Added the link to Special Demonstrations #8
- Kamui's new Gain WR - to the replay list.
Also, a few things about stage 4's rails:
• It is actually possible to control when the boss appears at the first rail - the key here is whether there are any tanks alive from the last square hangar when you break the first rail, if there's at least one still alive, the boss is delayed about two seconds, making it easier for some ships to collect the Medals safely. If there are no tanks alive when you break the first rail, the boss usually shows up when the rail is breaking, which can make collection really difficult.
I kind of theorised this the past fortnight during savestates practice on-stream, and it was indirectly confirmed by Kamui's notes for SD#8 where she mentioned that she destroys all the tanks and the hangar as quickly as possible to force the boss to appear as early as it can. I then figured that stalling it
might be possible if a specific condition is met, but only really discovered the condition through a short session of offline savestate practice
, and have 100% confirmed it through more extensive savestate testing.
So in Bornnam's case, leave one tank alive when you come to bomb the last hangar and first rail, and the boss won't show up until after you've collected the Medals. The tricky part now is the fourth rail…
• I've heard from a few sources now - Kamui, SDD-Kaede and Japanese player stgggggggg - that it is possible to control how many Medals are released from the rails. Kamui notes in SD#8 that it is based on your position on the screen - ideally you want as many "segments" visible when the rail breaks. The optimal number is 8x per rail, making it a total of 32x from the four rails and 20x from the hangars, but stgggggggg mentioned to me in my Twitch chat a few weeks ago that it is possible to get 9x from a rail:
<stgggggggg> 8madals so difficult. I recommend 7medals at first rail for Bornnam.
<stgggggggg> I heard, Miyamoto can get 9medals!
I am still looking at the actual influences, but from save state practice, I've personally managed to get 32x Medals from the four rails. It is difficult to get consistently, however, and I still need to look into the correct ship and bomb positioning for everything.
• Rail break position is still kind-of random for area blast Weapons like Gain, Bornnam and Chitta, so the best thing you can do with these ships is work on bomb timing and positioning, and react quickly to where the rails break. The fourth rail is particularly nasty if it breaks from the right side of the screen.