Removed skeleton boards because they looked bad.
Apparently, v1.1 added five new modes and Another difficulty. It also removed the Extra2 achievements for some reason, but I think Extra2 is still in the game. I thought v1.1 might have just been bugfixes, and I had no idea it added all this stuff until looking at it just now. I hope it's not like PatriotDark...
"Another" is a special omnidirectional stage selectable through the practice menu (similar to boss rush), and it allows you to choose any difficulty and game mode (Anchor/Bomb/etc.) with it. I unlocked Piercing, Shift, Homing, Tail, and Loading modes by clearing the Another stage (cheesed through by bumping lives up to 9 and choosing a homing weapon).
Piercing mode is like Anchor except the anchor pierces enemies and anchors to all enemies that it hits instead of just the first target. Shift is like Bomb mode except the bomb seems to reposition bullets at an earlier point in their path and it recharges slightly more quickly (I'm not very clear on how this mode works). I'm not very clear on how Homing works either, but from what I gather, tapping the anchor button produces a very short and small flash and bullets in this flash will be converted to homing lasers that attack and create anchors on enemies. Tail is like Device except the device follows you on a tail, and pressing the anchor button fires a beam out of the end of the tail in the direction it's facing and the device locks on to enemies that the beam hits. Loading mode gives you some sort of charge attack that you charge by holding the anchor button, and what exactly the charge attack does depends on how many levels it's charged up.
Here's a score I got over the weekend:
Bomb - Normal
Shepardus - 135,089,550 - 3 - Normal - v1.1
I tried a bunch of times to beat Kasbe's score by exploiting a big cancel you can do after the stage 3 midboss, but after failing most of my runs and falling just a few million points short several times I decided I'd had enough (for now).
I'll save you from my scores for the five new modes I unlocked until I've played them more than once. I hope you like creating tables!
You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
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