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 Post subject: Re: Strikers 1945
PostPosted: Tue Mar 01, 2016 11:12 am 


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Joined: 02 Oct 2006
Posts: 897
Location: London, United Kingdom
Yeah it does take quite a bit of time for your eyes to adapt to 2nd loop bullet-hell. Trying to adapt to it now after long absence out from playing the game.
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 Post subject: Re: Strikers 1945
PostPosted: Tue Mar 01, 2016 9:28 pm 


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Joined: 31 Jul 2005
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Location: Western-MA USA
Another with the Shinden this time. I have 1 more ship, the Spitfire, which is actually the ship I score best with but keep screwing up the clear.

Shinden
chempop - 792,300 - 2-1 - P1 - PCB

[edit]
aaaaaand the sixth ship :D

Spitfire
chempop - 934,500 - 2-1 - P1 - PCB
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Last edited by chempop on Mon Mar 07, 2016 5:53 am, edited 1 time in total.

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 Post subject: Re: Strikers 1945
PostPosted: Thu Mar 03, 2016 6:11 pm 


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Joined: 26 Nov 2015
Posts: 94
P-38
Harpuia - 841,200 - 2-1 - 1P - Yes - Shmupmame v4.2
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 Post subject: Re: Strikers 1945
PostPosted: Thu Mar 10, 2016 6:16 pm 


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Location: Western-MA USA
Spitfire
chempop - 950,500 - 2-1 - P1 - PCB

I think I'm done with spitfire.
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 Post subject: Re: Strikers 1945
PostPosted: Tue Mar 22, 2016 5:08 am 


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Joined: 31 Jul 2005
Posts: 3305
Location: Western-MA USA
So close to my 1mil goal, but no cigar.

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P-51
chempop - 989,500 - 2-2 - 1P - OFF - PCB

Bf-109
chempop - 983,200 2-1 - 1P - OFF - PCB
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 Post subject: Re: Strikers 1945
PostPosted: Fri Mar 25, 2016 7:30 pm 


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Joined: 31 Jul 2005
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Location: Western-MA USA
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Zero
chempop - 953,700 - 2-1 - 1P - OFF - PCB
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 Post subject: Re: Strikers 1945
PostPosted: Sat Mar 26, 2016 6:20 pm 


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Joined: 02 Oct 2006
Posts: 897
Location: London, United Kingdom
You would reach 1 million easily on stage 2-1 if you trigger the bonus train on stages 1-1, or 1-2. Don't bother trying to trigger the train on stages 1-3, or 1-4.
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 Post subject: Re: Strikers 1945
PostPosted: Sun Mar 27, 2016 3:02 am 


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Location: Western-MA USA
Mills wrote:
You would reach 1 million easily on stage 2-1 if you trigger the bonus train on stages 1-1, or 1-2. Don't bother trying to trigger the train on stages 1-3, or 1-4.


I actually get the train regardless of stage order.

It's just that I'm crap at medals :evil:
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 Post subject: Re: Strikers 1945
PostPosted: Sun Mar 27, 2016 1:20 pm 


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Joined: 25 Aug 2008
Posts: 218
Location: Wakefield, West Yorks, UK
Mills wrote:
Don't bother trying to trigger the train on stages 1-3, or 1-4.


Just curious, why not?

I thought that 1-3 was the optimum level to get the train out.

Cheers,

Ralph.
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 Post subject: Re: Strikers 1945
PostPosted: Sun Mar 27, 2016 9:54 pm 


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Location: London, United Kingdom
Didn't think Chempop was at required skill level to try and trigger the train depending on which fighter plane used. Hard to skillfully trigger using P-38 Lightning, and BF-109 on stage 1-3 or 1-4 and virtually impossible on stages 2-3 and 2-4 unless you suicide death once you fighter is hovered over the tree even for a split second. Suicide trick only works on 2nd loop.
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 Post subject: Re: Strikers 1945
PostPosted: Tue Mar 29, 2016 12:32 pm 


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Joined: 25 Aug 2008
Posts: 218
Location: Wakefield, West Yorks, UK
Cheers mate, noted!

Though you are talking to someone who hasn't looped a Psikyo shooter yet!

bf-109 is my character if choice FWIW.

Cheers,

Ralph.
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 Post subject: Re: Strikers 1945
PostPosted: Thu Mar 31, 2016 9:26 am 


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Joined: 07 Dec 2013
Posts: 315
Location: Taunton
Bf-109
clp - 1,155,700 - 2-5 - 1P - No - Shmupmame v4.2

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 Post subject: Re: Strikers 1945
PostPosted: Thu Mar 31, 2016 11:07 am 


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Joined: 28 Jan 2005
Posts: 2317
Location: Tokyo
Something tells me Mills is going to ask about the train.


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 Post subject: Re: Strikers 1945
PostPosted: Thu Mar 31, 2016 11:39 am 


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Joined: 07 Dec 2013
Posts: 315
Location: Taunton
NTSC-J wrote:
Something tells me Mills is going to ask about the train.

:lol:
Well then i'l clarify now I activate the train if it's stage 1 or 2 but haven't yet bothered to learn for 3/4 as i'm still very much in the survival over scoring stage of learning this game.


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 Post subject: Re: Strikers 1945
PostPosted: Mon Apr 04, 2016 5:52 pm 


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Location: London, United Kingdom
Cee-Surprisingly good effort on reaching stage 2-5. Start of Stage 2-6 is tough, so just dodge the 1st wave of ships that come down without shooting even if they hit your plane and power down.
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 Post subject: Re: Strikers 1945
PostPosted: Fri May 20, 2016 9:44 am 


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Joined: 02 Oct 2006
Posts: 897
Location: London, United Kingdom
Replay Burners have uploaded an old superplay running at 720p 60fps
https://www.youtube.com/watch?v=45inHTY ... UsM7INEDxM
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 Post subject: Re: Strikers 1945
PostPosted: Fri May 20, 2016 9:51 am 


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Joined: 07 Dec 2013
Posts: 315
Location: Taunton
I think you've included the wrong link Mills, that takes me to a chinese guy trials riding.


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 Post subject: Re: Strikers 1945
PostPosted: Fri May 20, 2016 6:59 pm 


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Joined: 13 Dec 2014
Posts: 2232
Location: Singin' in the rain of extends
I assume he meant to link to this.
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 Post subject: Re: Strikers 1945
PostPosted: Sun May 22, 2016 12:50 am 


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Shepardus wrote:
I assume he meant to link to this.

Yeah my bad as I posted the wrong link. Curious to know how Replay Burners managed to do this so that I can try and do the same with one of my old super play because the playback quality is pretty poor.
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 Post subject: Re: Strikers 1945
PostPosted: Fri May 27, 2016 7:25 am 


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Joined: 07 May 2015
Posts: 175
Location: Singapore
Spit Fire
KoopaTGR - 845,100 - 2-1 - 1P - YES - Shmupmame 4.2 (World)

First clear with a ship that's not the Bf-109! I was inspired by the recent Stunfest run.
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 Post subject: Re: Strikers 1945
PostPosted: Sat May 28, 2016 4:36 am 



Joined: 23 Feb 2016
Posts: 277
Location: Chile
BF-109
Vludi - 778,100 - 2-1 - 1P - No - Mame (World)
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 Post subject: Re: Strikers 1945
PostPosted: Sun May 29, 2016 7:48 am 


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Joined: 07 May 2015
Posts: 175
Location: Singapore
P-38
KoopaTGR - 968,100 - 2-2 - 1P - YES - Shmupmame 4.2 (Japan)
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 Post subject: Re: Strikers 1945
PostPosted: Sun Jul 03, 2016 8:52 am 


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Location: Singin' in the rain of extends
Bf-109
Shepardus - 924,900 - 2-2 - 1P - Yes - MAMEPlus 0.160
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NTSC-J wrote:
You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.

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 Post subject: Re: Strikers 1945
PostPosted: Tue Aug 09, 2016 4:23 am 



Joined: 09 Aug 2016
Posts: 2
Just got this at my work in des moines

1p all spitfireImage


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 Post subject: Re: Strikers 1945
PostPosted: Mon Mar 13, 2017 6:48 pm 



Joined: 23 Feb 2016
Posts: 277
Location: Chile
BF-109
Vludi - 1,128,200 - 2-5 - 1P - No - Mame (World)
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 Post subject: Re: Strikers 1945
PostPosted: Mon Mar 13, 2017 11:29 pm 


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Joined: 02 Dec 2010
Posts: 2728
Location: laser fantasy
Congrats on 1,000,000!
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 Post subject: Re: Strikers 1945
PostPosted: Mon Mar 13, 2017 11:31 pm 



Joined: 23 Feb 2016
Posts: 277
Location: Chile
Thank you!, next goal is the ALL but that will take a while.
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 Post subject: Re: Strikers 1945
PostPosted: Mon Mar 13, 2017 11:46 pm 


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Joined: 26 Jan 2005
Posts: 2885
Location: Germany
Keep in mind that 2-1 to 2-4 are the hardest stages in the loop. Stage 2-6 for example is a complete joke.

You are closer to the ALL than you might think. Keep it up! :)
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 Post subject: Re: Strikers 1945
PostPosted: Sat Mar 18, 2017 3:14 am 



Joined: 23 Feb 2016
Posts: 277
Location: Chile
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BF-109
Vludi - 1,404,700 - All - 1P - No - Mame (World)

Thanks for the encouragement Plasmo!
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