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 Post subject: Dodonpachi
PostPosted: Mon Mar 14, 2016 5:28 am 


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Joined: 02 Dec 2010
Posts: 2760
Location: laser fantasy
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エキサイティングなボンバー・コントロール。

Previous threads: 1 2 3 4 5 6
__________
3 lives, extends at 6,000,000 and 20,000,000, difficulty B (Normal). Autofire at your discretion.

The version in Instant Brain should just be using an arcade emulator. Please don't play the PS/Saturn ports.
----------
Post scores in this format:
Code:
SHIP/POWER
NAME - SCORE - AREA - MAX HIT - AUTOFIRE - PLAYER SIDE - DETAILS


DETAILS is for what model of console and release of cart/disc, or what emulator and version.
__________
Type A
Shot
Code:
1.  Abandoned Witch - 310,474,280 - ALL   - 523
2.  BareKnuckleRoo  -  43,008,880 - 2-1   - 310
3.  volaju          -  38,010,420 - 1-ALL - 187 - On  - 1P - GroovyMAME v0.170 (Japan)
4.  Shepardus       -  35,343,970 - 1-ALL - 152 - On  - 1P - MAME Plus! v0.160 (Japan)
5.  CloudyMusic     -  33,134,690 - 1-6   - 289 - On  - 1P - ShmupMAME v4.2 (Japan)

Laser
Code:
1.  PROMETHEUS      - 547,501,230 - ALL   - 854
2.  Blackisto       - 252,840,300 - 2-5   - 871 - On  - 1P - ShmupMAME v4.2 (International)
3.  Neptas          - 139,728,990 - 2-4   - 688
4.  S.S             - 135,552,940 - 2-7   - 497
5.  RWM             - 133,405,190 - 2-4   - 677
6.  winteR          - 121,728,870 - 2-6   - 393
7.  Malik11         - 120,733,880 - 2-4   - 485
8.  MrMonkeyMan     - 120,484,130 - 2-5   - 406
9.  Fu              - 118,879,970 - 2-4   - 565
10. Sapz            -  92,269,180 - 2-5   - 478
11. CRI             -  89,882,890 - 2-4   - 483
12. stanski         -  78,858,960 - 2-3   - 488
13. dar             -  68,380,410 - 2-2   - 400
14. Azinth          -  63,604,640 - 2-3   - 463
15. spl             -  56,991,100 - 1-6   - ???
16. linko9          -  55,059,480 - 2-1   - 464
17. Nailgun         -  52,711,340 - 2-2   - 312
18. AVE             -  49,390,320 - 2-1   - 471
19. Galdur          -  48,667,070 - 2-3   - 345
20. bkk             -  46,942,790 - 2-1   - 302
21. Shalnn          -  44,498,300 - 2-2   - 301
22. Tomtom          -  43,793,900 - 2-2   - 298
23. ArrogantBastard -  41,480,710 - 1-6   - 389
24. CloudyMusic     -  39,378,130 - 2-2   - 283 - On  - 1P - ShmupMAME v4.2 (Japan)
25. Shepardus       -  36,140,390 - 1-6   - ??? - On  - 1P - MAME Plus v0.160


Type B
Shot
Code:
1.  Prales          - 235,005,500 - 2-4   - 647
2.  volaju          -  55,539,860 - 2-2   - 326 - On  - 1P - GroovyMAME v0.170 (Japan)
3.  KoopaTGR        -  30,787,710 - 1-ALL - 237 - On  - 1P - ShmupMAME v4.2 (Japan)
4.  Shepardus       -  29,055,210 - 1-ALL - 169 - On  - 1P - MAME Plus! v0.160 (Japan)
5.  DMC             -  23,948,020 - 1-6   - 157 - Off - 1P - ShmupMAME v4.2

Laser
Code:
1.  PROMETHEUS      - 148,277,600 - 2-6   - 473
2.  Emuser          - 135,882,870 - 2-5   - 484
3.  Ravid           - 128,462,490 - 2-4   - 491
4.  FraGMarE        - 115,558,560 - 2-3   - 450
5.  neo             -  95,459,660 - 2-2   - 685
6.  KoopaTGR        -  29,299,960 - 1-ALL - 142 - On  - 1P - ShmupMAME v4.2 (International)
7.  Shepardus       -  28,574,920 - 1-ALL - 156 - On  - 1P - MAME Plus v0.160


Type C
Shot
Code:
1.  Erppo           - 380,744,100 - ALL   - 838
2.  Jaimers         - 294,186,450 - 2-7   - 811
3.  volaju          - 182,113,220 - 2-5   - 670 - On  - 1P - GroovyMAME v0.170 (Japan)
4.  AST-BR1         - 149,027,230 - 2-4   - 790
5.  Javel           - 139,926,940 - 2-6   - 532
6.  ncp             - 134,467,590 - 2-3   - 810
7.  Kidpanda        - 110,967,450 - 2-3   - 403 - On  - 1P - PCB
8.  Zerst           - 110,724,980 - 2-5   - 396
9.  SWT!            - 105,621,740 - 2-4   - 396
10. Aliquantic      -  93,089,410 - 2-4   - 409
11. Buttman         -  87,020,010 - 2-4   - 393
12. nii-san         -  86,269,600 - 2-3   - 459
13. orange          -  85,438,120 - 2-3   - 367
14. AST-POW         -  85,028,640 - 2-3   - 478
15. toby            -  84,188,360 - 2-3   - 402
16. Vorpal          -  79,643,210 - 1-6   - 407
17. Sasupoika       -  76,001,810 - 2-4   - 337
18. Dave K.         -  74,010,010 - 2-4   - 276
19. chempop         -  73,619,530 - 2-4   - 396
20. jeremycarrier   -  70,090,250 - 1-6   - 400
21. chum            -  68,598,350 - 2-4   - ???
22. Smraedis        -  67,393,380 - 2-3   - 338
23. drboom          -  67,086,640 - 2-3   - 386
24. Blinge          -  60,540,740 - 2-2   - 387
25. freddiebamboo   -  59,269,350 - 2-2   - 302
26. charlie chong   -  58,881,090 - 2-2   - 389
27. viniciusvbf     -  58,776,820 - 2-2   - 263
28. MJR             -  59,053,680 - 2-2   - 393
29. Third_strike    -  56,765,030 - 2-2   - 267
30. KNARFF          -  56,175,950 - 2-2   - 240
31. Dunpeal2064     -  55,363,410 - 2-2   - 480
32. Vincere         -  54,408,150 - 2-2   - 399
33. deexor          -  53,479,590 - 2-3   - 408
34. sven666         -  52,792,770 - 1-6   - 394
35. Edge            -  52,631,000 - 1-6   - 370
36. BUHA            -  52,333,520 - 1-6   - 414
37. moozooh         -  50,590,860 - 2-1   - 287
38. Barklund        -  47,943,880 - 1-ALL - 317
39. KoopaTGR        -  46,744,500 - 1-ALL - 259 - On  - 1P - ShmupMAME v4.2 (Japan)
40. ASR             -  46,649,840 - 1-6   - 323
41. ptoing          -  43,395,570 - 1-ALL - 237
42. spongdangly     -  43,378,610 - 1-6   - 400
43. Dann            -  43,055,210 - 1-6   - 280
44. Necronopticus   -  42,982,070 - 2-1   - 335
45. shoe-sama       -  42,683,040 - 1-ALL - 254
46. Akraten         -  42,205,630 - 2-1   - 401
47. Bydoslave       -  42,117,110 - 1-6   - 395
48. IlMrm           -  41,986,670 - 2-2   - 400
49. Pulsewidth      -  41,227,960 - 1-ALL - 287
50. Shepardus       -  37,833,230 - 1-ALL - 167 - On  - 1P - MAME Plus! v0.160 (Japan)
51. trap15          -  32,371,040 - 1-ALL - 187 - On  - 1P - PCB

Laser
Code:
1.  Jaimers         - 267,106,230 - ALL   - 818 - On  - 1P - ShmupMAME v4.2
2.  .ASP            - 232,849,860 - 2-5   - 778
3.  LtC             - 168,714,430 - 2-6   - 772
4.  Bananamatic     - 153,112,060 - ALL   - 375 - On  - 1P - ShmupMAME v4.2 (Japan)
5.  BBH             -  66,267,510 - 2-3   - 222
6.  KoopaTGR        -  40,467,710 - 1-ALL - 161 - On  - 1P - ShmupMAME v4.2 (Japan)
7.  Shepardus       -  36,022,310 - 1-6   - ??? - On  - 1P - MAME Plus v0.160
_________________
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In 1990,The Picket Fence was also discoverd


Last edited by Despatche on Sat Apr 08, 2017 9:26 am, edited 24 times in total.

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 Post subject: Re: Dodonpachi
PostPosted: Mon Mar 14, 2016 11:49 am 


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Posts: 2430
Location: France
[reserved]
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 Post subject: Re: Dodonpachi
PostPosted: Sat Mar 19, 2016 7:22 pm 


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Joined: 13 Dec 2014
Posts: 2298
Location: Singin' in the rain of extends
Well if the 40 million cap is gone, I might as well throw up my scores (I assume autofire on/off is referring to the C-button option in the game's config?):

Arcade - A-LASER
Shepardus - 36,140,390 - 1-6 - ??? - On - 1P - MAMEPlus 0.160

Arcade - B-LASER
Shepardus - 28,574,920 - 1-ALL - 156 - On - 1P - MAMEPlus 0.160

Arcade - C-LASER
Shepardus - 36,022,310 - 1-6 - ??? - On - 1P - MAMEPlus 0.160

I'm in favor of split tables for pretty much exactly what chempop said.
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Last edited by Shepardus on Sat Mar 19, 2016 7:41 pm, edited 1 time in total.

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 Post subject: Re: Dodonpachi
PostPosted: Fri Mar 25, 2016 12:57 pm 


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Joined: 30 Dec 2010
Posts: 483
Arcade - C-L
Jaimers - 267,106,230 - ALL - 818 - On - 1P - Shmupmame 4.2

Video
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 Post subject: Re: Dodonpachi
PostPosted: Fri Mar 25, 2016 11:58 pm 


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Joined: 26 Jan 2005
Posts: 773
Location: Sweden
Arcade - B-S
DMC - 23,948,020 - 1-6 - 157 - Off - 1P - Shmupmame 4.2


Last edited by DMC on Tue Mar 29, 2016 9:34 pm, edited 1 time in total.

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 Post subject: Re: Dodonpachi
PostPosted: Mon Mar 28, 2016 8:26 am 


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Joined: 07 May 2015
Posts: 177
Arcade - C-Shot
KoopaTGR - 37,208,790 - 1-ALL - 259 - On - 1P - Shmupmame 4.2, Japan

Arcade - B-Shot
KoopaTGR - 30,787,710 - 1-ALL - 237 - On - 1P - Shmupmame 4.2, Japan
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Last edited by KoopaTGR on Tue Mar 29, 2016 6:43 pm, edited 1 time in total.

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 Post subject: Re: Dodonpachi
PostPosted: Tue Mar 29, 2016 6:32 pm 


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Joined: 31 Jan 2005
Posts: 7250
Location: England
As promised, I've cut the discussion of split vs consolidated tables to the Archives: viewtopic.php?f=19&t=56970
(Note that anything in the Archives is auto-locked.)
Normal service is now resumed.
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 Post subject: Re: Dodonpachi
PostPosted: Wed Mar 30, 2016 3:48 pm 


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Posts: 2760
Location: laser fantasy
Thank you.

Yay, scores. Updated. We need more people playing A-S.
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 Post subject: Re: Dodonpachi
PostPosted: Thu Mar 31, 2016 7:39 am 


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Joined: 07 May 2015
Posts: 177
Arcade - C-Laser
KoopaTGR - 40,467,710 - 1-ALL - 161 - On - 1P - Shmupmame 4.2, Japan

Arcade - B-Laser
KoopaTGR - 29,299,960 - 1-ALL - 142 - On - 1P - Shmupmame 4.2, International

Higher score despite lower chain count :lol:
At least I would have made the old scoreboard.
Getting closer to looping...
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 Post subject: Re: Dodonpachi
PostPosted: Sun Apr 03, 2016 9:08 am 


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Joined: 07 May 2015
Posts: 177
Arcade - C-Shot
KoopaTGR - 46,744,500 - 1-ALL - 278 - On - 1P - Shmupmame 4.2, Japan

An improvement. Almost got the stage 1 and stage 2 chains under control...
If I learn to do a few extra bits without bombing (keeping the maximum bonus for longer) I might end up looping.
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 Post subject: Re: Dodonpachi
PostPosted: Sun Apr 10, 2016 10:56 pm 


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Joined: 31 Aug 2009
Posts: 7126
Location: San Jose, California, USA
Arcade - C-Shot
trap15 - 32,371,040 - 1-ALL - 187 - On - 1P - PCB

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Almost cleared a few weeks ago on PCB, had my revenge last night. Now to never play DDP ever again.
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 Post subject: Re: Dodonpachi
PostPosted: Mon Apr 11, 2016 1:37 am 


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Good work trap15!

I definitely think I could loop this, just need to work on 1-5 chaining consistency.
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 Post subject: Re: Dodonpachi
PostPosted: Fri Apr 15, 2016 12:09 am 


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Joined: 05 Jan 2016
Posts: 9
Location: Switzerland
Arcade - A-L
Blackisto - 139,955,570 - 2-4 - 706 - On - 1P - Shmupmame 4.2, International

Video here:
https://www.youtube.com/watch?v=m_41KeriTAI

Inp available upon request.
First post on this topic :D My previous PB's are also uploaded on my youtube channel.


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 Post subject: Re: Dodonpachi
PostPosted: Fri Apr 15, 2016 8:16 am 


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Posts: 29
Location: France - Nantes
Hi blackisto, nice score for a first post ;)
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Current game:
Looking for: DODONPACHI artset
Sale:


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 Post subject: Re: Dodonpachi
PostPosted: Tue Apr 19, 2016 5:16 pm 


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Joined: 21 Mar 2012
Posts: 887
Location: AZ, US
Despatche wrote:
We need more people playing A-S.

Sounds like a fun challenge, I'll try. Still new to this game, though.

Arcade - A-Shot
CloudyMusic - 33,134,690 - 1-6 - 289 - On - 1P - ShmupMAME v4.2 (Japan)
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Last edited by Keres on Fri Apr 22, 2016 5:46 am, edited 1 time in total.

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 Post subject: Re: Dodonpachi
PostPosted: Tue Apr 19, 2016 6:25 pm 


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Posts: 29
Location: France - Nantes
Challenge accepted, first time I played A-S and B-S :)

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Arcade - A-Shot
volaju - 38,010,420 - 1-ALL - 187 - On - 1P - groovyMame 0.170 (Japan)

Image
Arcade - B-Shot
volaju - 55,539,860 - 2-2 - 326 - On - 1P - groovyMame 0.170 (Japan)
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Current game:
Looking for: DODONPACHI artset
Sale:


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 Post subject: Re: Dodonpachi
PostPosted: Fri Apr 22, 2016 1:11 am 


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Posts: 2298
Location: Singin' in the rain of extends
Despatche wrote:
We need more people playing A-S.

I thought so too, until I tried playing A-S.

Arcade - A-Shot
Shepardus - 35,343,970 - 1-ALL - 152 - On - 1P - MamePlus 0.160, Japan
Image
Video

Arcade - B-Shot
Shepardus - 29,055,210 - 1-ALL - 169 - On - 1P - MamePlus 0.160, Japan
Image
Video

Arcade - C-Shot
Shepardus - 37,833,230 - 1-ALL - 167 - On - 1P - MamePlus 0.160, Japan
Image
Video
_________________
NTSC-J wrote:
You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.

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 Post subject: Re: Dodonpachi
PostPosted: Mon Apr 25, 2016 3:53 am 


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Location: AZ, US
Pretty rough run all around, but I still managed to limp my way into the loop.

Image

Arcade - A-Laser
CloudyMusic - 39,378,130 - 2-2 - 283 - On - 1P - ShmupMAME v4.2 (Japan)

And reposting because it was missed last time:

Arcade - A-Shot
CloudyMusic - 33,134,690 - 1-6 - 289 - On - 1P - ShmupMAME v4.2 (Japan)
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 Post subject: Re: Dodonpachi
PostPosted: Tue May 03, 2016 5:09 am 


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Location: laser fantasy
Sorry about that. Updated.
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 Post subject: Re: Dodonpachi
PostPosted: Sat May 14, 2016 3:47 pm 


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Joined: 05 Jan 2016
Posts: 9
Location: Switzerland
Arcade - A-L
Blackisto - 164,185,930 - 2-5 - 873 - On - 1P - Shmupmame 4.2, International

Update of my previous PB.
Good stage 5 chaining.
Time to learn stage 6 !

Video here:
https://www.youtube.com/watch?v=iIv7LT-JRKg

.inp file available upon request


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 Post subject: Re: Dodonpachi
PostPosted: Sat May 14, 2016 4:44 pm 


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Posts: 29
Location: France - Nantes
Nice run and good improve :D
_________________
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Current game:
Looking for: DODONPACHI artset
Sale:


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 Post subject: Re: Dodonpachi
PostPosted: Thu Jun 09, 2016 6:00 am 


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Posts: 29
Location: France - Nantes
Run done yesterday when I configured shmupMame v4.2 on my computer.
Not very nice, incomplete chaining 1-4, 1-5 and lost a live at the 1-6 beginning....

Image

Arcade - C-Shoot
volaju - 172,739,320 - 2-5 - 806 - On - 1P - ShmupMAME v4.2 (Japan)

Video here:
https://www.youtube.com/watch?v=IvXpVkXZgQg
_________________
http://forum.shmup.com - shmup french community

Current game:
Looking for: DODONPACHI artset
Sale:


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 Post subject: Re: Dodonpachi
PostPosted: Sat Jun 11, 2016 3:17 am 


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Posts: 2760
Location: laser fantasy
Did anyone ever figure out exactly how many points 2P would be worth in a typical high level run?
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 Post subject: Re: Dodonpachi
PostPosted: Mon Aug 08, 2016 6:01 am 


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Posts: 29
Location: France - Nantes
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INP

Arcade - C-Shoot
volaju - 182,113,220 - 2-5 BOSS - 670 - On - 1P - groovyMAme 0.170 (Japan)

Video here:
https://www.youtube.com/watch?v=8BKu7NSAaUI
_________________
http://forum.shmup.com - shmup french community

Current game:
Looking for: DODONPACHI artset
Sale:


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 Post subject: Re: Dodonpachi
PostPosted: Wed Sep 28, 2016 11:21 pm 


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Joined: 25 Jun 2010
Posts: 2671
Arcade - C-Laser
Bananamatic - 153,112,060 - ALL - 375 - On - 1P - Shmupmame 4.2 (JP version)

placeholder 2-all until I learn to score


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 Post subject: Re: Dodonpachi
PostPosted: Fri Oct 21, 2016 10:44 pm 


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Joined: 05 Jan 2016
Posts: 9
Location: Switzerland
Arcade - A-L
Blackisto - 203,912,060 - 2-5 - 865 - On - 1P - Shmupmame 4.2, International

Update of my previous PB.
Good stage 5 chaining, good stage 6 execution.
Time to work on stage 6 boss and -- most importantly -- loop 2 !

Video here:
https://www.youtube.com/watch?v=OFDTYAQODNQ

.inp file available upon request, as always.


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 Post subject: Re: Dodonpachi
PostPosted: Sat Oct 22, 2016 10:45 am 


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Posts: 29
Location: France - Nantes
Great run blackisto :)
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http://forum.shmup.com - shmup french community

Current game:
Looking for: DODONPACHI artset
Sale:


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 Post subject: Re: Dodonpachi
PostPosted: Thu Dec 08, 2016 9:50 pm 


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Joined: 02 Dec 2010
Posts: 2760
Location: laser fantasy
Cleaned this up too. Just imagine that the ports don't exist.
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 Post subject: Re: Dodonpachi
PostPosted: Fri Dec 16, 2016 6:16 pm 



Joined: 16 Dec 2016
Posts: 1
Hi guys, I have reached this great site sometimes looking for info but now I am posting for first time because of a weird event. I play Dodonpachi on my Xbox, using FBA. I'm a low level player, my main achievement is completing the 1st loop with 2 credits and I haven't reached yet the limit of 2 million :mrgreen:

Well, a few days ago I was playing 4th stage. The zone of the last red ship before the boss. I used a bomb (I guess that in that moment I had all the bomb, but not Maximum) just before getting the bomb that red ship drops. Got Maximum. I remain shooting while the score starts to grow, and grows more and more, to 500.000.000!! A little more and I get the WR :lol:

Image Image

I don't know what's happened, it was the first time that I see something like this. I tried to repeat it in a next play but this doesn't work :lol:

I believed that sharing this would be interesting, to know if someone experienced something similar. My english is very poor, so it's difficult for me to respond possible quotes :wink:

Greetings.


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 Post subject: Re: Dodonpachi
PostPosted: Sun Dec 18, 2016 8:44 pm 


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Joined: 02 Dec 2010
Posts: 2760
Location: laser fantasy
I get the feeling that's a weird emulator bug from using such an old FBA version.
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