Somewhat better then I predicted. 15.1 ms to draw the entire frame.
When I was reading about those sub 1 frame monitors that they use for the EVO championships being that they rate 3 ms or better, I'd imagine running comparison tests would be like a turtle and hare race where the crt gets off to an early start. This is exactly what I was reading about from the article before I lost track of it.
So aside from the whole retro thing, crt's are clearly irrelevant now? I don't think they are entirely, but I don't really think anyone's argument that lcd's are worse then crt's for gaming holds water anymore, at least not unless they aren't smart enough to buy a better display to begin with.....
Better yet, I don't think the retro SMASH community has a point to their beliefs in lugging crt's around either.
CRT's have no rival. You're talikng nonsense.
The letterboxed 15.1ms you see near the bottom of the screen is a perfect score. It takes 16ms to draw a frame. 16ms multiplied by 60 frames equals (about) one second. Therefore, to draw 60 frames a second, each frame takes about 16ms.
Perfect score. Zero lag. That was perfection.
Let's boil this down for you:
Each line on a CRT appears and disappears almost instantly. That allows for perfect motion. No blur and no ghosting. Brightness doesn't affect anything. Draw as bright or dark as you like, it all fades to black instantly after each draw.
LCD's take time to light up and turn off. They take much longer. The CRT practically lights up pixels and turns them off instantly. By comparison, the LCD is very slow.
The results are ugly. It takes longer to draw the screen. The LCD has a delay before it can draw the signal it receives. This is lag.
The LCD pixels also need to time to light up and fade out. This leaves a blur behind moving objects, because the image is changing faster than the LCD pixels can change. The LCD can't keep up. Pixels are caught trying to change color, but they can't do it fast enough. You can try to hide it by strobing the backlight, but you can't make it go away. LCD pixels change color slowly and sometimes the image will move faster than the pixels can change. This is absolute and beyond reproach. This is a cold hard fact. This is motion blur.
To battle motion blur, you can choose lower the brightness and restrict the available colors. That way, the LCD pixels can change faster, because they don't have to be as bright. (CRT's have perfect motion no matter what.) The LCD can be faster by reducing the brightness, but it's still slow. Also, you just got yourself an ugly dark washed-out display with dull colors. This is ghosting.
Let's ignore all the filters and scaling. The reason these other digital flat panel technologies suck is their inability to quickly draw bright colorful images. The CRT can simply produce each frame almost instantly--without any concern about the last frame. CRT's draw very fast and they start each frame with a "clean slate". No digital panel technology can do that.
Hope this helps you understand.
Digital displays draw slow and the last frame lingers. That sucks.