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 Post subject: Do you have to have a Turbo Booster to use AV on a TG-16??..
PostPosted: Thu Feb 03, 2005 7:01 pm 


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Joined: 26 Jan 2005
Posts: 5428
Location: Denver, Colorado, USA
By Turbo Booster, I mean this:

http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... eName=WD1V

Is there any other way to get AV output from a Turbo Grafx 16? And if not, how do most of the games look in RF?
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 Post subject:
PostPosted: Thu Feb 03, 2005 8:34 pm 



Joined: 26 Jan 2005
Posts: 885
As far as I know, yes. I have a turbo booster on mine. Of course, I have seen mods, too.


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 Post subject: Re: Do you have to have a Turbo Booster to use AV on a TG-16
PostPosted: Thu Feb 03, 2005 9:36 pm 


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Posts: 2634
Location: Shanghai
dave4shmups wrote:
Is there any other way to get AV output from a Turbo Grafx 16?


I think the CD attachment has A/V out, just like the booster.

dave4shmups wrote:
And if not, how do most of the games look in RF?


There's a noticeable improvement from the composite video and stereo sound. I wouldn't say the TG16's RF output is any worse than the Genesis's ugly composite output, though.
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 Post subject:
PostPosted: Thu Feb 03, 2005 10:29 pm 


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Location: Denver, Colorado, USA
So without AV, TG-16 games look no better then Genesis games? :shock:
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 Post subject:
PostPosted: Fri Feb 04, 2005 12:41 am 


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Joined: 25 Jan 2005
Posts: 247
Location: Virginia
Yup, RF and composite suck ass, no matter what console it's on. Still, from my own experience, my Duo's composite looked a lot better than my Genesis'.

What you really need to do is buy yourself a small Commodore monitor (they're cheap), and get your Engine, TG16, Duo, whatever you have, modded for RGB. When Matt was around, he'd do it for $35, which is a hell of a deal, considering he builds a custom RGB amplifier, made from video chips you can only buy in Japan. The result is spectacular.


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