shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Sat Jun 24, 2017 10:25 am View unanswered posts
View active topics



Post new topic Reply to topic  [ 1038 posts ]  Go to page Previous  1 ... 31, 32, 33, 34, 35
Author Message
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Wed Feb 03, 2016 10:15 am 


User avatar

Joined: 03 Nov 2008
Posts: 1002
Location: Canada
Cuilan wrote:
brand1bil,

If you haven't bought a Japanese 360 yet, you might want to consider an Asian 360 instead. It might be cheaper than a Japanese console, it has the exact same region coding, and it already includes a 220v PSU.


The Otomedius game released in North America was Otomedius Excellent, which is garbage. However, the previous game Otomedius Gorgeous can only be played on Japanese 360 consoles. Gorgeous includes the original arcade version of Otomedius, which is very good and worth playing.

Senko no Ronde DUO is one of the best reasons to own a Japanese 360. If anyone wants to play some PvP, please let me know.

Raiden Fighters Aces goes for very different prices depending on the version. The North American version may be dirt-cheap, but the Japanese version goes for ~$100, and both versions are region locked. Something to consider when buying a Japanese 360.



I would have thought have thought the sequel would have been the better game for Otomedius..... I'll have to check that out sometime..... but judging from the videos though it looks exactly the same

Senko is great I just got it in the mail but I'm not paying for live lol
I recently picked up Virtual On Force as well :)

For 100$ you can find an NA Xbox 360 and Raiden Fighters Aces
So the only reason why the JP version of Raiden Fighters Aces goes for that much is because of its limited availability?


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Wed Feb 03, 2016 2:33 pm 



Joined: 22 May 2012
Posts: 1126
Location: Ontario, Canada
Shelcoof wrote:
So the only reason why the JP version of Raiden Fighters Aces goes for that much is because of its limited availability?

Partially but also because the "complete in box" item comes with the updated version of NIH super play DVD from "The Onslaught Raiden Fighters" - "The Onslaught Raiden Fighters Special Edition". The problem is that some of the listings aren't explicit on whether the DVD is included or not but all of them are in the same neighbourhood price-wise - the DVD was reportedly limited to "pre-orders" but it may have actually be limited to the first print run and there may have been only one print run, in which case all copies should have it.

Remember there was supposedly an initial surge (in Japan's retail stores) of "used" PS3 Ketsui copies shortly after the game's release because lots of the limited editions were bought just for the separately packaged super play Blu-ray/sound tracks - apparently there were a number of buyers who split the package and immediately turned around to "ditch" the game package. To some people some of these super play discs are a bigger deal than the actual game.


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Thu Feb 04, 2016 7:38 am 


User avatar

Joined: 19 Jul 2009
Posts: 1128
Location: safespot
Shelcoof wrote:
I would have thought have thought the sequel would have been the better game for Otomedius..... I'll have to check that out sometime..... but judging from the videos though it looks exactly the same


If that's the impression you have, then it's very likely that you were watching videos of Gorgeous mode and not Original (Arcade) mode.

Here's a video of someone who knows what they're doing playing Original mode: https://www.youtube.com/watch?v=zbQ0lDEsc5w
_________________
:lol:


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Thu Feb 04, 2016 8:20 am 


User avatar

Joined: 03 Nov 2008
Posts: 1002
Location: Canada
HydrogLox wrote:
Partially but also because the "complete in box" item comes with the updated version of NIH super play DVD from "The Onslaught Raiden Fighters" - "The Onslaught Raiden Fighters Special Edition". The problem is that some of the listings aren't explicit on whether the DVD is included or not but all of them are in the same neighbourhood price-wise - the DVD was reportedly limited to "pre-orders" but it may have actually be limited to the first print run and there may have been only one print run, in which case all copies should have it.

Remember there was supposedly an initial surge (in Japan's retail stores) of "used" PS3 Ketsui copies shortly after the game's release because lots of the limited editions were bought just for the separately packaged super play Blu-ray/sound tracks - apparently there were a number of buyers who split the package and immediately turned around to "ditch" the game package. To some people some of these super play discs are a bigger deal than the actual game.


Wow didn't know these soundtracks and Super Plays were that highly desired.
I would have thought they would be valued more paired with the game.

I still have both Xbox 360 and PS3 LE copies of Ketsui :D



Cuilan wrote:

If that's the impression you have, then it's very likely that you were watching videos of Gorgeous mode and not Original (Arcade) mode.

Here's a video of someone who knows what they're doing playing Original mode: https://www.youtube.com/watch?v=zbQ0lDEsc5w


thanks for the link I'll take a look at it :)


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Thu Feb 04, 2016 1:49 pm 



Joined: 22 May 2012
Posts: 1126
Location: Ontario, Canada
Shelcoof wrote:
Wow didn't know these soundtracks and Super Plays were that highly desired.
I would have thought they would be valued more paired with the game.

I still have both Xbox 360 and PS3 LE copies of Ketsui :D

On the flip-side I remember catching some ebay listing (ncsxshop) of the "Dodonpachi Dai-Ou-Jou/Ketsui OST" that is part of the Xbox 360 LE. I don't know what is going on there - either they cannibalized some of their LE stock because they didn't have enough regular editions or there is potentially more money to be made by selling both parts separately. (Right now they are selling the Xbox 360 LE for the price of the regular edition - USD 89.90 - it probably means that they only have LEs left.)


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Thu Feb 04, 2016 7:33 pm 


User avatar

Joined: 03 Nov 2008
Posts: 1002
Location: Canada
Sooo.... just finished watching Otomedius Gorgeous arcade mode Cuilan posted and wow.... it sure looks like previous Parodius/Gradius games.

I'm thinking of picking it up now if its not too expensive :D

Edit: Does anyone know if there are any difference between the regular and Platinum releases?


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Thu Feb 04, 2016 11:16 pm 


User avatar

Joined: 19 Jul 2009
Posts: 1128
Location: safespot
Shelcoof wrote:
Sooo.... just finished watching Otomedius Gorgeous arcade mode Cuilan posted and wow.... it sure looks like previous Parodius/Gradius games.

I'm thinking of picking it up now if its not too expensive :D

Edit: Does anyone know if there are any difference between the regular and Platinum releases?


There is no meaningful difference. The original release came with a DLC card for an alternate outfit for one of the characters.
_________________
:lol:


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Fri Feb 05, 2016 10:15 pm 



Joined: 12 Sep 2009
Posts: 611
Cuilan wrote:
Shelcoof wrote:
Sooo.... just finished watching Otomedius Gorgeous arcade mode Cuilan posted and wow.... it sure looks like previous Parodius/Gradius games.

I'm thinking of picking it up now if its not too expensive :D

Edit: Does anyone know if there are any difference between the regular and Platinum releases?


There is no meaningful difference. The original release came with a DLC card for an alternate outfit for one of the characters.


I own both, Platinum as Digital Download, there's no difference between the two, and DLC is cross compatible. The Anoa school girl outfit was exclusive to the physical release for a while but has since become available and does nothing.

If you plan on playing online (not that I think anyone still does) you should probably pick up the DLC Stage, Esmeralda and Poini Coon, as they were almost universally used the last time I was playing online.


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Sat Feb 06, 2016 12:21 pm 


User avatar

Joined: 03 Nov 2008
Posts: 1002
Location: Canada
I don't even have Xbox Live anymore and I'm not planning on getting it anytime soon.

Appreciate the info guys :)


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Fri Feb 12, 2016 11:08 pm 



Joined: 12 Feb 2016
Posts: 5
What I love about the Japanese 360 is the unlikelihood of it being the go-to shmup machine of that generation. Makes it feel decidedly underground, fun system to own.


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Sat Mar 19, 2016 1:00 am 



Joined: 05 Sep 2014
Posts: 3
Find a JTAG 360. I bought many shumps from Play-Asia. I can just straight dump my game to the 360 Hard drive and Im done.


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Thu Mar 24, 2016 10:33 pm 


User avatar

Joined: 17 Mar 2007
Posts: 773
Location: Space, the final frontier.
So is the JPN X360 still the go-to console for highest volume of quality shmups these days? Been out of the shmup playing habit for... a while.
_________________
Image


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Thu Apr 07, 2016 9:45 am 


User avatar

Joined: 05 Nov 2013
Posts: 4892
Location: EU
themachinist wrote:
So is the JPN X360 still the go-to console for highest volume of quality shmups these days?

Yes if you can't live without owning all Cave ports and the Raiden Fighters compilation maybe.
Otherwise Steam has become a great, more affordable alternative.
_________________
Image
Goompaolo9500 wrote:
Puyos are basically the things that you should shoot to counter nuisance puyos


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Thu Jun 30, 2016 7:31 pm 


User avatar

Joined: 30 Dec 2013
Posts: 5
Hello, I'm posting to ask for clarification about how patches work with a Japanese 360.

I have owned my J-360 for 3 years. It is a slim with 4GB of internal storage. I have installed most of my games on two 360-formatted USBs. I have installed a few of my games on the 4GB internal hard drive.

Recently I have purchased and installed a 500GB internal hard drive. I have deleted all of the information on my two USBs and am re-installing everything to the 500 GB hard drive. Please note I easily transferred all of my downloaded games (from XBox Llive) from the USBs to the 500 GB hard drive, but I could not transfer any disc-based games (thus my need to reinstall them on the new 500 GB hard drive).

Once I reinstall a disc-based game on the 500 GB hard drive, do I need to also download the patches again?

For example, this morning I reinstalled Dodonpachi Daioujou Extra Black Label on my 500 GB hard drive. When I went to play it again for the first time, I was not prompted to redownload the patch. Is this because the patch was saved elsewhere-like the 4 GB internal storage? I see a folder in the 4 GB internal storage called "System Items," so perhaps this is where the download is saved?

I'm assuming the download is saved somewhere since the system did not prompt me to redownload it even though I was connected to XBox Live at the time. Also, the DDP title screen identifies is as Ver. 1.78 and X-Mode is already unlocked (a feature I believe unique to the patch).

Can anyone please confirm where patches are saved? For some games it may not be as important, but for a game like DDP Daioujou it is essential.

Thank you.


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Tue Jul 05, 2016 4:01 pm 



Joined: 12 Sep 2009
Posts: 611
Makoto_Nanaya wrote:
Hello, I'm posting to ask for clarification about how patches work with a Japanese 360.

I have owned my J-360 for 3 years. It is a slim with 4GB of internal storage. I have installed most of my games on two 360-formatted USBs. I have installed a few of my games on the 4GB internal hard drive.

Recently I have purchased and installed a 500GB internal hard drive. I have deleted all of the information on my two USBs and am re-installing everything to the 500 GB hard drive. Please note I easily transferred all of my downloaded games (from XBox Llive) from the USBs to the 500 GB hard drive, but I could not transfer any disc-based games (thus my need to reinstall them on the new 500 GB hard drive).

Once I reinstall a disc-based game on the 500 GB hard drive, do I need to also download the patches again?

For example, this morning I reinstalled Dodonpachi Daioujou Extra Black Label on my 500 GB hard drive. When I went to play it again for the first time, I was not prompted to redownload the patch. Is this because the patch was saved elsewhere-like the 4 GB internal storage? I see a folder in the 4 GB internal storage called "System Items," so perhaps this is where the download is saved?

I'm assuming the download is saved somewhere since the system did not prompt me to redownload it even though I was connected to XBox Live at the time. Also, the DDP title screen identifies is as Ver. 1.78 and X-Mode is already unlocked (a feature I believe unique to the patch).

Can anyone please confirm where patches are saved? For some games it may not be as important, but for a game like DDP Daioujou it is essential.

Thank you.


If you unplug your USBs and try to launch the game while connected to Xbox Live, you'll know immediately if you need to repatch. I *THINK* I had to repatch when I did this a million years ago, but it's been forever.


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Sat Dec 03, 2016 8:24 pm 


User avatar

Joined: 12 Jan 2009
Posts: 1786
Location: Maryland, USA
Up to a certain point, all patches were limited to something like 3mb per game and were stored together in a section of system storage sectioned off for that purpose. There is a limit to the number of patches that can be stored, so when it runs out of room, older patches are deleted to make room for new patches.

There is no way to know if a given patch has been rotated out or not other than just launching the game and seeing if Xbox Live wants to update it.

This changed a bit when the ability to create larger patches came about; patches larger than 3mb are stored separately from the reserved patch storage and are visible in the same location you can see the game and save data. This only changed things for large patches; I believe older patches, or patches that didn't need the expanded storage, still use the shared storage.


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Tue Jan 31, 2017 8:48 pm 



Joined: 12 Sep 2009
Posts: 611
StarCreator wrote:
Up to a certain point, all patches were limited to something like 3mb per game and were stored together in a section of system storage sectioned off for that purpose. There is a limit to the number of patches that can be stored, so when it runs out of room, older patches are deleted to make room for new patches.

There is no way to know if a given patch has been rotated out or not other than just launching the game and seeing if Xbox Live wants to update it.

This changed a bit when the ability to create larger patches came about; patches larger than 3mb are stored separately from the reserved patch storage and are visible in the same location you can see the game and save data. This only changed things for large patches; I believe older patches, or patches that didn't need the expanded storage, still use the shared storage.


This, and Otomedius G's content upgrade predates this so if you buy it and shove it in and wonder "Why the fuck is there a bunch of runes and then dashboard" Go download the free 670 meg patch.


Top
 Offline Profile  
 
 Post subject: Re: NTSC-J Xbox 360 owner's manual
PostPosted: Wed Mar 29, 2017 12:37 pm 


User avatar

Joined: 16 Feb 2006
Posts: 5064
Location: Canada
I just had to wait a fucking month to sign back in to my Japanese 360 account, because Microsoft decided signing in was suddenly a security issue and locked the account down, and the recovery eMail was an old one I no longer had access to (I made the account in 2008, lol)

The automated account recovery process was useless, I tried it multiple times and it just kept rejecting me, claiming I didn't supply enough information.

So I had to use their "Change recovery options" page to change the recovery eMail, which took an entire month to take effect .. finally this morning it told me it took effect, and I was able to recover my account.

Keep those recovery eMails up to date .. because Microsoft is locking down accounts for "Suspicious acticity" now. And you may need it.


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1038 posts ]  Go to page Previous  1 ... 31, 32, 33, 34, 35

All times are UTC


Who is online

Users browsing this forum: Alexa [Bot], Blair, paulb_nl, ZellSF and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group