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 Post subject: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 12:52 am 


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The art in Cuphead looks really cool! I like the old-timey Popeye animation where everything has exaggerated eyes and the movement for everything is weirdly the same speed.
I mean I don't want it in *every game* but it's really neat to see it in a run'n'gun for something different. I feel like if this style has a name it's something like "wonderimation" some such.
Teaser trailer: http://youtu.be/v80_FwbAv_s
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 1:20 am 


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I want this
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 1:25 am 


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Damn, what an original idea. Looks great at first glance.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 1:42 am 


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I love this! I am definitely going to buy this game when it comes out!

...Then I saw that its only for Xbone and Steam. So much for that. :(
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 1:51 am 


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It looks nice. Can't tell much about it, with him just shooting two blue blobs. More footage!
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 2:14 am 


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Holy crap, this looks awesome!! Thanks for sharing this info!

Here's another short video and one more.

Official site
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 3:06 am 


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I've been reading that it's going to be a boss rush style game with the fights inspired by Treasure/Konami.

Pic of shmup level from devs twitter.

I'm definitely picking this up for PC on release.


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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 3:29 am 


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Finally found it...Fleischer Bros... that's the main style it pulls from.
http://www.fleischerstudios.com/theater/

That shmup shot was nice too.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 5:42 am 


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Wow, that looks pretty amazing.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 6:06 am 


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Looks like a lot of fun, immediately reminded me of the old Betty Boob cartoons .


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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 6:32 am 


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Looks like a typical Rockman game (bosses only) with a very lavish coat of paint. I wish the mechanics could be as ambitious as the graphics.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 3:24 pm 


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been following it for the past year or so and I'm actually surprised it got coverage from e3. still excited nonetheless and probably in my top 10 most anticipated.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 5:34 pm 


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At least it's coming to Steam too...'cause I ain't gettin' no xbone shit mhhyann! :lol:
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 5:43 pm 


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Looks nice, but the devs can't seem to make up their mind about what kind of game they wanna make.
They had me at "run 'n gun", lost me at "....with elements of fighters, shmups, ....."
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 6:08 pm 


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holy crap

That looks absolutely fantastic.

Gozer wrote:
I've been reading that it's going to be a boss rush style game with the fights inspired by Treasure/Konami.

That sounds great.

I need this.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Thu Jun 12, 2014 6:44 pm 


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Golly gee! That sure looks swell.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Tue Jun 24, 2014 10:24 pm 


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New dev interview:

http://lowfatgaming.com/2014/06/22/studio-mdhr-cuphead/

I'm really excited for this. It sounds like they've set a pretty high bar for themselves.


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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Wed Jun 25, 2014 1:08 am 


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d3vak wrote:
At least it's coming to Steam too...'cause I ain't gettin' no xbone shit mhhyann! :lol:

You will when Cave makes a game for it. Most of us will.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Wed Jun 25, 2014 1:39 am 


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Pretas wrote:
d3vak wrote:
At least it's coming to Steam too...'cause I ain't gettin' no xbone shit mhhyann! :lol:

You will when Cave makes a game for it. Most of us will.


Oh who am I kidding...You are right... :'C
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Wed Jun 25, 2014 3:01 pm 


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I would love to see a boss parody of Peg Pelvis Pete.


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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Mon Jun 15, 2015 7:20 pm 


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https://www.youtube.com/watch?v=4TjUPXAn2Rg

this looks very nice
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Tue Jun 16, 2015 1:43 am 


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mnneurope wrote:
https://www.youtube.com/watch?v=4TjUPXAn2Rg

this looks very nice


Oh yeah, I'm so hyped for this!!
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Tue Jun 16, 2015 3:05 am 


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Good to see it's coming along nicely. I just hope it has a solid structure to it. The devs were talking about things earlier like having an overworld and not being able to die. Nicely designed boss fights are kind of wasted to me, if the game structure isn't good at creating a sense of tension.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Tue Jun 16, 2015 6:43 pm 



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I wouldn't hold your breath hoping for that.

It's a western indie 2D game. It's going to suck.


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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Tue Jun 16, 2015 7:52 pm 


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Squire Grooktook wrote:
Good to see it's coming along nicely. I just hope it has a solid structure to it. The devs were talking about things earlier like having an overworld and not being able to die. Nicely designed boss fights are kind of wasted to me, if the game structure isn't good at creating a sense of tension.


Yeah, I'm cautiously optimistic for it. At the end of the day, the devs might need to pad out the game with stuff like overworlds or else people would inevitably complain that it's "too short".


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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Wed Jun 17, 2015 5:39 am 


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Obscura wrote:
I wouldn't hold your breath hoping for that.

It's a western indie 2D game. It's going to suck.


Noitu Love 2, Super Cyborg, Bleed, Shovel Knight, Rogue Legacy, Oniken, Aces Wild, Volgarr The Viking, and They Bleed Pixels are all pretty excellent western indie 2d games.

What they've shown so far looks pretty nice. Just needs a decent game structure behind it.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Wed Jun 17, 2015 6:12 am 


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I love it when consoles try to pretend a game is exclusive and that the PC doesn't exist.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Wed Jun 17, 2015 4:51 pm 


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Console owners don't care that the PC exists. Different world, that's why.

So - I finally saw these videos and while I love the style they're going for, even the youtube rendition of the focus and convergence problem (which is on purpose) screwed my eyes up. I could never play a game like that.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Wed Jun 17, 2015 5:26 pm 


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Aesthetically cool, especially since I love Fleischer cartoons, but yeah, curious to see if this pans out to be good game or simply pretty gimmick.
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 Post subject: Re: Cuphead, new run'n'gun with old-timey art
PostPosted: Wed Jun 17, 2015 5:50 pm 


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Wow that's pretty cool :shock:
I wonder is this game was run'n'gun with fighting style elements, like both Mega Man fighting game in arcades ?
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