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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Mon Jul 31, 2017 11:17 pm 


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nakedarthur wrote:
I can try emailing him again about it.


Only if you feel you've finished it. I know that's hard to say though, because I kept coming back to my own palettes over and over.
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NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Tue Aug 01, 2017 5:00 pm 


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FBX wrote:
nakedarthur wrote:
I can try emailing him again about it.


Only if you feel you've finished it. I know that's hard to say though, because I kept coming back to my own palettes over and over.


I've played through all the games I know by heart and nothing sticks out to me anymore, so I think it's time to stick a fork in it. I'm sure I could go on tweaking it forever, but at some point it just becomes an unhealthy obsession :)

Also, I spoke with Tim, new NESRGB firmwares should be coming soon! \o/


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Tue Aug 01, 2017 5:43 pm 



Joined: 05 Mar 2017
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Image


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 02, 2017 3:22 am 


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Ouch, too true :)


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 03, 2017 4:56 pm 



Joined: 18 Jun 2017
Posts: 8
I totally get that feeling. When i used to calibrate my TV, i spent at least 60 to a hundred hours to get it "right" and i never left satisfied. I think specially when it comes to our eyes, nothing "digital" can really be perfect so at one point we need to just let it be. In the worst case just give yourself a deadline and don't touch it for at least a few months after that, when your mind has been able to think about something else. It's crazy how time consuming it can be, people thought i was crazy when they were seeing me going back and forth for "tiny color changes", and i can imagine how much worse it can be with the NES and it's awful "NTSC colors"


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 12:43 am 


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Location: Germany
Great palette, thanks for your work nakedarthur! I've been playing around with RetroPie the last days and I'm very happy that your palette works on there too.

In case any other Raspberry Pi noob is reading this: You have to rename Wavebeam.pal to custom.pal and put it in the BIOS folder (not the palette subfolder!). Then just select it in the core options of your NES emulator core.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 3:27 am 


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Location: DFW area, Texas
Hey art,

I have a converter program that Tim sent me to make his end easier. It turns the 3 palette choices into a .tdf file, which he then simply adds into his code to execute the pof build. If you don't have it, I can make a few tdf files with yours and my palettes combined to send to Tim that way.
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Framemeister profiles: http://www.firebrandx.com/framemeisterprofiles.html

NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 3:33 am 


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FBX wrote:
Hey art,

I have a converter program that Tim sent me to make his end easier. It turns the 3 palette choices into a .tdf file, which he then simply adds into his code to execute the pof build. If you don't have it, I can make a few tdf files with yours and my palettes combined to send to Tim that way.


That would be awesome man! Please grab the latest .pal from the site first, I tweaked the two lighter cyans a bit after I recorded some demo footage for the site. I'd definitely like to do an update to the current one with the Sony Palette and NTSC Hardware, and then whatever variations you think would be useful.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 3:34 am 


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blizzz wrote:
Great palette, thanks for your work nakedarthur! I've been playing around with RetroPie the last days and I'm very happy that your palette works on there too.

In case any other Raspberry Pi noob is reading this: You have to rename Wavebeam.pal to custom.pal and put it in the BIOS folder (not the palette subfolder!). Then just select it in the core options of your NES emulator core.


Thanks, glad to hear it works on there :)


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 7:52 am 



Joined: 25 Jun 2016
Posts: 75
Finally got around to testing it and adding it to the SmokeMonster NT Mini pack, it will go live with the next update. Thanks again for doing such a detailed job on this.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 10:51 am 


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nakedarthur wrote:
I'd definitely like to do an update to the current one with the Sony Palette and NTSC Hardware, and then whatever variations you think would be useful.


Got a link to the Sony palette? I want to make sure I have the one you want to use.
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Framemeister profiles: http://www.firebrandx.com/framemeisterprofiles.html

NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 4:49 pm 


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FBX wrote:
nakedarthur wrote:
I'd definitely like to do an update to the current one with the Sony Palette and NTSC Hardware, and then whatever variations you think would be useful.


Got a link to the Sony palette? I want to make sure I have the one you want to use.


Yea you can grab it here.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 6:27 pm 



Joined: 24 Jul 2016
Posts: 58
nakedarthur wrote:
FBX wrote:
nakedarthur wrote:
I'd definitely like to do an update to the current one with the Sony Palette and NTSC Hardware, and then whatever variations you think would be useful.


Got a link to the Sony palette? I want to make sure I have the one you want to use.


Yea you can grab it here.

Isn't that the same palette that nobody knows what it was based on? I know it looks nothing like my Sony CRT.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 6:37 pm 


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syboxez wrote:
Isn't that the same palette that nobody knows what it was based on? I know it looks nothing like my Sony CRT.


We know what it's based on, the question is what source was used for the raw colors before conversion. Sony used many different jungle ICs and they are all different, so unless you have one with the same IC it's going to look different.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Wed Aug 09, 2017 6:47 pm 



Joined: 24 Jul 2016
Posts: 58
nakedarthur wrote:
the question is what source was used for the raw colors before conversion.

That's what I meant.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 12:33 am 


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Location: New York
Arthur, didn't you apply the Sony code to FBX's raw capture? I think that should be the Sony palette to use, not the original imo.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 12:36 am 



Joined: 24 Jul 2016
Posts: 58
tjstogy wrote:
Arthur, didn't you apply the Sony code to FBX's raw capture? I think that should be the Sony palette to use, not the original imo.

He did, and so did FBX.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 1:06 am 


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tjstogy wrote:
Arthur, didn't you apply the Sony code to FBX's raw capture? I think that should be the Sony palette to use, not the original imo.


Yea, as an experiment I converted the Composite Direct palette back to YIQ and then re-decoded using that ICs values. I haven't looked at it or the code any further though, so I'm not really comfortable with distributing as an official thing. The other thing is you lose precision once you go into RGB space, so if it's going to be done right it needs to start in YIQ. This is where Artemio's capture data comes into play - my plan is to create a master YIQ palette with it that RGB ones can be generated from based off the NTSC decoder of your choice. That is going to be a while though, I don't have a lot of time to devote to it right now and accurately extracting the necessary info from the data is pretty complicated.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 1:20 am 


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syboxez wrote:
tjstogy wrote:
Arthur, didn't you apply the Sony code to FBX's raw capture? I think that should be the Sony palette to use, not the original imo.

He did, and so did FBX.


I didn't. The only attempt I made was comparing visually the Sony translation on my display, but I never finished the attempt because having to eyeball it sucks.
_________________
Framemeister profiles: http://www.firebrandx.com/framemeisterprofiles.html

NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 11:57 am 


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Okay Art, I sent him 3 variations with the tdf files:

1. Smooth (FBX) >>> Wavebeam >>> Sony CXA

2. Smooth (FBX) >>> Wavebeam >>> PC-10

3. Smooth (FBX) >>> Wavebeam >>> Composite Direct (FBX)

So I'm sure some of you are like "wait, what happened to NTSC Hardware?". Well not to worry, "Smooth FBX" is effectively the same palette, only with a handful of tweaks to make it less 'sterile'. Below is a compilation of the tweaked colors as they appear in a few games:

Image

Since it's pretty much my last bid to make a new firmware for the NESRGB board, I figure I might as well make sure I can live with the palette, and this one seems plenty fine to me now. In fact, I rather like how it is less saturated as counterpart to Art's more saturated palette. Should be something for everybody in these offerings when Tim makes them.

Cheers!

-FBX
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NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 12:41 pm 


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FBX wrote:
...So I'm sure some of you are like "wait, what happened to NTSC Hardware?". Well not to worry, "Smooth FBX" is effectively the same palette, only with a handful of tweaks to make it less 'sterile'...


Ahhhhhhhhhhhhhhhhhhh :D


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 2:19 pm 


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xadox wrote:

Ahhhhhhhhhhhhhhhhhhh :D


Scream again, cuz the NESRGB profiles are ready!

http://www.firebrandx.com/downloads/fbx-nakedarthur-nesrgbpalettes.zip

Huge thanks to Tim for knocking them out super fast the moment I sent the files in!

Edit: Got to use my JTAG mod job I did and it worked flawlessly. Updating the NESRGB firmware went from a 15-minute delicate pain in the ass, to a job done in 60 second! Super glad I made the effort to mod my NES deck with this.

Image

Image

-FBX
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Framemeister profiles: http://www.firebrandx.com/framemeisterprofiles.html

NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 5:10 pm 


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FBX wrote:
xadox wrote:

Ahhhhhhhhhhhhhhhhhhh :D


Scream again, cuz the NESRGB profiles are ready!

http://www.firebrandx.com/downloads/fbx-nakedarthur-nesrgbpalettes.zip

Huge thanks to Tim for knocking them out super fast the moment I sent the files in!

-FBX


Thanks man! I just tried the first firmware and it works great. I'm not sure if the firmware is labeled wrong or my switch is wrong, but it seemed to be:

Smooth (FBX) >>> Sony CXA >>> Wavebeam

Can you confirm? The Smooth palette looks awesome btw!


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 5:29 pm 


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Location: DFW area, Texas
nakedarthur wrote:

Thanks man! I just tried the first firmware and it works great. I'm not sure if the firmware is labeled wrong or my switch is wrong, but it seemed to be:

Smooth (FBX) >>> Sony CXA >>> Wavebeam

Can you confirm? The Smooth palette looks awesome btw!



It's because of how your switch is wired. Mine is the same way, which makes the toggle position look like this:

Switch #1 >>> Switch #3 >>> Switch #2.

-FBX
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NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 5:53 pm 


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Joined: 21 Jul 2015
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FBX wrote:
It's because of how your switch is wired. Mine is the same way, which makes the toggle position look like this:

Switch #1 >>> Switch #3 >>> Switch #2.

-FBX


Cool, thanks for confirming.

--

I've updated the site as well with the latest NESRGB firmware pack. If you downloaded either the .pal or NESRGB firmwares before today please grab them again just to be safe since both have been updated recently.


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 7:19 pm 



Joined: 24 Jul 2016
Posts: 58
FBX wrote:
So I'm sure some of you are like "wait, what happened to NTSC Hardware?". Well not to worry, "Smooth FBX" is effectively the same palette, only with a handful of tweaks to make it less 'sterile'. Below is a compilation of the tweaked colors as they appear in a few games:

Can we get the pal file for this new palette?


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 7:36 pm 



Joined: 27 Nov 2014
Posts: 125
Location: Hellhole
Thanks @FBX. It's time to open my famicom again :cry:
Any chance of you have some of these jtag adapters left to sell? :mrgreen:


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 7:58 pm 


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Location: Netherlands
Thanks to both of you!
I'll give them a go as soon as I get to it!


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Thu Aug 10, 2017 8:02 pm 


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Joined: 18 Feb 2015
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Location: DFW area, Texas
syboxez wrote:
Can we get the pal file for this new palette?


http://www.firebrandx.com/downloads/Smooth%20(FBX).zip
_________________
Framemeister profiles: http://www.firebrandx.com/framemeisterprofiles.html

NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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 Post subject: Re: Wavebeam NES Palette for NESRGB, NT Mini, Emulators, etc
PostPosted: Fri Aug 18, 2017 12:07 am 


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Joined: 18 Feb 2015
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Location: DFW area, Texas
I updated the NES Palette page with all the links and details, including explaining the weird quirk of the NESRGB requiring palette #3 being the middle toggle position:

http://www.firebrandx.com/nespalette.html


-FBX
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Framemeister profiles: http://www.firebrandx.com/framemeisterprofiles.html

NES NTSC Palettes: http://www.firebrandx.com/nespalette.html

SNES Serial DB: https://docs.google.com/spreadsheets/d/1HYLy_TTDop_FzuX6qnxuQI43upg4raXfno582taO744/pubhtml


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