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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Sun Mar 12, 2017 8:01 pm 


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This sounds like some monkey paw wish scenario

"You can revive one game franchise of your choice, but it will be a crossover with Toaru Majutsu"
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the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.

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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Sun Mar 12, 2017 8:08 pm 


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I hope it wouldnt be some lame rpg/adventure/vn with ocassional fights and shit like level up


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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Sun Mar 12, 2017 10:48 pm 


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looks whorable from the advert.
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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Mon Mar 13, 2017 12:18 am 


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Location: Finland
Really depends on who's behind the gameplay, could be anything. Apparently Juro Watari is still involved though and says it's a high speed action game?
VOOT is my favorite game ever but not getting my hopes up until they really show gameplay. No notable entries for what 15 years.
Should pick the games back up again cause there'll be a surge of activity. Still some western players active on OT & VO4

Sort of a shame they'll be recycling the mechs from VOOT based on the manga instead of making a proper new game. Hopefully they dont dumb down mechanics too much like VO4/marz.


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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Mon Mar 13, 2017 7:32 am 


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I didn't know that I could still be hurt this much by a game company, but then Sega does something like this.
I really hope it's actually a proper VO game with goofy crossover branding.

Also, I really hope it's not slow as shit like Force [having played Force, I can understand why VO died, it's a slog and I personally hate 2v2] or like Marz [which is pretty much Force but with poorly thought out mission-style gameplay] if it is a real VO game and not some shit VN or RPG thing.
Maybe it'll end up with customization. That's something I'm not sure if I'd be happy with, but it could be cool, and this is a console focused game.

Durandal wrote:
This sounds like some monkey paw wish scenario

"You can revive one game franchise of your choice, but it will be a crossover with Toaru Majutsu"

That was literally my first thought. :lol:
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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Mon Mar 13, 2017 12:22 pm 


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null1024 wrote:
Also, I really hope it's not slow as shit like Force [having played Force, I can understand why VO died, it's a slog and I personally hate 2v2] or like Marz [which is pretty much Force but with poorly thought out mission-style gameplay] if it is a real VO game and not some shit VN or RPG thing.
Maybe it'll end up with customization. That's something I'm not sure if I'd be happy with, but it could be cool, and this is a console focused game.


Force isn't that bad, this is what it looks like when you know what you're doing: https://www.youtube.com/watch?v=mAg7dLAHlbk (one of the best JP players I saw)
There's a lot of techniques to speed up your gameplay but since it never had a western scene nobody really knew how to play it imo. Not that it's as good as OT.


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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Tue Mar 14, 2017 2:41 pm 


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I need to watch some high level VOOT.

Have it on the DC, incredible game and without even playing anyone h2h I imagine I am garbage.

Always disappointed it never got more popular here.
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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Wed Mar 15, 2017 2:13 am 


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Stevens wrote:
I need to watch some high level VOOT.

Have it on the DC, incredible game and without even playing anyone h2h I imagine I am garbage.

Always disappointed it never got more popular here.


I'd gotten a few friends to play oratan with me, but all of them are out-of-state now, and the people I know aren't into it.
I really wish there was something like fightcade for playing VOOT. :lol:

Zaarock wrote:
Force isn't that bad, this is what it looks like when you know what you're doing: https://www.youtube.com/watch?v=mAg7dLAHlbk (one of the best JP players I saw)

That video makes it look more exciting, but only a bit, and most people aren't going to come even close to that.
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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Wed Jun 21, 2017 3:25 pm 


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More details about Toaru Majutsu no Virtual-On
Image

Jurou Wataru wrote:
*We’re trying to make the game as close to the game in the novel as possible.
*While keeping the genes of Virtual-On, this is a reboot with the Virtual-On that appears in the novel.
*Currently, we’ve passed the alpha version and are creating the basic parts of the game.
*The number of Virtuaroids that appear in the game is still a secret. There will also be Virtuaroids outside of those that appeared in the novel.
*For the rules, we’re thinking of a framework based on points, so we’re constructing a way of putting together regulations and actions to go along with them.
*You gain points by stealing downs, and the outcome is determined by the number of points you have.
*The game isn’t just online battles and co-op, there is a single-player story to enjoy as well.
*Since each Index character has a special ability, the idea is to choose and combine them with compatible Virtuaroids.
*There are plenty of games where you fight in 3D spaces. I want to propose a new way of playing. It will be important to incorporate the abilities of the Index characters.
*Nowadays there aren’t as many players who find enjoyment in one-on-one battles as there were back in the day, so we need a design suited to modern society in addition to the one-on-one battle style.
*I want the game content to allow even users who don’t play games much to have fun.
*I may be able to say something regarding the game’s release window at the Tokyo Game Show. Right now, I can’t say anything more than “winter 2018.


oh god, this sounds like shit.
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 Post subject: Re: Virtual On: Oratorio Tangram for the Xbox Live Arcade
PostPosted: Thu Jun 22, 2017 5:45 am 


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Joined: 03 Nov 2008
Posts: 1002
Location: Canada
I still have no idea if this is a real Virtual On game or some spin off or something.

The one big thing that bugs me is why now? Why does Sega decide to give us something we gave up hope for ages ago.

We're already getting Gundam Vs and Dissidia Final Fantasy
Not only that but we're also getting Senko no Ronde 2 on the PS4

I know these games aren't exactly like Virtual On but they are somewhat similar and are alternatives go to games. At least for me anyways.

Reminds me of when they finally released Virtua Fighter 5 Final Shodown... a little late to the party


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