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 Post subject: Re: Boss 101 [In Development] 2017.02.01 BERL Vid Arcade Mac
PostPosted: Wed Feb 01, 2017 8:24 pm 


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Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
***ALERT! Images in thread except for the latest post has been put inside spoiler tags for faster loading. Remember to uncheck them when you read!***


Welcome back to the Boss 101 Update and thank you for joining us!

The video series with BERL continues! These are all hosted by BERL and this one is all about the AWESOME ARCADE MACHINE!

The video is up on YouTube right here. Check it out!

>>> DIRECT LINK TO THE BOSS 101 Video Series - Chapter 3 - The Arcade Machine <<<

Some images from the video!

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Boss 101 Info Roundup

Release Date: Early 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
[b]Boss 101 December Gameplay Video:
https://www.youtube.com/watch?v=wkMQ1CrYeac
Please wishlist us if you would be so kind!

Up next are the Map Room, the Upgrade room, the Hat Store and the Make a Boss and more! So keep checking back. If you have any ideas or suggestions we welcome them! Feel free to comment or reply below.

We appreciate your support and enthusiasm for Boss 101! It means a lot to know you are rooting for us.

As always[b]… LIVE YOUR DREAMS!


Talk with you soon!

-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


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 Post subject: Re: Boss 101 [In Development] 2017.02.08 BERL Vid Upgrades!
PostPosted: Wed Feb 08, 2017 9:15 pm 


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Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
***ALERT! Images in thread except for the latest post has been put inside spoiler tags for faster loading. Remember to uncheck them when you read!***


Welcome back to the Boss 101 Update and thank you for joining us!

The video series with BERL continues! These are all hosted by BERL and this one is all about the Boss 101 Upgrade Room, or at least HALF of the upgrade room!

Watch BERL max out an upgrade and show you some secret stuff about editing the user interface in Boss 101. TOO RIGHT!

The video is up on YouTube right here. Check it out!

>>> DIRECT LINK TO THE BOSS 101 Video Series - Chapter 4 - The Upgrade Room <<<

Spoiler: show
Some images from the video!

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Boss 101 Screenshot of the Day

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Battling a fireball spitting, beam firing robot T-Rex near the Robo Homeworld!


Boss 101 Info Roundup

Release Date: Early 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
[b]Boss 101 December Gameplay Video:
https://www.youtube.com/watch?v=wkMQ1CrYeac
Please wishlist us if you would be so kind!

Up next are the Map Room, the Gopher upgrades, the Hat Store and the Make a Boss and more! So keep checking back. If you have any ideas or suggestions we welcome them! Feel free to comment or reply below.

We appreciate your support and enthusiasm for Boss 101! It means a lot to know you are rooting for us.

As always[b]… LIVE YOUR DREAMS!


Talk with you soon!

-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


Last edited by Donley_Time on Sun Feb 19, 2017 1:39 am, edited 1 time in total.

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 Post subject: Re: Boss 101 [In Development] 2017.02.15 Upgrade Gophers
PostPosted: Thu Feb 16, 2017 1:08 am 


User avatar

Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
***ALERT! Images in thread except for the latest post has been put inside spoiler tags for faster loading. Remember to uncheck them when you read!***


Welcome back to the Boss 101 Update and thank you for joining us!

The video series with BERL continues! Hosted by BERL, this one is all about the Boss 101 Upgrade Room and the GOPHERS in it! Watch as BERL talks about how you can find and RETURN gopher buddies to the Command Center.

The video is up on YouTube right here. Check it out!

>>> DIRECT LINK TO THE BOSS 101 Video Series - Chapter 5 - The Upgrade Gophers <<<

Some images from the video!

Spoiler: show
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Boss 101 Screenshot of the Day

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Fighting through the snow and elements to battle bosses. We're coming soon so keep your eyes peeled for more updates and official dates! Thank you for all your support!

Boss 101 Info Roundup

Release Date: Early 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
[b]Boss 101 December Gameplay Video:
[/b]https://www.youtube.com/watch?v=wkMQ1CrYeac
Please wishlist us if you would be so kind!

Up next are the Map Room, Hat Store, the Make a Boss and more! Keep checking back. If you have any ideas or suggestions we welcome them! Feel free to comment or reply below.

We appreciate your support and enthusiasm for Boss 101! It means a lot to know you are rooting for us.

As always… LIVE YOUR DREAMS!

Talk with you soon!

-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


Last edited by Donley_Time on Sun Feb 19, 2017 1:40 am, edited 1 time in total.

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 Post subject: Re: Boss 101 [In Development] 2017.02.18 - Progress update
PostPosted: Sun Feb 19, 2017 1:37 am 


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Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
***ALERT! Images in thread except for the latest post has been put inside spoiler tags for faster loading. Remember to uncheck them when you read!***


Welcome to the Boss 101 Update!

The BERL videos will continue next week but we wanted to share a little update on the game’s release date and what is going on behind the scenes.

Polish and more polish

As we mentioned before – we are entirely self-funded and the great benefit of that is we can take the time to bring you something special. Of course, we aren’t interested in an endless development cycle but we are interested in doing our very best job with Boss 101. We wanted to take this update and highlight exactly the type of work that is happening when we say “polish”.

The Endless Boss

The Endless Boss is the arcade mode in Boss 101. It is probably closest to the ACTUAL game we had in mind when we started this journey. It’s a fun, action packed time with lots of powerups and a huge variety of bosses. Needless to say – the FULL Boss 101 game has gone way past that starting goal and ideally it has all been worth it. A couple things about the Endless Boss mode we will talk about today – the start area and the warp area.

The start area refers to the launch area you begin from. You go up an elevator ride to the top of the Cosmic Clicks ship and then begin your Endless arcade missions from there. While we were playing we noticed you simply screen transitioned from the Endless start area to your first mission. Hmm, that seemed a little abrupt so we took some game assets and made a short launch animation of the Clicks ship taking off.

Spoiler: show
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Of course – since the launch area uses the environments from the Start Screen we had to add a switch case in there for the different times of day you can leave the Command Center from.

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This is all an example of LITTLE things we believe adds a lot to the flavor of Boss 101. We didn’t HAVE to make the launch animation. The game is totally playable without it. We FELT it was in the spirit of the game to create it. It adds a lot to the moment and didn’t cost us a whole lot of time. Sure, we could slam through all the unneeded stuff just to be “done” but that isn’t why we’re making Boss 101. We’re making it to entertain you, we’re making it to be a HUGE VALUE to you and mostly we are making it the very best way we can.

Another area of the Endless Boss is the Warp Win Screen. In between rounds you have your money tallied and any awards given. From there you can move onto the next stage OR you can take a moment and fly around in the warp area. Why do we allow that? Cause it seemed like a fun thing to do. There’s no reason other than its fun and oh yah, you can blast meteors in there with your fireworks gun.

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The Clicks Ship can take out Meteors too!

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You see, this is the kind of stuff we want to make sure gets in Boss 101. That’s the spirit of Boss 101 you’re seeing. It’s about a fun universe with people you would want to know better and visit. The best way we can introduce you to this world is to show it to you through THEIR eyes.

Boss 101 Screenshot of the Day

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Watch out for the boss spray and you got this!


Boss 101 Info Roundup

Release Date: Early 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
[b]Boss 101 December Gameplay Video:
https://www.youtube.com/watch?v=wkMQ1CrYeac
Please wishlist us if you would be so kind!

All right – that’s it for today’s update and look for more BERL next week!

Thank you again and remember to [b]LIVE YOUR DREAMS!


-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


Last edited by Donley_Time on Fri Mar 17, 2017 9:43 am, edited 1 time in total.

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 Post subject: Re: Boss 101 [In Development] 2017.02.22 Endless Boss Video
PostPosted: Wed Feb 22, 2017 11:54 pm 


User avatar

Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
***ALERT! Images in thread except for the latest post has been put inside spoiler tags for faster loading. Remember to uncheck them when you read!***


Welcome back to the Boss 101 Update and thank you for joining us!

The video series with BERL continues! Hosted by BERL, today we are looking at the Endless Boss - ARCADE and IRON BOT for your enjoyment!

The video is up on YouTube right here. Check it out!

>>> DIRECT LINK TO THE BOSS 101 Video Series - Chapter 6 - Endless Boss Mode <<<

Some images from the video!

Spoiler: show
Image

Image

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Boss 101 Screenshot of the Day

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Simple equation - grab the powerup and blast the boss!

Boss 101 Info Roundup

Release Date: 1st Half of 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
[b]Boss 101 December Gameplay Video:
https://www.youtube.com/watch?v=wkMQ1CrYeac
Please wishlist us if you would be so kind!

Up next are the Map Room, Hat Store, the Make a Boss and more! Keep checking back. If you have any ideas or suggestions we welcome them! Feel free to comment or reply below.

We appreciate your support and enthusiasm for Boss 101! It means a lot to know you are rooting for us.

As always[b]… LIVE YOUR DREAMS!


Talk with you soon!

-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


Last edited by Donley_Time on Fri Mar 17, 2017 9:43 am, edited 1 time in total.

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 Post subject: Re: Boss 101 [In Development] 2017.03.12 Video - Map Room
PostPosted: Sun Mar 12, 2017 7:46 am 


User avatar

Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
Welcome back to the Boss 101 Video Update and thank you for joining us!

These videos are hosted by BERL and today we are looking at the Boss 101 Map Room!

The video is up on YouTube right here. Check it out!

>>> DIRECT LINK TO THE BOSS 101 Video Series - Chapter 7 - The Map Room <<<

Some images from the video!

Image

Image

Image

Boss 101 Screenshot of the Day

Image

Weapon tuning and balancing time. We're "nacho" ordinary shooter! HAAAAAAAAAAAAAAAA!!!!

Boss 101 Info Roundup

Release Date: Early 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
[b]Boss 101 December Gameplay Video:
https://www.youtube.com/watch?v=wkMQ1CrYeac
Please wishlist us if you would be so kind!

Up next are the Hat Store, the Make a Boss and more! Keep checking back. If you have any ideas or suggestions we welcome them! Feel free to comment or reply below.

We appreciate your support and enthusiasm for Boss 101! It means a lot to know you are rooting for us.

As always[b]… LIVE YOUR DREAMS!


Talk with you soon!

-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


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 Post subject: Re: Boss 101 [In Development] 2017.03.15 Video - Make a Boss
PostPosted: Wed Mar 15, 2017 9:06 pm 


User avatar

Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
Welcome back to the Boss 101 Video Update and thank you for joining us!

These videos are hosted by BERL and today we are looking at the Boss 101 Make A Boss!

The video is up on YouTube right here. Check it out!

>>> DIRECT LINK TO THE BOSS 101 Video Series - Chapter 8 - The Make A Boss Room <<<

Some images from the video!

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Screenshot of the Day

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Take a break with the bonus round in Breakdown the Game. You can play this inside the Boss 101 arcade room!

Boss 101 Info Roundup

Release Date: Early 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
[b]Boss 101 December Gameplay Video:
https://www.youtube.com/watch?v=wkMQ1CrYeac
Please wishlist us if you would be so kind!

Up next is the Hat Store and more! Keep checking back. If you have any ideas or suggestions we welcome them! Feel free to comment or reply below.

We appreciate your support and enthusiasm for Boss 101! It means a lot to know you are rooting for us.

As always[b]… LIVE YOUR DREAMS!


Talk with you soon!

-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


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 Post subject: Re: Boss 101 [In Development] 2017.03.17 Video - Hat Store
PostPosted: Fri Mar 17, 2017 9:41 am 


User avatar

Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
Welcome back to the Boss 101 Video Update and thank you for joining us!

A big thank you from us to you! BERL is wrapping up the current series today with a look at the HAT store! You heard right! Now you can see how lids are attached. More videos will be coming down the line and expect more announcements about the progress towards our (ideally) very near release!

The video is up on YouTube right here. Check it out!

>>> DIRECT LINK TO THE BOSS 101 Video Series - Chapter 9 - The Hat Store <<<

Some images from the video!

Image

Image

Image

Boss 101 Screenshot

Image

Gameplay tuning with the player lightning gun.

Boss 101 Info Roundup

Release Date: 2017
Planned Price: $9.99
Boss 101 Steam Store Page: http://store.steampowered.com/app/380920
[b]Boss 101 December Gameplay Video:
https://www.youtube.com/watch?v=wkMQ1CrYeac
Please wishlist us if you would be so kind!

Thank you for hanging in there with BERL! Keep checking back. If you have any ideas or suggestions we welcome them! Feel free to comment or reply below.

We appreciate your support and enthusiasm for Boss 101! It means a lot to know you are rooting for us.

As always[b]… LIVE YOUR DREAMS!


Talk with you soon!

-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


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 Post subject: Re: Boss 101 [In Development] 2017.03.18 Polish and Fun pt1
PostPosted: Sat Mar 18, 2017 9:41 pm 


User avatar

Joined: 04 Mar 2015
Posts: 133
Location: Donley Time Foundation
***ALERT! Images in thread except for the latest post has been put inside spoiler tags for faster loading. Remember to uncheck them when you read!***


Hello and welcome to the latest Boss 101 update!

A Break from BERL

This week we’re taking a break from the BERL videos and just talking about the game and what’s been going on.

The Update and “When Will We Be Done?” question

As you know – we have been doing regular updates twice a week for about three years. That’s ROUGHLY 310 updates all told. During that time we’ve shared our progress and kept you posted about the game. One thing we’ve been clear about (at least I would like to think) – is we are more concerned with making a GREAT game than with hitting a date on the calendar. I know that is pretty standard game dev speechifying but it’s how we actually feel.

Boss 101 is currently in the polish phase. That means we play it every day and assess the game for bugs as well as consistency. It’s the consistency thing you might care the most about. Consistency for us is making the game consistent and congruent within itself. It means each character, menu, UI panel and icon not only does its job extremely well but fits within the Boss 101 universe. It’s this very thing we feel will make Boss 101 a special experience for you when you play it. As much as we can we’re making the world of Boss 101 alive with interesting characters and locations. I would also say it’s the reason Boss 101 isn’t in your hot little hands as we speak! Rest assured we are hammering away 24/7 to get this done. Let’s go over some basic questions you might or might not have about the final ship date.

What is left on the list to do if you are just ‘polishing’?

A few things fall in that category as we mention. One is obviously bugs. Bugs being crashes, glitches and problems that arise when systems in the game don’t work as intended. It can be anything from game play issues to things like buttons not functioning when they need to.

Additionally, as we play we are encountering areas where they game could use a little oomph to make things more “Boss 101-ish”?

Can you give an example of this?

Sure, here’s a simple one we worked on this very week. What I am about to explain might be pretty minor sounding and might seem minor. For us though, we have spent so much time on the game that it’s simply not worth it to skimp at this point. At the end of development we feel it’s really time to turn up the effort and bring you the highest effort and best value we can.

OK – here we go:

In Boss 101 we have guns that overheat and in the UI we have a little indicator to tell you when your gun is overheated. This has been in the game nearly three years. The icon is a generic pistol that gets the point across and all seems well on the surface.

Sample of the old generic icon in action
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While playing the game during the tuning rounds we quickly realized a few things. One was the machine gun (the player’s main gun) was effect set to never overheat. The reasoning there is it’s the main gun and for a lot of gameplay reasons we felt it wasn’t a ‘fun’ thing to have your main gun constantly stopping to cool down. The secondary guns though were another story. They are generally more specialized and effectively the most powerful guns against bosses so they could benefit from a cool down mechanic.

Well, we looked at what we had. An old and well done UI drawing of what looks to be a Colt 45. Sure, sure – that is cool and all and YOU would probably understand what was happening there. For us though – we want the game to be special so we went and made little icons for EACH of the guns. MUCH cooler and much more in line with the kind of value we want to give you.

New version of overheat icon for pistol
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New version of overheat icon for flamethrower
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New version of overheat icon for shotgun
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All New Icons for Overheat in the editor
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This didn’t take a lot of time but we feel these are the touches which separate the truly amazing gaming experiences from the “it’s all right” gaming experiences. We want to bring you the best and as these opportunities pop up during the polish pass we look at each one and think “Is this a reasonable thing to adjust or change?” “Will it make the game more fun?” “Weill it help solidify the look, feel or work of Boss 101?” I assure you if any of those answers are yes then we do our best to bring you that change.

YOU DESERVE IT! When you plunk down your hard earned cash for Boss 101 you DESERVE to know we put our BEST EFFORT into the game.  

OK - talk with you soon and to answer the question of "When will it be done?" - AS SOON AS WE POSSIBLY CAN. We do expect to make a date announcement when we are cruising into the last round of testing so stay tuned!

As always - LIVE YOUR DREAMS!

-Tim
_________________
Boss 101 Steam Store | Main Site | Twitter | Devlog


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