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 Post subject: Re: Darius (new thread)
PostPosted: Sun Nov 15, 2015 12:36 am 


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Joined: 24 Nov 2014
Posts: 1199
Location: Germany
Darius - Arcade

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Perikles & 4,529,950 & ALL & ACEIMRX & ON

Not too unhappy with this result considering that it only took four hours to achieve it. :) I was surprised to see that the PCE ports are really accurate for the most parts even though the perspective is obviously vastly different. The ironic thing is that I feel like they are even a bit cleaner regarding the hit detection, those dense spread patterns fired from the turrets are sometimes nigh impossible to dodge in the arcade game.

I have a few questions for our Darius experts:

1) Do bosses time out and if so, when? Seems like you could destroy cubes for quite a while, and at least on the above route it wouldn't be too dangerous to do since the bosses are all pushovers.

2) How do you get even more points (aside from getting lucky with those accursed gray balls)? Checkpoint milking at the Octopus?

3) Just how exactly is Darius Extra different/better?
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 Post subject: Re: Darius (new thread)
PostPosted: Sun Nov 15, 2015 5:22 am 


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Joined: 18 Jun 2012
Posts: 2761
Location: Chicago, IL
1) I don't believe bosses time out - the game expects you to die from the endless onslaught of cubes.

2) As far as I know, the biggest amount of points comes from milking Great Thing's drills and the cubes.

3) Darius Extra rebalances some boss fights to make them more manageable (Dual Shears and Fatty Glutton are far easier to defeat with the laser in this version), and a few other minor changes in order to iron out some of the unfairness present in the arcade original. Despite being nearly identical, the minor changes make it a far better game in my opinion.

I too am surprised that Super Darius is so close in stage layout and enemy patterns to the arcade original. Heck, not only do you get more bosses, but fairly accurate levels, too. A win-win.
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 Post subject: Re: Darius (new thread)
PostPosted: Sun Nov 15, 2015 5:44 am 


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Joined: 02 Dec 2010
Posts: 2781
Location: laser fantasy
Super Darius is meant to be a "complete" version of the game. All the bosses in Super Darius were developed for the arcade version, and were scrapped because Taito simply didn't have any more room. Many of them can be seen on the arcade flyer.
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 Post subject: Re: Darius (new thread)
PostPosted: Sun Nov 15, 2015 11:28 am 


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Joined: 24 Nov 2014
Posts: 1199
Location: Germany
Darius - Arcade

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Perikles & 5,399,750 & ALL & ACEIMRX & ON

That was actually scary. Since I never upgrade the pea shooter I had to make sure that I aim properly in order to destroy the rearmost tentacle/leg of the octopus whilst dodging all those pesky cubes. It's not too stressful to milk him, but once you're on your final life it becomes serious! Managed to mess up my initials thanks to the autofire. :lol:


Thanks for the information, EmperorIng. :) Did some testing myself and it indeed looks like the game times you out - the cubes start shooting lightning-fast bullets after a while just like in later games. So while it might be theoretically possible to milk forever you're probably going to die rather sooner than later. Will try out Darius Extra in the foreseeable future!
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 Post subject: Re: Darius (new thread)
PostPosted: Sun Nov 15, 2015 12:04 pm 


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Joined: 19 Feb 2008
Posts: 2618
Location: ND, USA
Nice, breaking into the top 3.
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 Post subject: Re: Darius (new thread)
PostPosted: Tue Nov 17, 2015 1:09 pm 


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Joined: 24 May 2010
Posts: 1031
Location: Philippines
Thread updated.

EDIT 1st post: Now removed the top 10 rule to give the chance for people to catch up to the top of the mountain.
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 Post subject: Re: Darius (new thread)
PostPosted: Tue Apr 19, 2016 8:55 am 


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Joined: 24 Nov 2014
Posts: 1199
Location: Germany
Darius Extra

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Perikles & 9,712,990 & ALL & ACFJOTZ & ON

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Darius Plus

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Perikles & 6,387,950 & ALL & ABDHMRX & ON


That's the Darius Plus score from one page ago, but since it wasn't added I feel no shame in posting it anew. :P

Nothing fancy about the Extra score, just the result of a few random credits checking out a new route. Thought I might play something relaxing before plunging into the sea of madness that is Parodius Da! Turned out to be a fairly decent run, I unfortunately missed a few lucrative enemy waves, the boss fights are mostly solid, though. Didn't exercise any milking, I can think of better uses of my time than destroying cubes or drills (I'd also have to learn to not kill Great Thing this quickly, bosses don't live long in Extra).
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 Post subject: Re: Darius (new thread)
PostPosted: Sun Dec 25, 2016 11:51 pm 


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Joined: 05 Mar 2008
Posts: 4140
Location: Brazil
DARIUS - ARCADE/MAME
& Ruldra & 3,485,370 & ALL & ABDGKQV & ON

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 Post subject: Re: Darius (new thread)
PostPosted: Sat Jun 10, 2017 8:23 am 


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Joined: 27 Dec 2012
Posts: 118
Darius - ARCADE/MAME

HAN & 5,316,430 & ALL & ACEHMRX & OFF

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Played on the floor of Galloping Ghost Arcade on an original PCB and cabinet w no autofire.


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