Music sounds great, grpahics looks perfect...what more to say? You forgot the gameplay
How will the game work? Is it the usual arcade 1cc-thing, or stages with no specific lives?
Looks pretty good, if not good! :3
For the gameplay, we make a looping 1cc mode where you play until you die, doing the best score you can.
Each run is made of stages, and each stage is a combination of waves of enemies/traps + a boss.
Waves are selected randomly but hand-made (it's more interesting with some level design). Each stage as a unique boss.
We have a fixed number of bosses always in the same order, so when you kill the last one the game loops and you start back at level 1 with surprises (new enemies, new available waves, bosses may changes, more points, overall harder).
You have a limited number of health points that are healed when you kill a boss.
Maybe the player should heal automatically over time... we haven't decided yet, we want a good challenge but not an impossible one.
This is our main gameplay but we're thinking of additional game modes (puzzles, boss rush, etc) derivating from this one.
(We wrote about this gameplay on the devblog: http://steredenn-game.tumblr.com/post/9 ... s-inside-1