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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Sat May 03, 2014 8:30 pm 


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Joined: 03 Oct 2011
Posts: 3247
Location: Southern Ontario
Been on a big Esch/JSS/CS kick. Dumping some scores. Haven't gotten the Normal or Hard 1CCs yet, but I'm close on the Normal one, just need to get to Divine Flow with more than a handful of lives (I came close with like 7 lives then lost a bunch to stupid deaths before Mitsurugi Rebirth). Hoping to unlock the secret stage/ship without resorting to God Mode.

Easy - S-AIXRK
BKR - 7,557,310 - ALL (not a great clear, had only like 5 lives I think)

Normal - S-AIXRK
BKR - 16,323,980 - 30

Hard - S-AIXRK
BKR - 28,282,390 - ??? (Can't remember, made it to the first Mirror Shield at least I think and died there?)
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Sat Jul 12, 2014 12:04 am 


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Joined: 24 Jun 2013
Posts: 61
Recently discovered this little gem.

Normal
Pinehed - 7,845,130 - 20

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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Sat Oct 18, 2014 9:37 pm 


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Joined: 16 Aug 2008
Posts: 2442
Location: BRA
Judgement Silversword, Normal mode default ship

Kollision - 48,108,080 - ALL

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Unfortunately I wasn't online and it didn't go to the leaderboards. :?
But I did record it for future reference.

I was able to NMNS up to stage 28. And I know I could've performed a lot better against the TLB but alas...
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Wed Mar 18, 2015 12:05 pm 


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Joined: 22 Mar 2014
Posts: 200
Location: Texas
Hey everyone, what's up?

Yeah, I've finally gotten to work on Judgement Silversword at last (Been wanting to work on this for some time now), after getting my 1st LNB in a Touhou game ever (Ever since I got that one, I've been really itching to try out other challenging games to see how much my skills have grown since working on just Touhou for a month and a half or so), and I also have a pretty good capture card to record console games and all with, meaning I can capture runs of Judgement Silversword on the Xbox 360.

So yeah, I started on this about two weeks ago, and not long ago, as of late yesterday, I got my 1st 1cc of Judgement Silversword Normal Mode using the default ship! Really pleased to get this one down, and I got this in my 1st credit of the day late yesterday! :)

Normal - Default Ship "S-AIXRK"
VioletHatPurple - 45,354,110 - ALL (Lx 1) - Video

I turned off the sprite limit in this run.

Really surprised this run actually cleared, particularly since I made some glaring mistakes in this run that were unfortunate (Then again, most of my runs of JSS in-general always have that one annoying mistake that's pretty lame, but eh). I may want to improve on this run at some point in the future, but for now, I'm really pleased about finally getting this 1cc. My right index finger sure needs a break, lol. :P

I'm really thinking about doing another 1cc of Judgement Silversword Normal Mode, using the secret ship. That might happen soon.


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Thu Mar 19, 2015 2:43 am 


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Joined: 07 Nov 2005
Posts: 1672
Location: Finland
Added. Congrats on the clear! Same to Kollision.

I recommend giving Hard mode with secret ship a try, its around the same difficulty as Normal mode with default ship.


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Thu May 28, 2015 5:14 am 


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Joined: 22 Mar 2014
Posts: 200
Location: Texas
Hey Zaarock, what's up? Yeah, while I'm still around here (before I go off again & go work on some more games), I'll just submit this little thing I did w/ the secret ship in normal mode a couple months since, well, what the heck, why not (It ain't all that great, haha). :P

Normal - Secret Ship "G-XACALIA"
VioletHatPurple - 62,785,420 - ALL (Lx 2) - Video

Yeah, back at March, I got this one after a couple tries on Normal mode w/ the secret ship. Yeah, the secret ship's really as powerful as they all say!

I might want to improve on this in the future (A lot of mistakes were made on area 30 & the TLB, lol), but eh, when I do get back to JSS, I'll definitely want to improve my Normal mode default ship score more, & getting that Hard mode 1cc w/ the secret ship more.

Zaarock wrote:
Added. Congrats on the clear! Same to Kollision.

I recommend giving Hard mode with secret ship a try, its around the same difficulty as Normal mode with default ship.


Thanks (Even though I know it's been a while, haha :P)!

Yeah, I was gonna do Hard mode w/ the secret ship back at March, but I decided to give JSS a break for now. In the little time I was working on JSS Hard mode w/ the secret ship before I decided to take a break, though, it was definitely a lot of fun to do, so it's definitely something I'll want to get to work on in the future, when I get back around to JSS again! :)


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Wed Jul 01, 2015 2:30 pm 


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Joined: 26 Jan 2005
Posts: 2527
Location: Toronto, ON
New score!
HARD - G-XACALIA
SFKhoa - 176,597,890 - ALL(Lx8)
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Sat Sep 19, 2015 2:42 am 


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Joined: 07 Nov 2005
Posts: 1672
Location: Finland
Accepting scores for the new PC/steam version. From what I've tried it seems identical to the 360 version but with some arranged music.


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Tue Sep 22, 2015 1:27 am 


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Joined: 07 Nov 2005
Posts: 1672
Location: Finland
Hard - Default
Zaarock - 37,335,770 - 27
screenshot
highlight

10hz autofire used for the wide shot. I'm trying to unlock the secret ship on steam ver but it sure takes a lot of credits


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Thu Feb 25, 2016 10:04 pm 


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Joined: 05 Mar 2008
Posts: 4143
Location: Brazil
Normal (default ship)
Ruldra - 15,670,280 - 30

So far I was able to 2cc the game. After countless credits I think I finally figured out Divine Flow and might be able to beat him in a single credit soon. I just need to learn how to manage all the enemies in the beginning of stage 27, I lose 3+ lives in that part alone.

EDIT: So I watched a couple vids and turns out using both shots at the same time drastically increase your firepower. Thanks to that, stage 27 is no longer a problem and I was able to reach stage 31. 1cc coming soon :)
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Mon Feb 29, 2016 3:53 pm 


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Joined: 05 Mar 2008
Posts: 4143
Location: Brazil
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Normal (Default ship)
Ruldra - 40,602,740 - ALL (Lx1)

I honestly wasn't expecting much of this game when I bought it during the winter sale, but I was blown away. One of my favorite Steam purchases so far.
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mastermx wrote:
xorthen wrote:
You guys are some hardcore MOFOs and masochists.


This is the biggest compliment you can give to people on this forum.


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Mon Feb 29, 2016 9:00 pm 


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Joined: 07 Nov 2005
Posts: 1672
Location: Finland
Updated, good job with the normal 1cc!


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Tue Mar 15, 2016 9:51 pm 


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Joined: 30 May 2015
Posts: 47
It's a shitty score but I just started playing the game and I think it would be nice if the scoreboards will be more populated:
Normal
microfolk - 12,829,450 - 26

My right arm is killing me I don't think I'll be able to play with the double shot that much ugh. What is the consensus about using autofire?


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Tue Mar 15, 2016 10:45 pm 


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Joined: 07 Nov 2005
Posts: 1672
Location: Finland
Autofire is allowed but feel free to specify if you used it or not. IIRC even with auto you have to shoot at different frequencies at different shot ranges so either you need multiple autofire buttons or have to put some thought into using both manual and auto. I know SFKhoa used autofire on a hori 360 pad & when playing hard mode on PC I used 10hz auto for general use. Autofire has no benefit for the Secret ship though.


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Wed Apr 27, 2016 10:04 pm 


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Joined: 11 May 2015
Posts: 101
Hard - Default ship
gimebe - 101,552,520 - ALL (Lx0)

Stream

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Using autofire, one button for 25Hz wide and a secondary button for 12.5Hz wide.
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Wed Apr 27, 2016 10:27 pm 


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Joined: 19 Feb 2008
Posts: 2625
Location: ND, USA
Wow, first Hard clear with default ship. Well played!
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Wed Aug 24, 2016 3:22 pm 


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Joined: 27 Jul 2006
Posts: 1422
Location: CASINO!
Easy - S-AIXRK
CHI - 6,671,090 - ALL (Lx4)

Normal - S-AIXRK
CHI - 11,211,130 - 22
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Mon Aug 29, 2016 5:49 pm 


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Joined: 27 Jul 2006
Posts: 1422
Location: CASINO!
CHI wrote:
Easy - S-AIXRK
CHI - 6,671,090 - ALL (Lx4)

My bad, the correct lives I had was Lx6, not Lx4 :oops:

Slight improvement...
Normal - S-AIXRK
CHI - 13,118,640 - 25
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Fri Oct 07, 2016 5:10 pm 


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Joined: 11 May 2015
Posts: 101
Just a heads up, Mitsurugi Rebirth's Final Judgement can be dodged on Normal so no-missing the whole game should be possible: https://www.twitch.tv/megapulse/v/93519509
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Tue Oct 11, 2016 8:06 pm 



Joined: 06 Jan 2011
Posts: 1292
Just checked something because I was pretty sure that we were doing something wrong on the scoring.


Using the shield is completely fine as long as the shield never comes into contact with an enemy bullet. You can safely use it to build multiplier off of enemies as long you don't also shield a bullet and still build up the static multiplier. Checked by playing up to where you get the first increase of multiplier then using the shield.

Will be coming back to this soon and am obviously going to be rusty, but this will require some rerouting.


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Fri Oct 28, 2016 8:10 pm 



Joined: 06 Jan 2011
Posts: 1292
Hard- Default Ship
Enigma- 48,502,290 - 28

Managed to get past Area 27, but still making dumb mistakes everywhere. Going to need to grind the later stages a bit, but it's still rough cause it's easy to just die many times in a row. Was hoping to have hit Area 30 or 31 by now, but hasn't happened due to just chaindying at some points.


Also, while you can shield enemies but not bullets and still keep the multiplier(for Normal because you're not realistically surviving that long on Hard without), it doesn't really require much rerouting because most of the time there's bullets around to make that not an option. It does make stuff like Area 18 quicker since you can actually shield stuff there.


Also managed to dodge Final Judgement on both Hard and Normal once with Stage 6(Area 31) start for practice. Still need to practice that area for consistency, as well as Stage 4(21-26) and 5(27-30).


Also any scores now will be from PC version for me.


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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Mon Dec 26, 2016 8:24 pm 


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Joined: 03 May 2012
Posts: 106
Location: Russia, Moscow
Normal - Default Ship
OmKol - 44,155,650 - ALL(Lx4)
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Sun Jan 01, 2017 4:25 am 


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Joined: 11 May 2015
Posts: 101
Hard - Default Ship
gimebe - 118,588,770 - ALL (Lx1)

Second clear, done for the Degica competition. https://www.twitch.tv/megapulse/v/97156721



Normal - Default Ship
gimebe - 63,317,43 - ALL

I misread the rules of the competition and accidentally ended up playing JSS Normal, when the competition was actually for Cardinal Sins Normal. Might as well post.
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Mon Jul 31, 2017 5:36 am 


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Joined: 03 Oct 2011
Posts: 3247
Location: Southern Ontario
Cleared JSS Normal finally. First time was without autofire, just barely made it through with a TON of mistakes at Divine Flow (10 lives going into Divine Flow, ended the game with no extra lives at all). Then I got a better score going into Divine Flow with only 7 lives (I decided to turn on autofire and disable the sprite limit for convenience's sake).

Autofire's handy to have. It bumps up your damage potential enough to damage some bosses just enough to skip a few phases, although it's not a necessity by any means.

Normal - Default Ship "S-AIXRK" - 360 Version
BareKnuckleroo - 42,709,320 - ALL (ExLives x 1)
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 Post subject: Re: Judgement Silversword -Rebirth Edition- (thread #2)
PostPosted: Sun Aug 13, 2017 7:29 pm 


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Joined: 03 Oct 2011
Posts: 3247
Location: Southern Ontario
SPECIAL MODE CLEAR: GET.

Special Mode - Default Ship "S-AIXRK" - 360 Version
BareKnuckleroo - 113,348,050 - ALL (ExLives x 0)


It was just barely a clear - even with 7 extra lives E3 just rips me apart. ;_;

And a few quick clears with the other ship. Not too tricky against bosses as it's pretty powerful, though you get three fewer life drops in Special Mode and you have to kinda relearn Normal Mode as the homing orbs change how you have to tackle certain waves.

Normal Mode - Secret Ship "S-AIXRK" - 360 Version
BareKnuckleroo - 55,872,890 - ALL (ExLives x 0)


Special Mode - Secret Ship "S-AIXRK" - 360 Version
BareKnuckleroo - 159,374,440 - ALL (ExLives x 6)
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