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 Post subject: Strikers 1999
PostPosted: Wed Feb 24, 2016 6:42 am 


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Joined: 02 Dec 2010
Posts: 2781
Location: laser fantasy
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Previous threads: 1 2 3
__________
3 lives, extend at 600,000, Normal difficulty.

To use the X-36, enter the test menu, go to Maintenance Code, and input 01999. From then on, whenever you start a game, head to the ? and press up.
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Post scores in this format:
Code:
CHARACTER
NAME - SCORE - STAGE - PLAYER SIDE - DETAILS


DETAILS is for what model of console and release of cart/disc, or what emulator and version.
__________
F/A-18 Super Hornet
Code:
1.  SPZ               - 1,238,700 - 2-2 - ?? - MAME (Japan)
2.  Necronopticous    - 1,225,100 - 2-1 - ?? - PCB
3.  RealBout c.f.     -   829,600 - 1-7 - ?? - ???
4.  CIV               -   681 100 - 1-6 - ?? - ???
5.  ratsflif          -   393 600 - 1-4 - ?? - MAME
6.  BA2               -   281,000 - 1-3 - ?? - ???


F-117 Stealth
Code:
1.  Landshark         - 1,129,500 - 2-1 - ?? - WolfMAME v0.108
2.  RealBout c.f.     -   843,300 - 1-7 - ?? - ???
3.  Shalashaska       -   252,300 - 1-3 - ?? - ???


F-22 Raptor
Code:
1.  Landshark         - 1,098,200 - 2-1 - ?? - ???
2.  RealBout c.f.     -   953,600 - 1-8 - ?? - ???
3.  Azinth            -   786,900 - 1-7 - ?? - ???
4.  Emo Fox Jet Pilot -   540,100 - 1-6 - ?? - MAME (International Ver.B)
5.  RFP               -   425 100 - 1-4 - ?? - MAME
6.  jammiejay85       -   343,000 - 1-4 - ?? - ???
7.  crithit5000       -   328,400 - 1-4 - ?? - ???
8.  Shalashaska       -   313,600 - 1-3 - ?? - ???


AV-8 Harrier
Code:
1.  RealBout c.f.     - 1,066,600 - 2-1 - ?? - ???
2.  Landshark         - 1,052,000 - 2-1 - ?? - WolfMAME v0.108
3.  clp               -   976,800 - 2-1 - ?? - MAME
4.  Rob               -   900,400 - 1-8 - ?? - ???
5.  Battletoad        -   898,900 - 1-8 - ?? - ???
6.  Kiel              -   850,600 - 1-8 - ?? - ???
7.  Martin Killer     -   763 300 - 1-8 - ?? - MAME
8.  RFP               -   571 800 - 1-5 - ?? - MAME
9.  Kaiser            -   533,000 - 1-6 - ?? - MAME
10. sageross          -   448 300 - 1-5 - ?? - MAME
11. Momijitsuki       -   413,500 - 1-4 - ?? - MAME
12. Tar-Palantir      -   368,100 - 1-3 - ?? - MAME


F-4 Phantom II
Code:
1.  stuminator        - 1,074,000 - 2-1 - ?? - PCB
2.  Landshark         - 1,071,800 - 2-1 - ?? - WolfMAME v0.108
3.  RealBout c.f.     -   996,300 - 2-1 - ?? - ???
4.  CIV               -   968,600 - 2-1 - ?? - PCB
5.  Nemo              -   917,700 - 2-1 - ?? - ???
6.  Super Noodle      -   816,200 - 1-8 - ?? - ???


X-36
Code:
1.  Azinth            - 3,133,300 - ALL - ?? - ShmupMAME v2.2
2.  Lyv               - 3,045,100 - ALL - 1P - ShmupMAME v4.2 (Japan)
3.  PEG               - 2,947,200 - ALL - 1P - ShmupMAME v4.2 (Japan)
4.  ShadowWraith      - 2,844,500 - ALL - ?? - MAME
5.  Jaimers           - 2,710,900 - ALL - ?? - ShmupMAME v2.2 (International Ver.B)
6.  SPZ               - 2,700,300 - ALL - ?? - MAME (Japan)
7.  Wen               - 2,418,200 - ALL - ?? - ???
8.  chum              - 2,368,300 - ALL - ?? - MAME
9.  Necronopticous    - 2,284,100 - ALL - ?? - PCB
10. saucykobold       - 2,191,800 - ALL - ?? - MAME (Japan)
11. Plasmo            - 1,757,800 - 2-5 - ?? - PCB
12. Landshark         - 1,698,900 - 2-5 - ?? - WolfMAME v0.101 (International Ver.B)
13. stuminator        - 1,614,500 - 2-5 - 1P - PCB
14. Thanuris          - 1,462,100 - 2-3 - ?? - MAME (International Ver.B)
15. EBR               - 1,410,900 - 2-3 - ?? - MAME
16. BBH               - 1,339,000 - 2-3 - ?? - PCB
17. clp               - 1,337,200 - 2-3 - ?? - MAME
18. pugeta            - 1,318,000 - 2-4 - ?? - ???
19. IlMrm             - 1,298,300 - 2-2 - ?? - PCB (Extend at 800,000)
20. RealBout c.f.     - 1,285,000 - 2-2 - ?? - ???
21. toby              - 1,208,600 - 2-2 - ?? - ???
22. CRI               - 1,201,100 - 2-2 - ?? - ???
23. Battletoad        - 1,115,600 - 2-1 - ?? - ???
24. Shalashaska       - 1,108,900 - 2-1 - ?? - ???
25. RNGmaster         - 1,096,300 - 2-1 - ?? - ???
26. Ruldra            - 1,075,700 - 2-1 - ?? - MAME (International Ver.B)
27. shoe-sama         - 1,071,400 - 2-1 - ?? - MAME (International Ver.B)
28. Enhasa            - 1,068,200 - 1-8 - ?? - ???
29. Galdur            - 1,059,200 - 2-1 - ?? - MAME
30. CloudyMusic       - 1,038,700 - 1-8 - 1P - ShmupMAME v4.2 (Japan)
31. TOM               - 1,031,300 - 1-8 - ?? - MAME
32. tinotormed        - 1,003,600 - 2-1 - ?? - MAME
33. japtor            -   992,400 - 1-8 - ?? - ???
34. mulletgeezer      -   966,800 - 1-8 - ?? - ???
35. Kiel              -   923,100 - 1-8 - ?? - ???
36. Emo Fox Jet Pilot -   903,100 - 1-8 - ?? - MAME (International Ver.B)
37. moozooh           -   863,600 - 1-8 - ?? - MAME (International Ver.B)
38. PPPP              -   823,700 - 1-7 - ?? - ???
39. 1up               -   790,900 - 1-8 - ?? - ???
40. Ramus             -   755,400 - 1-6 - ?? - ???
41. spadgy            -   671,900 - 1-7 - ?? - PCB
_________________
In 1989,The Great Wall was discoverd
In 1990,The Picket Fence was also discoverd


Last edited by Despatche on Thu Dec 08, 2016 9:33 pm, edited 5 times in total.

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 Post subject: Re: Strikers 1999
PostPosted: Mon May 02, 2016 10:48 pm 


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Joined: 30 Jan 2007
Posts: 315
Location: Kansas, USA
Normal - X-36
stuminator - 1,614,500 - 2-5 - 1P - PCB

Don't know why I stayed away from using the X-36 for so long, this ship is just so much better than the others it's unfair.

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 Post subject: Re: Strikers 1999
PostPosted: Sun May 08, 2016 1:21 am 


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Joined: 21 Mar 2012
Posts: 908
Location: AZ, US
Normal - X-36
CloudyMusic - 1,038,700 - 1-8 - 1P - ShmupMAME v4.2 (Japan)

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 Post subject: Re: Strikers 1999
PostPosted: Sat Aug 06, 2016 11:09 am 



Joined: 06 May 2014
Posts: 103
Normal - X-36
Lyv - 3,045,100 - ALL - 1P - ShmupMAME v4.2 (Japan)

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So close, yet so far.
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 Post subject: Re: Strikers 1999
PostPosted: Thu Dec 01, 2016 8:05 am 



Joined: 04 Nov 2013
Posts: 612
My first 2-ALL for this one. Going to try and get a much better score as I died 2 really stupid deaths and that just kills your score.

Normal - X-36
PEG- 2,610,000 - ALL- 1P - ShmupMAME v4.2 (Int Ver B)

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 Post subject: Re: Strikers 1999
PostPosted: Thu Dec 01, 2016 8:54 am 


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Joined: 13 Dec 2014
Posts: 2433
Location: Singin' in the rain of extends
Congrats!

Got any plans for the first Strikers 1945?
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 Post subject: Re: Strikers 1999
PostPosted: Thu Dec 01, 2016 6:54 pm 



Joined: 04 Nov 2013
Posts: 612
Yes, I will eventually get around to the original Strikers 1945, although I must admit I'm not exactly thrilled about it lol. I think III is the pinnacle of the series. Even 1945 Plus was actually pretty good despite all the hate it gets. I still want to take a stab at a 3+ Million score in III first though.
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 Post subject: Re: Strikers 1999
PostPosted: Thu Dec 01, 2016 10:51 pm 


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Joined: 02 Dec 2010
Posts: 2781
Location: laser fantasy
1945 Plus is really good, I need to play it more.

Removed the difficulty track, unless someone really wants to play Very Hard.
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In 1990,The Picket Fence was also discoverd


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 Post subject: Re: Strikers 1999
PostPosted: Fri Dec 02, 2016 11:53 am 



Joined: 06 May 2014
Posts: 103
pegboy wrote:
I still want to take a stab at a 3+ Million score in III first though.

Please don't :(

Just kidding. Congrats !
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 Post subject: Re: Strikers 1999
PostPosted: Fri Dec 02, 2016 7:21 pm 



Joined: 04 Nov 2013
Posts: 612
Lyv wrote:
pegboy wrote:
I still want to take a stab at a 3+ Million score in III first though.

Please don't :(

Just kidding. Congrats !


haha. Much easier said than done, as you know lol.
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 Post subject: Re: Strikers 1999
PostPosted: Fri Dec 02, 2016 9:35 pm 



Joined: 04 Nov 2013
Posts: 612
Also Lyv, are you going for any double techs in your runs? I manage to pull the 1-7 double tech off about 50% of the time but also either get killed or miss out on the tech bonus the other 50% so I'm not sure it's worth it.
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 Post subject: Re: Strikers 1999
PostPosted: Fri Dec 02, 2016 10:44 pm 



Joined: 06 May 2014
Posts: 103
No, I don't go for the double techs.
I find the 1-6 double tech more manageable than the other ones, but it's definitely not something I've practiced for consistency.

Unless you somehow have the insane precision required to pull it off 80%+ of the time, I'd rather focus on not bombing, improving medal collection or learning some easy milks.
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 Post subject: Re: Strikers 1999
PostPosted: Thu Dec 08, 2016 8:53 am 



Joined: 04 Nov 2013
Posts: 612
Another update, close to 3M this time. Switched to the Japanese bios this time since I'm not sure if there are any in-game differences between the international versions other than text.

PEG- 2,947,200 - ALL- 1P - ShmupMAME v4.2 (Japan)
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 Post subject: Re: Strikers 1999
PostPosted: Thu Dec 08, 2016 2:17 pm 


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Joined: 21 Mar 2012
Posts: 908
Location: AZ, US
Nice job!
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 Post subject: Re: Strikers 1999
PostPosted: Thu Dec 08, 2016 9:34 pm 


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Posts: 2781
Location: laser fantasy
Very nice, good luck on 3M.
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In 1990,The Picket Fence was also discoverd


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 Post subject: Re: Strikers 1999
PostPosted: Fri Dec 09, 2016 9:09 pm 



Joined: 04 Nov 2013
Posts: 612
Just need to put that no-miss run together and I think I can take the forum record. Of course far easier said than done lol. Unless of course Lyv beats me to it if he's still playing.
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 Post subject: Re: Strikers 1999
PostPosted: Sat Dec 10, 2016 10:15 am 



Joined: 06 May 2014
Posts: 103
Don't worry, I haven't played anything seriously since last year or so.
It's all yours, man. Good luck !
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 Post subject: Re: Strikers 1999
PostPosted: Fri Jul 21, 2017 9:04 am 


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Joined: 25 Nov 2015
Posts: 112
Location: The Edge Of The Ape Oven
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Normal - X-36
Square_Air - 1,013,200 - 2-1 - 1P - ShmupMAME v4.2 (Japan)
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 Post subject: Re: Strikers 1999
PostPosted: Mon Aug 14, 2017 12:27 am 


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Posts: 5180
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Normal - X-36
Squire Grooktook - 1,057,400 - 2-1 - 1P - ShmupMAME v4.2
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