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 Post subject: STG Development: Work availability and job offers thread!
PostPosted: Sat Jul 15, 2017 7:36 pm 


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Joined: 12 Jan 2013
Posts: 5180
The idea for this thread was born from a discussion on the shmups discord server.

Basically, if you are available for any kind of stg development related work, use this thread to advertise it. If you are looking for someone to work on your stg project, you can search for someone here.
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RegalSin wrote:
Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.

Aeon Zenith - My STG.


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 Post subject: Re: STG Development: Work availability and job offers thread
PostPosted: Sat Jul 15, 2017 7:38 pm 


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Joined: 12 Jan 2013
Posts: 5180
I'll start off:

To help fund my own games art budget, I'd be willing to take some small commissions on scripting an STG. If you want to make an stg but have no scripting/coding ability whatsoever, or need an extra hand in doing so, I can work whatever you need together in GM or Unity for cheap.
_________________
RegalSin wrote:
Japan an almost perfect society always threatened by outsiders....................

Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.

Aeon Zenith - My STG.


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 Post subject: Re: STG Development: Work availability and job offers thread
PostPosted: Sat Jul 15, 2017 8:03 pm 


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Joined: 03 May 2015
Posts: 29
I'm a programmer with 5+ years experience in game development and 3 years using Unity specifically. Most of my time is spent working on my own game but I am available for part time contract work on small projects. You can email me at justin@spacewavesoftware.com.
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 Post subject: Re: STG Development: Work availability and job offers thread
PostPosted: Mon Jul 17, 2017 2:57 pm 


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Joined: 22 Aug 2016
Posts: 27
Cool.

I'm a professional music composer, my first STG music work has been the heavy metal OST for this game:
https://youtu.be/kjFe1IRAews
https://youtu.be/Pr6S79kxBgk
If you use Unity, you can download this free asset with music I made for projects that were later canceled or abandoned (mainly RPG/ strategy):
https://www.assetstore.unity3d.com/en/#!/content/85434
I'm open for freelance work (rough estimate: U$200 per minute of finished music).

Greetings.


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 Post subject: Re: STG Development: Work availability and job offers thread
PostPosted: Wed Jul 19, 2017 1:37 pm 


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Joined: 18 Jun 2013
Posts: 231
Location: Western Australia
Yo! I'm a sound designer/composer. Just finished up work on my third game in June (http://heavyviper.bandcamp.com/album/je ... soundtrack).

So far I've mainly been commissioned for chip work, specifically FM/Yamaha-family chips and PSG. I am well-equipped for other styles of music, however, and I'm looking forward to stretch my legs in that regard. I do enjoy crafting a good batch of sound effects, too. :3

My day job has just gone part-time, so thankfully I have more time to focus on audio work these days. Open to commissions and freelance gigs, PM/inquire within!

Spoiler: show
check out my soundcloud bruh: https://soundcloud.com/heavyviper
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@HeavyViper ~~~ Soundcloud
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