shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Wed Jul 26, 2017 12:43 am View unanswered posts
View active topics



Post new topic Reply to topic  [ 1172 posts ]  Go to page 1, 2, 3, 4, 5 ... 40  Next
Author Message
 Post subject: The Wii U ( WiiU ) Thread
PostPosted: Wed Jun 20, 2012 11:26 am 


User avatar

Joined: 04 Nov 2011
Posts: 2313
Update 2012-09-24
It's region-locked

Update 2012-09-13
Wii U is 3 Wiis taped together: http://www.vgleaks.com/world-exclusive- ... nal-specs/

Japanese pricing:
Image

---------------------------------------------------------

http://www.digitalspy.co.uk/gaming/news ... ducer.html

---------------------------------------------------------

http://andriasang.com/con1pi/nintendo_s ... r_meeting/

According to Iwata, Wii U will have free online gaming. Very good decission.
Nintendo also stated that they won't do anything stupid like locking physical games to consoles to prevent the selling of used games.

Now if they would only get rid of the region lock...

EDIT: Search for WiiU to find this topic.

-------------------------------------------------
http://www.amazon.de/dp/B004ZKI7EM
(399.99 EUR / Dec 21)

For the sake of Nintendo I hope that this isn't the final price.

EDIT: Seems to be only a placeholder and not an indication of the real price/date. Crisis averted. For now.


Last edited by Friendly on Thu Jan 10, 2013 8:38 pm, edited 13 times in total.

Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 11:58 am 


User avatar

Joined: 10 Jan 2010
Posts: 2412
Location: Waterloo, On, Canada
Still wouldn't surprise me at all. A a price of 399.99 EUR is a price of 399.99 USD in NA. Given the internals of the controller and this thing called inflation, it's certainly possible. Plus Nintneod does not like to see things for a loss.
_________________
Look at our friendly members:
MX7 wrote:
I'm not a fan of a racist, gun nut brony puking his odious and uninformed arguments over every thread that comes up.
Drum wrote:
He's also a pederast. Presumably.


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 4:36 pm 


Banned User
User avatar

Joined: 07 Feb 2010
Posts: 2116
There's no way it will cost that much.
_________________
IGMO - Poorly emulated, never beaten.

Hi-score thread: viewtopic.php?f=2&t=34327


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 5:07 pm 


User avatar

Joined: 10 Jan 2010
Posts: 2412
Location: Waterloo, On, Canada
Why not? It's only 150 units of currency more than the Wii launched for and the same price as the Xbox 360 at launch. It sounds high, but console launches always are.
_________________
Look at our friendly members:
MX7 wrote:
I'm not a fan of a racist, gun nut brony puking his odious and uninformed arguments over every thread that comes up.
Drum wrote:
He's also a pederast. Presumably.


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 5:13 pm 


Banned User
User avatar

Joined: 07 Feb 2010
Posts: 2116
Consumers don't have much spending power at the moment, competition from current-gen consoles (360 and PS3 are slow burners and are still selling sorta ok), it's not terribly powerful, and the tablet controller won't be especially expensive to produce. No idea how much it will be, but less than that. Bookmark this post.
_________________
IGMO - Poorly emulated, never beaten.

Hi-score thread: viewtopic.php?f=2&t=34327


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 5:21 pm 


User avatar

Joined: 10 Jan 2010
Posts: 2412
Location: Waterloo, On, Canada
Hear that arguement dozens of times and it's always one that never carries water. Most recently it was used with the 3DS and PS Vita Launch prices; both of which launched at prices higher that the cash strapped wanted to beleive was possible. Now granted both are paying for that high price of entry, but that does not mean the WiiU won't launch at 399.99
_________________
Look at our friendly members:
MX7 wrote:
I'm not a fan of a racist, gun nut brony puking his odious and uninformed arguments over every thread that comes up.
Drum wrote:
He's also a pederast. Presumably.


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 5:33 pm 


Banned User
User avatar

Joined: 07 Feb 2010
Posts: 2116
3DS was overpriced. Vita couldn't be priced any lower considering the tech, and was just a poorly conceived product in general.
_________________
IGMO - Poorly emulated, never beaten.

Hi-score thread: viewtopic.php?f=2&t=34327


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 5:48 pm 


User avatar

Joined: 21 Mar 2012
Posts: 899
Location: AZ, US
Nintendo's going to have to demonstrate that the tablet controller is going to be more than just another dumb gimmick to get me interested. The last straw for me with the Wii was getting Donkey Kong Country Returns and finding out that you were forced to use the Wiimote + Nunchuk (with obligatory tacked-on motion controls), and that the classic controller wasn't even an option. For a 2D platformer.
_________________
CloudyMusic | twitch | twitter | youtube | restart syndrome


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 5:55 pm 


Banned User
User avatar

Joined: 07 Feb 2010
Posts: 2116
^ You can use the wiimote by itself too, but yeah, it's dumb as hell.
_________________
IGMO - Poorly emulated, never beaten.

Hi-score thread: viewtopic.php?f=2&t=34327


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 5:59 pm 


User avatar

Joined: 26 Jan 2005
Posts: 4421
Location: Finland
Keres wrote:
Nintendo's going to have to demonstrate that the tablet controller is going to be more than just another dumb gimmick to get me interested. The last straw for me with the Wii was getting Donkey Kong Country Returns and finding out that you were forced to use the Wiimote + Nunchuk (with obligatory tacked-on motion controls), and that the classic controller wasn't even an option. For a 2D platformer.


I remember reading somewhere that Retro Studios was originally developing the game without motion controls, then a certain Mr. Miyamoto decided the game must have them, and that was that.

Luckily, this can be circumvented! If you have a softmodded Wii it's possible to boot the game with a hack of sorts that allows you to use the Classic Controller with DKCR. It made the game so much better, let me tell you.
_________________
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.

My videos
Rolling Start!! - Arcade Racing Game Forum


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 6:06 pm 


User avatar

Joined: 05 Feb 2005
Posts: 267
Location: Youngstown, OH
DKC Returns was fine the way it is.


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 6:21 pm 


User avatar

Joined: 04 Nov 2011
Posts: 2313
steveovig wrote:
DKC Returns was fine the way it is.


Why would you want to have to shake your controller to perform an action that should be mapped to a button instead? In a 2D platformer with time-critical reactions no less? Clearly this game wasn't designed for motion controls.


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 6:41 pm 


User avatar

Joined: 12 Aug 2009
Posts: 1776
Location: Minnesota, USA
This really bothered me in Super Mario Galaxy as well. As far as I could tell, the only thing that wiimote+nunchuck got us was the ability to point at stars to pick them up, while forcing waggle to use spin attack instead of a button.
_________________
Rank Reduction [rangk ri-duhk-shuh]: (verb) see Photobucket


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 6:42 pm 


User avatar

Joined: 27 Jul 2006
Posts: 4422
I had no issues using the roll with the motion control. NONE at all... that game was great.
_________________
Quote:
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 7:38 pm 


User avatar

Joined: 21 Mar 2012
Posts: 899
Location: AZ, US
Motion controls aside, the "Wiimote sideways" control method is too uncomfortable for long sessions, at least to me. I couldn't get very far into NSMBW for the same reason. And Wiimote+Nunchuk (i.e. analog stick movement) just doesn't feel right for 2D games.

I'd just like classic controller support by default in every game unless there's a specific reason that the gameplay can't support it. More choice is always better than less. :)
_________________
CloudyMusic | twitch | twitter | youtube | restart syndrome


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 7:57 pm 


User avatar

Joined: 20 Jul 2005
Posts: 2819
Location: outer richmond
I actually really liked how Galaxy controlled. There's something very nice about being able to play a game with both your hands free. Doing the spin-attack was just a matter of a quick jerk with the controller.

NSMB, on the other hand, really bugged me in how they implemented the controls. The timing was too tight for what they wanted the player to do, and I felt like the motion controls were always in my way.

I really would like to see Nintendo put out a more up-to-date console, processor-wise. I think the Wii is decently powerful, but when developers see a system that's not as powerful as another, they just sort of throw up their hands. It reminds me a lot of how musicians approached platforms with synthesizer chips: "Well, this isn't as good as my Korg Triton, so it'll suck no matter what I do". Yeah, I know some of it has to do with time constraints and backporting. But with the exception of something like The Conduit, Red Steel 2, or Mario Galaxy, a lot of Wii games just don't look as good as the better GameCube games, XBox games, or even many of the Wii launch titles.
_________________
Humans, think about what you have done


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Wed Jun 20, 2012 11:21 pm 


User avatar

Joined: 26 Jan 2005
Posts: 11505
Location: Wherever.
As with most every other system, for me it depends on what games are released for it: if the library becomes good enough I'll eventually pick one up, but if there's not enough stuff I'm interested in I'll give it a pass. Obviously it's too early for me to judge much of anything at this point.
_________________
"I guarantee you American scores will go up once Pi is 3. It will be so much easier."
Glossary / Discussion / The Bizaar / Vasara HS


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Thu Jun 21, 2012 1:48 am 


User avatar

Joined: 05 Feb 2005
Posts: 267
Location: Youngstown, OH
Friendly wrote:
steveovig wrote:
DKC Returns was fine the way it is.


Why would you want to have to shake your controller to perform an action that should be mapped to a button instead? In a 2D platformer with time-critical reactions no less? Clearly this game wasn't designed for motion controls.


But it never hindered my play experience once. It never fault awkward either and I didn't mind it one bit or wish that it wasn't there. It was still the best 2D game this generation, in my opinion.


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Mon Jul 02, 2012 11:14 am 


User avatar

Joined: 04 Nov 2011
Posts: 2313
http://andriasang.com/con1pi/nintendo_s ... r_meeting/

According to Iwata, Wii U will have free online gaming. Very good decission.
Nintendo also stated that they won't do anything stupid like locking physical games to consoles to prevent the selling of used games.

Now if they would only get rid of the region lock...


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Mon Jul 02, 2012 1:23 pm 


User avatar

Joined: 12 Jul 2009
Posts: 2185
Location: St. Louis, MO USA
Ghegs wrote:
Keres wrote:
Nintendo's going to have to demonstrate that the tablet controller is going to be more than just another dumb gimmick to get me interested. The last straw for me with the Wii was getting Donkey Kong Country Returns and finding out that you were forced to use the Wiimote + Nunchuk (with obligatory tacked-on motion controls), and that the classic controller wasn't even an option. For a 2D platformer.


I remember reading somewhere that Retro Studios was originally developing the game without motion controls, then a certain Mr. Miyamoto decided the game must have them, and that was that.

Luckily, this can be circumvented! If you have a softmodded Wii it's possible to boot the game with a hack of sorts that allows you to use the Classic Controller with DKCR. It made the game so much better, let me tell you.


Dang, just saw this.. I need to mod my Wii and check this out. The game was ruined by the stupid controls, as were most Wii games.
_________________
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Tue Jul 03, 2012 4:52 am 


User avatar

Joined: 02 Dec 2010
Posts: 2781
Location: laser fantasy
The sideways Wiimote is retarded, yet hacking your way around it is somehow far worse. I'll just take the motion controls at that point.

Anyway, $299. $299. Do it.
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Top
 Offline Profile  
 
 Post subject: Re: Wii U WiiU (so you can use the shmups forum search)
PostPosted: Tue Jul 03, 2012 11:56 am 



Joined: 29 Apr 2012
Posts: 1090
I'm currently most interested in the Wii U for the port of Bamco's arcade game Tank! Tank! Tank!.

Not sure why it couldn't have been on XBLA or something though.


Top
 Offline Profile  
 
 Post subject: Re: Wii U
PostPosted: Tue Jul 03, 2012 7:49 pm 


User avatar

Joined: 04 Nov 2011
Posts: 2313
Despatche wrote:
Anyway, $299. $299. Do it.


They basically have to. Otherwise those losers who spend $600-800 USD on a new smartphone every other year will whine about it being "too expensive".


Top
 Offline Profile  
 
 Post subject: Re: Wii U WiiU (so you can use the shmups forum search)
PostPosted: Tue Jul 03, 2012 8:42 pm 


User avatar

Joined: 25 May 2006
Posts: 1101
Location: Denmark
Has there been any talks about if it will be backwards compatible?
_________________
Image
[Twitter] - 1upDK
[Twitch.tv] - 1_upp
[YouTube] - Jacob"1up"Spring


Top
 Offline Profile  
 
 Post subject: Re: Wii U WiiU (so you can use the shmups forum search)
PostPosted: Tue Jul 03, 2012 8:43 pm 



Joined: 29 Apr 2012
Posts: 1090
Confirmed to be fully backwards compatible with Wii games and peripherals. No upscaling though, they won't look any better.


Top
 Offline Profile  
 
 Post subject: Re: Wii U WiiU (so you can use the shmups forum search)
PostPosted: Tue Jul 03, 2012 9:01 pm 


User avatar

Joined: 04 Nov 2011
Posts: 2313
Op Intensify wrote:
Confirmed to be fully backwards compatible with Wii games and peripherals. No upscaling though, they won't look any better.


No upscaling?!
Makes no sense.

Wii U is not compatible with GameCube, by the way (just like the newest Wii revision).


Top
 Offline Profile  
 
 Post subject: Re: Wii U WiiU (so you can use the shmups forum search)
PostPosted: Tue Jul 03, 2012 10:28 pm 


User avatar

Joined: 20 Jul 2005
Posts: 2819
Location: outer richmond
Friendly wrote:
No upscaling?!
Makes no sense.

Wii U is not compatible with GameCube, by the way (just like the newest Wii revision).


That's a shame. I use GameCube mode a lot, though I'm sure for the vast majority of owners it gets no play whatsoever. Maybe we'll see GC games on Virtual Console..?
_________________
Humans, think about what you have done


Top
 Offline Profile  
 
 Post subject: Re: Wii U WiiU (so you can use the shmups forum search)
PostPosted: Tue Jul 03, 2012 10:38 pm 


User avatar

Joined: 26 Jul 2009
Posts: 6805
If you want to play Wii games upscaled, you can buy a TV that does upscaling (with some extra input lag to boot). If you want to play Wii (or GameCube for that matter) games rendered in high resolutions, you can play those emulated on a PC. Makes sense.
_________________
The rear gate is closed down
The way out is cut off

Image


Top
 Offline Profile  
 
 Post subject: Re: Wii U WiiU (so you can use the shmups forum search)
PostPosted: Wed Jul 04, 2012 1:27 pm 



Joined: 09 Apr 2012
Posts: 1928
No upscaling makes no sense. Where has Nintendo stated that?

Of course it is Nintendo, they might just do something stupid like that. Personally I'm just hoping they'll at least allow us to use the digital HDMI sound output for Wii games.


Top
 Offline Profile  
 
 Post subject: Re: Wii U WiiU (so you can use the shmups forum search)
PostPosted: Fri Jul 06, 2012 8:53 am 


User avatar

Joined: 08 Feb 2009
Posts: 4812
New-model Wiis have no GameCube support? News to me.

Think I'll pass this one too. Thank fuck my old model Wii still works.
_________________
Projects: G.M.O.S.S.E / Warbird A13:02 / Zenohell / XII STAG Hi-Score Thread


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1172 posts ]  Go to page 1, 2, 3, 4, 5 ... 40  Next

All times are UTC


Who is online

Users browsing this forum: Yahoo [Bot] and 14 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group