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 Post subject: Dangun Feveron
PostPosted: Wed Jun 08, 2011 6:59 pm 


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Joined: 02 Dec 2010
Posts: 2781
Location: laser fantasy
Previous thread: 1
--------------------
Please use these settings:
Code:
C BUTTON FULL-AUTO
- GAME DIFFICULTY -
     B (NORMAL)
- EXTEND -
  EXTEND ENABLE
- HERO COUNTS -
       3


Extend should appear at 2200TDM (Total Dancing Men). PLEASE PLEASE PLEASE NOTE IF YOU USED FEVER SOS BECAUSE IT CHANGES THE TLB COMPLETELY.
--------------------
Please post scores in this format:

Code:
MODE - TYPE OR MEOW
NAME - SCORE - STAGE - SPEED/POWER - TDM - PLATFORM


Please indicate which emulator build and program version you may have used.

CAT: insert coin, down, up, right, left, up, down, left, right, sound effect, Start
____________________
Normal game
Type A
Code:
1.  Emuser           - 11,958,205 - ALL2 - 4/Bomb - 5014 - MAMEUIFX32


Type B
Code:
1.  Venom            - 11,834,181 - ALL2 - 4/Roll - 4811
2.  Jaimers          - 10,727,590 - ALL2 - 4/Roll - 4660 - ShmupMAME v2.2
3.  stuminator       -  8,711,471 - ALL1 - 3/Bomb - 4787
4.  Javel            -  7,234,266 - ALL1 - 4/Roll - 4404
5.  mulletgeezer     -  7,125,365 - ALL1 - 4/Roll - 4414
6.  Squire Grooktook -  6,645,866 - ALL1 - 3/Roll - 4207 - ShmupMAME v4.2
7.  ch'timi-CLA      -  6,598,668 -  5   - 4/Bomb - 4718
8.  CPN              -  6,252,732 - ALL1 - 4/Roll - 4038
9.  WarpZone         -  6,175,858 - ALL1 - 4/Roll - 4350
10. Aquas            -  5,142,878 - ALL1 - 4/Roll - 3924 - ShmupMAME v4.2
11. Polaris          -  5,089,084 -  5   - 4/Bomb - 4130
12. Azinth           -  4,957,488 -  5   - 4/Roll - 3659
13. freddiebamboo    -  4,489,351 -  5   - 4/Roll - 3658
14. clp              -  4,247,856 -  5   - 4/Roll - 3334
15. Square_Air       -  4,134,703 -  5   - 4/Roll - 3213 - ShmupMAME v4.2
16. Enhasa           -  3,851,996 -  5   - 4/Roll - 3104
17. C.Takehiko       -  3,652,795 -  5   - 4/Roll - 2698
18. Tar-Palantir     -  3,577,384 -  5   - 3/Bomb - 2708
19. winter           -  3,249,612 - ALL1 - 3/Lock - 3349
20. CRI              -  3,210,204 -  5   - 4/Bomb - 3248
21. RGC              -  2,953,925 -  4   - 4/Bomb - 2597
22. Sapz             -  2,820,956 -  5   - 3/Lock - 3214
23. Breakdown        -  2,600,032 -  4   - 4/Roll - 2010
24. Kewing           -  2,552,104 -  4   - 3/Roll - 2343
25. Chempop          -  2,421,058 -  5   - 3/Lock - 2820 - PCB (SOS)
26. Damocles         -  2,348,785 -  4   - 4/Bomb - 2144
27. BryanM           -  1,992,394 -  4   - 4/Roll - 1896
28. Dale             -  1,509,846 -  4   - 4/Lock - ????
29. jpj              -  1,481,642 -  3   - 2/Lock - 1589
30. unsane           -  1,203,776 -  3   - 4/Lock - 1365


Type C
Code:
1.  Jaimers          - 11,978,808 - ALL2 - 4/Roll - 5013 - ShmupMAME v2.2
2.  Emuser           -  9,521,938 - ALL1 - 4/Bomb - 5049 - MAMEUIFX32
3.  Davey            -  4,713,761 -  5   - 4/Roll - 3582
4.  Mode7            -  2,391,871 -  4   - 4/Roll - ????
5.  WoBMatt          -  2,280,657 -  4   - 4/Roll - 1876
6.  shoe-sama        -  2,157,145 -  4   - 3/Roll - 1744
7.  Segasonicfan     -  1,654,294 -  3   - 4/???? - 1575
8.  BUHA             -  1,316,805 -  3   - 3/Roll - 1417
9.  PPPP             -  1,316,505 -  3   - 4/Roll - 1428
10. Ratsflif         -  1,256,546 -  3   - 4/Lock - 1370


UOPOKO
Code:
1.  ZengarZombolt    - 11,959,689 - ALL2 - ------ - 4986
2.  sikraiken        - 11,162,004 - ALL1 - ------ - 6071
3.  Fulla Lizards!   -  9,587,172 - ALL1 - ------ - 5790 - ShmupMAME v4.2
4.  ShadowWraith     -  9,473,097 - ALL1 - ------ - 5696
5.  PurpBullets      -  9,449,948 - ALL1 - ------ - 5708
6.  CPN              -  8,281,651 -  5   - ------ - 5567
7.  Javel            -  6,294,736 -  5   - ------ - 3919
8.  jpj              -  6,205,858 -  5   - ------ - 4978
9.  clp              -  4,428,841 -  4   - ------ - 3173
10. ch'timi-CLA      -  4,289,384 -  4   - ------ - 3129
11. moozooh          -  4,189,244 -  4   - ------ - 3045
12. CRI              -  4,143,007 -  4   - ------ - 3019
13. japtor           -  3,586,829 -  4   - ------ - 2905
14. NRR              -  2,712,736 -  3   - ------ - 2255
15. BryanM           -  1,616,566 -  3   - ------ - 1781

====================
Time Attack
Type A
Code:


Type B
Code:
1.  dmzach           -  1,357,148 - ---- - 4/Lock - ????
2.  ch'timi-CLA      -  1,287,051 - ---- - 4/Bomb - 1217


Type C
Code:
1.  sikraiken        -  2,246,561 - ---- - 4/Roll - ????
2.  Icarus           -  2,200,341 - ---- - 4/Bomb - ????
3.  STG              -  2,090,016 - ---- - 4/Roll - ????
4.  Smraedis         -  2,072,219 - ---- - 4/Bomb - ????
5.  MrMonkeyMan      -  2,039,352 - ---- - 4/Roll - ????
6.  Javel            -  1,966,627 - ---- - 4/Bomb - 1602
7.  shoe-sama        -  1,964,357 - ---- - 4/Bomb - ????
8.  stanski          -  1,934,541 - ---- - 4/Bomb - ????
9.  toby             -  1,877,858 - ---- - 4/Roll - ????
10. mikwuyma         -  1,849,229 - ---- - 4/Bomb - ????
11. Zidor            -  1,788,237 - ---- - 4/Bomb - ????
12. Dragonforce      -  1,787,935 - ---- - 4/Roll - ????
13. Breakdown        -  1,767,561 - ---- - 4/Roll - 1503
14. bkk              -  1,763,551 - ---- - 4/Bomb - 1500
15. Fu               -  1,746,187 - ---- - 4/Roll - ????
16. coffeejoerx      -  1,733,427 - ---- - 4/Roll - ????
17. Enhasa           -  1,717,715 - ---- - 4/Roll - ????
18. Skyline          -  1,701,249 - ---- - 4/Lock - 1419
19. lowemark         -  1,700,548 - ---- - 4/Bomb - ????
20. RGC              -  1,679,471 - ---- - 4/Bomb - 1429
21. Davey            -  1,672,195 - ---- - 4/Roll - ????
22. The Coop         -  1,646,749 - ---- - 3/Roll - ????
23. Aquas            -  1,638,961 - ---- - 4/Bomb - ????
24. Kyper            -  1,631,669 - ---- - 4/Roll - ????
25. mulletgeezer     -  1,629,269 - ---- - 4/Roll - 1421
26. Gwyrgyn Blood    -  1,616,143 - ---- - 4/Bomb - ????
27. viniciusvbf      -  1,614,190 - ---- - 4/Bomb - ????
28. dex              -  1,607,862 - ---- - 4/Roll - ????
29. charlieton       -  1,595,810 - ---- - 4/Bomb - ????
30. Ravid            -  1,581,024 - ---- - 4/Roll - ????
31. moozooh          -  1,507,583 - ---- - 4/Roll - ????
32. Third_strike     -  1,502,110 - ---- - 4/Roll - ????
33. SpooN            -  1,482,478 - ---- - 4/Bomb - ????
34. DEL              -  1,482,377 - ---- - 4/Bomb - ????
35. CHI              -  1,461,532 - ---- - 4/Lock - ????
36. crithit5000      -  1,443,835 - ---- - 4/Roll - ????
37. bsidwell         -  1,424,272 - ---- - 4/Roll - ????
38. DMC              -  1,421,841 - ---- - 4/Bomb - ????
39. spongdangly      -  1,382,539 - ---- - 4/Roll - ????
40. ArcticXC         -  1,372,716 - ---- - 4/Roll - ????
41. Ruldra           -  1,371,233 - ---- - 4/Roll - ????
42. MR_Soren         -  1,358,184 - ---- - 4/Bomb - ????
44. miipasu          -  1,326,546 - ---- - 4/Roll - ????
45. BryanM           -  1,324,854 - ---- - 4/Roll - 1210
46. Kiken            -  1,319,475 - ---- - 2/Lock - ????
47. Necronopticous   -  1,310,274 - ---- - 4/Roll - ????
48. Hiki             -  1,300,034 - ---- - 4/Roll - ????
49. Danbo Daxter     -  1,295,314 - ---- - 4/Bomb - ????


UOPOKO
Code:
1.  Javel            -  2,300,861 - ---- - ------ - 1878
2.  SiKrAiKeN        -  2,275,117 - ---- - ------ - 1856
3.  CRI              -  1,947,918 - ---- - ------ - 1674
4.  spongdangly      -  1,694,839 - ---- - ------ - 1494
5.  clp              -  1,630,655 - ---- - ------ - 1450
6.  jpj              -  1,542,784 - ---- - ------ - 1391
7.  LUNardei         -  1,509,393 - ---- - ------ - 1390
8.  BryanM           -  1,474,404 - ---- - ------ - 1376
9.  japtor           -  1,416,893 - ---- - ------ - 1338
10. Kibo             -  1.353.109 - ---- - ------ - 1270
11. StorminNorman    -  1,198,862 - ---- - ------ - 1168
12. Ozrichead        -  1,002,207 - ---- - ------ - 1051
_________________
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In 1990,The Picket Fence was also discoverd


Last edited by Despatche on Sat Jun 03, 2017 3:25 pm, edited 21 times in total.

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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Fri Sep 09, 2011 6:23 am 



Joined: 01 Aug 2010
Posts: 39
http://i.imgur.com/7ZCel.png
Why so little love? ; ;
Normal - MEOW
ZengarZombolt - 7,015,159 - ALL1 - ------ - 4939

STOP THE FUCKING PRESSES
Image
Normal - MEOW
ZengarZombolt - 11,959,689 - ALL2 - ------ - 4986
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STGT 2011 - #5


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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sat Sep 17, 2011 4:50 am 


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Joined: 27 Jan 2005
Posts: 184
Location: ON, Canada
Awesome, was wondering when someone else would pull off the 1 life clear. Very nice!
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Fascination...


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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Fri Apr 19, 2013 4:01 pm 


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Joined: 11 Jan 2007
Posts: 1524
Location: Minnesota, USA
Been at this one lately. Aiming for a regular clear. Pretty close.

Normal - B
Aquas - 3,326,211 - 5 - 4/Roll - 3658 - ShmupMAME 4.2

Image

Post edit: Update: New score and 1cc got!!

Normal - B
Aquas - 3,976,456 - 5 - 4/Roll - 3762 - ShmupMAME 4.2
Replay: http://www.twitch.tv/aquas_/c/2183245

And the 1cc if anyone cares to watch: http://www.youtube.com/watch?v=60iGipo4Evk (Yay)

Image
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The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro


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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Thu Apr 25, 2013 2:39 am 


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Joined: 11 Jan 2007
Posts: 1524
Location: Minnesota, USA
Cracked 4 Mil.

Normal - B
Aquas - 4,007,463 - 5 - 4/Roll - 3482 - ShmupMAME 4.2

Image
Replay: http://www.twitch.tv/aquas_/c/2200805
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STG Weekly!, 1cc's, twitch, XBL: DJ Aquazition
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro


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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Wed May 08, 2013 9:53 am 


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Joined: 11 Jan 2007
Posts: 1524
Location: Minnesota, USA
Random first credit tonight I did pretty well. Full chain and 1cc. :)

Normal - B
Aquas - 4,529,945 - ALL1 - 3703 - ShmupMAME 4.2

Image

Edit / Update:

Never mind. I played out of my mind (at least it felt like it) somehow and got 5.1 million and another 1cc!

Normal - B
Aquas - 5,142,878 - ALL1 - 3924 - ShmupMAME 4.2
Image
Replay: http://www.twitch.tv/aquas_/c/2257279
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The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro


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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Fri May 10, 2013 7:01 pm 



Joined: 24 Apr 2013
Posts: 25
Location: france
Time attack:

Kibo / 1.353.109 / Uo Poko/ 1270.


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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sat Jul 27, 2013 5:03 pm 


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Joined: 24 Sep 2008
Posts: 690
I cannot believe that there isn't one single fucking A Type score...I've been on and off of this game back and forth constantly for a long time now, but I finally had an ALL1 run yesterday, I cracked before the 5th boss' final and died.

Image


Normal - Type A
Emuser - 7,124,155 - ALL1 - 4-Bomb - 4143 - Mame32
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sun Jul 28, 2013 3:11 am 


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Joined: 02 Dec 2010
Posts: 2781
Location: laser fantasy
the whole "ship building" thing is kinda screwed and makes type a useless.

thanks for finally posting one, though.

mame32? getting kinda nostalgic over here...
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sun Jul 28, 2013 6:44 am 


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Joined: 24 Sep 2008
Posts: 690
Despatche wrote:
the whole "ship building" thing is kinda screwed and makes type a useless.

thanks for finally posting one, though.

mame32? getting kinda nostalgic over here...


Haha yea, I've always played nothing but Type A since the start, the only thing its got is being minorly better than B and C at bosses. Sometimes the sound cuts out when I try to use Shmupmame 3.0 and my laptop can't run 4.0 or 4.2, waiting on new desktop :(
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Thu May 08, 2014 6:07 pm 


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Joined: 31 Jul 2005
Posts: 3308
Location: Western-MA USA
Type B
Chempop - 2,421,058 - 5 - 3-Lock - 2820 - PCB (SOS)

Finally got to the 5th stage for the first time. Not bad I guess after only sitting down with the game for a handful of times.
My PCB is apparently overclocked, so whatever slowdown there normally is, I'm not seeing it :evil:
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Last edited by chempop on Sat May 10, 2014 2:53 pm, edited 1 time in total.

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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Thu May 08, 2014 6:17 pm 


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Posts: 7179
Location: San Jose, California, USA
There's not much slowdown normally anyways. A nice break from CAVE's usual games in that aspect :lol:

Also, BRING IT ON DOWN
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sat May 10, 2014 2:53 pm 


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Location: Western-MA USA
Oops, I used type B. Sorry bout that.
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sun May 11, 2014 7:14 pm 


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Joined: 11 May 2014
Posts: 2
I got a cat 1CC the other day. Video :mrgreen:

Normal - MEOW
Fulla Lizards! - 9,587,172 - ALL1 - ------ - 5790 - ShmupMAME 4.2


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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Mon May 12, 2014 5:28 am 


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Location: Western-MA USA
Welcome Fulla Lizards! Congrats, that was a very fun watch, excited to see what you go for next. :D
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Mon May 12, 2014 8:41 am 


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Posts: 2
Thank you! :D
Not sure what else I'm doing in the future but I wouldn't mind trying to get a run with fewer deaths at some point.


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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sat Sep 06, 2014 7:58 pm 


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Joined: 30 Dec 2010
Posts: 486
Normal - Type B
Jaimers - 6,161,416 - ALL1 - 4/Roll - 4109 - Shmupmame 2.2

Decided to put a credit into this game after not playing it for 4 years and ended up beating my old 2.5M PB by quite a lot. :lol:
Lost all my lives before stage 5 lol.
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sun Sep 07, 2014 8:28 pm 


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Image

Normal - Type B
Jaimers - 7,152,350 - ALL1 - 4/Roll - 4100 - Shmupmame 2.2

Better run. 1-miss in stage 3. :<
inp
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sun Sep 07, 2014 8:31 pm 


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Posts: 2781
Location: laser fantasy
apparently fever sos doesn't have the tlb invincibility bug and the actual fight is different so i put a silly note in bold that will never be read by anyone

idk if i'll ever fix the images i really liked those images please bring them back jpj
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Tue Oct 21, 2014 5:53 pm 


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Posts: 486
Image

Jaimers - 7,932,444 - ALL1 - 4/Roll - 4382 - Shmupmame 4.2

Big improvement despite it not being a no-miss and it being similar to the previous run. :?:

inp
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Wed Nov 05, 2014 8:30 pm 


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Normal - Type B
Jaimers - 8,043,577 - ALL1 - 4/Roll - 4364 - Shmupmame 2.2

No-miss until the final pattern because I forgot I didn't have a bomb. Woops.
inp
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Thu Nov 06, 2014 3:05 am 


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Posts: 690
Normal - Type A
Emuser - 8,108,489 - ALL2 - 4-Bomb - 4328 - MAMEUIFX32

Replay: https://www.youtube.com/watch?v=ZJGSYE3yD4k

I unfortunately do not have an inp for this, I have the link to my livestreamed ALL2 above. I suppose I should start trying out Time Attack for once...
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sat Nov 08, 2014 10:09 pm 


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Posts: 486
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Wooo TLB 1cc! \o/

Normal - Type B
Jaimers - 10,727,590 - ALL2 - 4/Roll - 4660 - Shmupmame 2.2

Chainbreak in stage 4 was pretty depressing. Might try to get a full-chain ALL2.
inp
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sun Nov 16, 2014 10:07 pm 


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Joined: 24 Sep 2008
Posts: 690
I AM THE GOD OF TYPE A.

Image Image

Normal - Type A
Emuser - 11,958,205 - ALL2 - 4-Bomb - 5014 - MAMEUIFX32

I had been experimenting for a few days with C-L, C-R, and A-R, got mad and went back to A-B. I did this again out of the blue and don't have an inp or a stream capture of this run unfortunately since this came out of a lot of crappy runs. I will return to this to get the 12M because the score above is just a couple thousand shy of beating Zengar. 2 DISCOMEN. TWO.
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sun Feb 15, 2015 7:17 am 


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Joined: 24 Sep 2008
Posts: 690
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Normal - Type C
Emuser - 9,521,938 - ALL1 - 4-Bomb - 5049 - MAMEUIFX32

GAAAAAAH MOTHER**** ****FACE 5TH BOSS.

I picked up C-Bomb-4 some while ago as a joke but have come painfully close to ALL2s a few times now. This is true suffering.
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 Post subject: Re: Dangun Feveron [Arcade]
PostPosted: Sun Feb 15, 2015 6:01 pm 


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Joined: 27 Jan 2005
Posts: 184
Location: ON, Canada
Awesome job ResumeDPosition. I remember the frustration on the 5th boss, so close so many times. Although it is rather late, congrats on taking the top normal ship score
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 Post subject: Re: Dangun Feveron
PostPosted: Sat May 09, 2015 8:44 pm 


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Joined: 30 Dec 2010
Posts: 486
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Jaimers - 11,080,848 - ALL2 - 4/Roll - 4993 - Shmupmame 2.2

Inp
Ultimate uber strat for the final boss plz donut steel.
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 Post subject: Re: Dangun Feveron
PostPosted: Sat May 09, 2015 8:51 pm 


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Joined: 06 Jun 2011
Posts: 426
Location: Italy
Nice, I'll watch it later.

EDIT: can't get the inp to work....... can never get the inps to work
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"Compendaria res improbitas, virtus longa."


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 Post subject: Re: Dangun Feveron
PostPosted: Sun May 10, 2015 4:10 pm 


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Joined: 24 Sep 2008
Posts: 690
I'll try it later when I get back.

EDIT: Are you sure that's Shmupmame 2.2 Jaimers? It gave an invalid inp error and I didn't think you'd name it something odd like that.
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 Post subject: Re: Dangun Feveron
PostPosted: Sun May 17, 2015 9:55 pm 


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Joined: 30 Dec 2010
Posts: 486
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Jaimers - 11,978,808 - ALL2 - 4/Roll - 5013 - Shmupmame 2.2

FEVER IS HERE INSIDE MY SOUL \o/

inp
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