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 Post subject: Airmada - Teleporting bullet hell
PostPosted: Tue Mar 15, 2016 8:46 am 


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Joined: 18 Jan 2016
Posts: 7
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Airmada is intended to be a more approachable bullet hell styled shmup, which is still forgiving enough to allow players who aren't touhou champions to enjoy the genre, but still offer a challenge for people who wanna go the extra mile. It features a unique 'phasing' mechanic where you can teleport around to avoid bullets:

https://my.mixtape.moe/jrvrgr.webm

What I need at the moment is some testers, I'm currently working on the android build so I need a couple of people to sign up, if you're interested, send me a PM with the email you use for your android device, and I'll add you to the test group.

ImageImageImageImageImage

I'll post updates and media as I work on stuff, I've basically finished putting together the features of the game this week, so I'll be working on content (new bosses etc.) over the next few weeks. I really wanna get some feedback on our art and our gameplay so drop me some PMs yo.

Image

More webms:
https://my.mixtape.moe/riojzf.webm
https://my.mixtape.moe/gtlndw.webm

Pretty Planes:
http://i.imgur.com/8sPku0Q.png
http://i.imgur.com/8863oIA.png
http://i.imgur.com/UBNUwGr.png

Comments + Criticism is appreciated. I'll keep this thread updated as I build new bosses + levels.


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 Post subject: Re: Airmada - Teleporting bullet hell
PostPosted: Sun Mar 12, 2017 12:15 pm 


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Joined: 18 Jan 2016
Posts: 7
I've updated the OP with a bunch of new content that's come out since I last posted.
The offer still stands for android testers. I also really recommend checking out the webms, they really help you get a sense of the game.

I've been very busy since I made the OP originally, working on the game and sorting my stuff out, I really wanna aim for a release this year, but first I really want some feedback from more experienced players so I can really get the game up to scratch.

Currently we have probably 90% of our art done, and 80% of our content "made" (8 levels, 8 bosses), but it desperately needs more outside input to help us iterate and improve. Help me make it as good as I possibly can <3

Thanks for you time <3


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 Post subject: Re: Airmada - Teleporting bullet hell
PostPosted: Sun Mar 12, 2017 12:20 pm 


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Joined: 26 Jan 2005
Posts: 11460
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Any plans for a PC port at some point? I don't have a smartphone but would be interested in trying this eventually. Good luck either way. :)
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 Post subject: Re: Airmada - Teleporting bullet hell
PostPosted: Sun Mar 12, 2017 12:23 pm 


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Joined: 18 Jan 2016
Posts: 7
BulletMagnet wrote:
Any plans for a PC port at some point? I don't have a smartphone but would be interested in trying this eventually. Good luck either way. :)


PC port will happen after mobile. We'll be taking on as much feedback as we can from that release to improve it and try and use the funds we raise from that release to get us on greenlight.

The game will be purchase once and gain full access to content, we aren't planning to pull any of the standard mobile game bs, it's just the platform we chose due to the games initial concept, no microtransactions etc.


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