories version of Darius gaiden 20% faster than other versions? I had pretty hard time surviving through levels which I thought I knew well..
Versions I have played are PCB, mame, taito legends (with 60hz option on) and taito memories.
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Post by mainpatr1 »

Why would anybody buy their own Titanic Lance? That was the funniest part of those scans.
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Post by Damocles »

mainpatr1 wrote:Why would anybody buy their own Titanic Lance? That was the funniest part of those scans.
For $19.95 it's a steal!
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Post by PC Engine Fan X! »

There's a two or three page spread article about the PSX version of G-Darius with pertainent info for each given stage + bosses on a certain EGM magazine published back in 1998... ^_~

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Post by BrianC »

MJR wrote:I'm now posting this to where it belongs.. sorry

Am I imagining things, or is the japanese Taito memories version of Darius gaiden 20% faster than other versions? I had pretty hard time surviving through levels which I thought I knew well..
Versions I have played are PCB, mame, taito legends (with 60hz option on) and taito memories.
That's the first time I heard this (though it was painful googling and the MAME sites I looked up didn't have the info I expected). From what I heard, edit: the JP Memories Darius Gaiden may also have slowdown like the US and EU versions. Some posts I read suggest that the some games in the US Taito Legends 2 may run faster than the EU versions, but I'm not 100% sure on this.

Here is where I heard about the slowdown in the JP Memories. It doesn't mention Darius Gaiden, though. Edit: It only mentions Elevator Action Returns. I thought it was talking about Darius Gaiden too, but it doesn't seem so.
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Post by MJR »

Thanks for the link :)
I'm pretty glad that I sold my taito legends packs away and bought all taito memories packs instead. Though darius gaiden feels little bit more hectic in the japanese version, it's by no means unplayable.

I've also read speculation from this forum that even though PAL taito legends 2 offers you 60hz option, it still runs in 50hz. Sounds way bizarre to me, but it could explain lot of things.

Well, no more money from me to the Explosiv. What a bunch of ripoffs.
I'm so glad I modded my ps2 8)
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Post by BrianC »

MJR wrote:Thanks for the link :)
I'm pretty glad that I sold my taito legends packs away and bought all taito memories packs instead. Though darius gaiden feels little bit more hectic in the japanese version, it's by no means unplayable.

I've also read speculation from this forum that even though PAL taito legends 2 offers you 60hz option, it still runs in 50hz. Sounds way bizarre to me, but it could explain lot of things.

Well, no more money from me to the Explosiv. What a bunch of ripoffs.
I'm so glad I modded my ps2 8)
I'm glad I got the US Taito Legends 2. While the JP Memories has none of the input glitches, I heard the slowdown is still there. I rather get the Saturn versions to double dip on the flawed games and I know for sure the ports in the collection, G-Darius and Raystorm, are the same.

I would like some clarification on Darius Gaiden. You compared to the PCB? NTSC TV? Did you try Zone E or Neon Light Illusion? One poster here compared Darius Gaiden to the JP one and said it had the same slowdown as Taito Legends 2. Different revs? Maybe it's different on different model PS2s? Do you have the original or the "Eternal Hits" re-release?

I'm not sure of the 50Hz thing. One poster here played the EU Taito Legends 2 on a NTSC TV in 60Hz mode. I don't know why the games would run at the same speed in both modes, though.

I don't know if Explosiv is the blame. They supposedly handed the PS2 Taito Legends 2 to Taito who supposedly ported over code from Taito Memories for the games (the PC and Xbox TL2 from Explosiv lack the input glitches and slowdown of the PS2 version). The current Taito of Japan has been known to publish some slipshod games or hand projects over to poor developers from time to time too. I heard the Ys remakes they published aren't so hot.
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Post by MJR »

BrianC wrote:
I would like some clarification on Darius Gaiden. You compared to the PCB? NTSC TV? Did you try Zone E or Neon Light Illusion? One poster here compared Darius Gaiden to the JP one and said it had the same slowdown as Taito Legends 2. Different revs? Maybe it's different on different model PS2s? Do you have the original or the "Eternal Hits" re-release?
I compared to mame, EU version of taito legends 2, and my memories of the PCB (which may be bit off). I played the EU version last time two months ago, so of course I can be mistaken.
I bought the 'eternal hits' re-release.
But, this is a minor thing. The main reason for me to buy japanese version is that in the japanese compilation I am able to map 'insert coin' to the 3rd button, as I've wired my ps2 to an arcade cabinet that has three button layout.

in european/american versions, the credit button remapping is disabled. I guess they think that western players are so dumb that they don't know what 'insert coin' means. Bah. and btw, I did try reconnecting the psx pad to the cabinet for inserting coin. Not to mention that after doing it, the ps2 wouldn't accept digital controls from the cab unless I rebooted. Bah!
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Post by BrianC »

MJR wrote:
BrianC wrote:
I would like some clarification on Darius Gaiden. You compared to the PCB? NTSC TV? Did you try Zone E or Neon Light Illusion? One poster here compared Darius Gaiden to the JP one and said it had the same slowdown as Taito Legends 2. Different revs? Maybe it's different on different model PS2s? Do you have the original or the "Eternal Hits" re-release?
I compared to mame, EU version of taito legends 2, and my memories of the PCB (which may be bit off). I played the EU version last time two months ago, so of course I can be mistaken.
I bought the 'eternal hits' re-release.
But, this is a minor thing. The main reason for me to buy japanese version is that in the japanese compilation I am able to map 'insert coin' to the 3rd button, as I've wired my ps2 to an arcade cabinet that has three button layout.

in european/american versions, the credit button remapping is disabled. I guess they think that western players are so dumb that they don't know what 'insert coin' means. Bah. and btw, I did try reconnecting the psx pad to the cabinet for inserting coin. Not to mention that after doing it, the ps2 wouldn't accept digital controls from the cab unless I rebooted. Bah!
Thanks for the clarification. Maybe the Eternal Hits version is different.

The credit mapping thing isn't a major issue for me. Pressing select for credits and L1 to start works fine. The collection wasn't designed for arcade cabs.
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Re: Darius Gaiden scans (Tips 'n Tricks)

Post by DJ Incompetent »

Damocles wrote:Here are some scans from a really old (1996) copy of Tips 'n Tricks that features a short description of all the levels, bosses, and weapons.
...there wasn't a tip, trick, or strategy in that whole thing...

"Avoid the laser"
"You should bomb"

Golly-gee, why didn't I think of that!?



interesting find though. Besides the Batrider scans on boss pattern order, I've never seen anything truly useful come out of a mag covering shooting games :(
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Re: Darius Gaiden scans (Tips 'n Tricks)

Post by MJR »

DJ Incompetent wrote: ...there wasn't a tip, trick, or strategy in that whole thing...

"Avoid the laser"
"You should bomb"

Golly-gee, why didn't I think of that!?
Precisely the reason I stopped buying maqs in the 90's.
Pretty pictures, lotsa ads and almost zero content.
80's were different, before teh inter net. Gimme Zzap or C+VG from '86 any time 8) (EDIT: or maybe they werent but I had my nostalgia goggles on.)
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