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 Post subject: Gun.Smoke
PostPosted: Fri Mar 17, 2006 2:28 am 


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Please post scores in the new high score thread. Thanks!





Gun.Smoke

Joined: 10 May 2007

Something just a tad different. Default options, as per normal. NES or arcade versions, tables will be seperated.

Formatting:
[name] - [score] - [round] - [version]

Arcade

Code:
#)  Player              Score     Round
--------------------------------------
1.  BIL             1,238,600     ALL
2.  stuminator      1,017,900     ALL
3.  mice              480,500     6
4.  AST-NEV           454,350     6
5.  Rob               348,050     5
6.  Dale              341,900     4
7.  CHI               264,000     4
8.  Daigoro           188,000     4
9.  RiverRaider       175,650     3
10. Bloodreign        157,200     3
11. Landshark         154,450     3
12. crithit5000       138,750     3
13. Ed Oscuro         112,950     3
14. professor ganson  104,900     3
15. aventus            68,200     2
16. Zach Keene         57,400     2


NES

Code:
#) Player          Score     Round
----------------------------------
1. Daigoro       231,400     2
2. roadrunner    126,820     3
3. crithit5000    46,550     4
3.
4.
5.


And yes, my score sucks. Haven't played in a long time...

Good luck!
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Last edited by crithit5000 on Sun Mar 28, 2010 10:31 am, edited 33 times in total.

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 Post subject:
PostPosted: Fri Mar 17, 2006 2:59 pm 


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aventus - 68.200 - 2

I play it on the Saturn (Capcom Generation 4) but I don't think that there's any difference to the arcade game, is it?

Quite a cool game by the way, but pretty damn hard.
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 Post subject:
PostPosted: Wed Mar 29, 2006 2:14 pm 


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Daigoro - 188,000 - 4

Cutter Boomerang kicked my ass. this is prob the best ive ever done on one credit so far though. i got this score 2 days ago. suprised myself actually. i was playing on the Capcom Classics Collection.

i should break out the old NES too. i used to love that version of the game, even after having sunk a bunch of money into the coin-op. did you use the NES Advantage to get your score crithit? :lol:


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 Post subject:
PostPosted: Wed Mar 29, 2006 2:43 pm 


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That score was off an emulated version, as finding my actual copy and hooking up the NES is a pain... :oops:
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 Post subject:
PostPosted: Wed Mar 29, 2006 11:11 pm 


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crithit5000 wrote:
That score was off an emulated version, as finding my actual copy and hooking up the NES is a pain... :oops:


ah. that could be even better. you could use a much nicer arcade stick that way. i should check that out.

(its been so long i totally forgot the NES version had those super weapons. wierd.)


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 Post subject:
PostPosted: Tue Apr 04, 2006 12:36 am 


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Arcade (PS2 actually):
Zach Keene - 57,400 - 2
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 Post subject:
PostPosted: Thu Apr 20, 2006 9:49 am 


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AST-NEV - 454.350 - 6 - Wolfmane 92

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inp wolfmame 92

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 Post subject:
PostPosted: Thu Apr 20, 2006 9:00 pm 


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Dale-201.000 -Capcom,s classics collection-round3
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 Post subject:
PostPosted: Fri Apr 28, 2006 7:28 pm 


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Rob - 348,050 - 5

(arcade-ps2)

5th boss is an ass. Is there any way to get him to just throw the dynamite? I passed it when he was only doing that, but the lighting shots always get me.

Stage 6 q: is there a bonus for killing the red horse rider in the middle of the stage? Is that just the boss making a preliminary appearance (haven't made it that far... using continues)?


Last edited by Rob on Sat Apr 29, 2006 8:10 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sat Apr 29, 2006 8:45 am 


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shit. there goes my first place spot, never to be attained again! :x (not that it was that great a score!)

i was having a great run the other day, 1 life up until the boss on lv3. then i lost every single life one after another. it was crushing.

time for more practice.


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 Post subject:
PostPosted: Sat Apr 29, 2006 8:11 pm 


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These bosses are pretty brutal, especially when they're getting 5+ lifebars. I think keeping the small guys cleared is key.


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 Post subject:
PostPosted: Sat Apr 29, 2006 10:47 pm 


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Dale-341,900-Capcom Classics Collection-Round4
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 Post subject:
PostPosted: Mon May 01, 2006 2:21 am 


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God damn this game is hard.

Landshark - 123,000 - 3 (mame)


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 Post subject:
PostPosted: Sun Jun 04, 2006 4:18 am 


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professor ganson - 59,600 - 2

The second boss is pretty fun. I plan to destroy him soon.


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 Post subject:
PostPosted: Mon Jun 05, 2006 1:08 am 


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professor ganson - 87,250 - 3
arcade (saturn)

They saved the colors for level 3. The bridges are a nice touch, though I lost two lives dealing with them.


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 Post subject:
PostPosted: Thu Jun 08, 2006 8:22 pm 


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How the heck did I miss this thread?!?!
Oh, you're going to be soooooo sorry for creating a hiscore list for this.
Expect my first slashing of the hiscore tonight. :twisted:


Rob wrote:
Stage 6 q: is there a bonus for killing the red horse rider in the middle of the stage? Is that just the boss making a preliminary appearance (haven't made it that far... using continues)?

Yes it's Wolf Chief Shotgun making a cameo (he does it twice before deciding to enter the fight).
There are graphics drawn for when he is falling off the horse. But there doesn't seem to be a way to take him down. Believe me, I've tried litterary everything a few thousand times.

UPDATE 1:
Serves me right for being cocky. all I got was a losy run and an aching thumb. Will need to get a real arcade joy if I'm going to continue this.
Will do better tomorrow. :?

mice - 480,500 - 6 - MAME v0.99

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Watch me lose all but one life at the beginning of stage 5:
MAME inp file
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 Post subject:
PostPosted: Sun Sep 17, 2006 3:20 am 


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Landshark - 154,450 - 3

I'll never beat that dirty ninja.
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 Post subject:
PostPosted: Fri Oct 06, 2006 5:53 pm 


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it took me a while to get this mame sorted, still abit behind with things, but im happy for the time being..... :D
damn! this shit is taking me back to my childhood years?! im enjoying every moment of it..... :wink:

CHI - 264000 - round4 - mame
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 Post subject:
PostPosted: Tue Jan 30, 2007 8:34 pm 


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My first post at shmups.com!

stuminator - 1,017,900 - completed - arcade (PS2)


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 Post subject:
PostPosted: Wed Jan 31, 2007 4:58 am 


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Bloodreign 57,400 MAME Stage 2

I know my CCC 1 score has to be higher, just too lazy to check at the moment.


Last edited by Bloodreign on Wed Jan 31, 2007 5:08 am, edited 2 times in total.

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 Post subject:
PostPosted: Wed Jan 31, 2007 5:04 am 


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Whoa, two new scores within 24 hours, and one of them ties an old one? Scary...

Also--NES SCORES, NOW.
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 Post subject:
PostPosted: Wed Jan 31, 2007 5:09 am 


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This thread just caught my eye.

Bloodreign 66,300 MAME stage 2


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 Post subject:
PostPosted: Wed Jan 31, 2007 5:23 am 


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Ed Oscuro - 112,950 Rd. 3

First time making it to the third round; in fact this is the first day I've really tried playing it (with a proper controller instead of keyboard), and the first day I've beaten the first boss more than once or twice. :D


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 Post subject:
PostPosted: Wed Jan 31, 2007 5:47 am 


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Fired up CCC 1,put on Gun.Smoke and a miracle happened, I got a better score.

Bloodreign 157,200 CCC 1 PS 2 stage 3


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 Post subject:
PostPosted: Sat Feb 24, 2007 5:07 pm 


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Daigoro/231,400/stage 2/NES

meh. the NES version is broken (but still fun).

i could have played forever, but fatigue set in pretty quickly trying to use the NES Advantage joystick. that thing is murder on the hands and wrists.

the problem with the NES version is that if you avoid picking up the wanted posters, you never get to the boss and just keep redoing the whole level. not good. :(

my first run through i was using Turbo Fire cranked all the way up on the Advantage and i found the bosses pretty much right away. i quickly realized that turbo was WAY to much and makes the game extremely simple. it would probably make this game very easy to 1cc.

so i turned down turbo all the way so it more resembled normal auto-fire. this still makes things a lot easier (in the NES version anyways), but there is not much other option. it was painfull enough playing like this, i cant imagine trying to play it without autofire (NES version only. i dont use autofire on the ARC version).

anyways to make a long story longer, i couldnt even find the Wanted Posters on my second run and wound up going throguh levels 1 and 2 about 10 times a piece looking for them. :oops: (i forgot about the invisible barrels. not sure if this is glitch, or the way the game was programmed, but this version has allways been like that.)

i guess you could milk this game forever. too bad, cause its fun, but painfull.


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 Post subject:
PostPosted: Sat May 26, 2007 5:52 pm 


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professor ganson - 104,900 - 3

Small improvement. Wasted all of my lives just getting familiar with stage 3, which really kicked my ass.
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 Post subject: Re: Gun.Smoke
PostPosted: Fri Nov 27, 2009 7:49 pm 


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NES version

roadrunner - 126,820 - round 3

http://img99.imageshack.us/img99/309/gunsmoke.jpg


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 Post subject: Re: Gun.Smoke
PostPosted: Wed Mar 10, 2010 11:14 pm 


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BIL - 131,500 - 3 (Arcade)

This game is mean. Love it! Will definitely be working on this score.
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Last edited by BIL on Fri Mar 12, 2010 12:02 pm, edited 2 times in total.

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 Post subject: Re: Gun.Smoke
PostPosted: Thu Mar 11, 2010 9:38 pm 


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the game for my pic :wink:

RiverRaider - 175,650 - 3

end in bossfight

Capcom Generation/PSone jap
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 Post subject: Re: Gun.Smoke
PostPosted: Fri Mar 12, 2010 12:02 pm 


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BIL - 426,900 - 5 (Arcade)

Reliably making it to "Pig Joe," just need to sharpen up my evasion of his mouth blasts. Got him down to one bar on my last attempt.

Rob wrote:
5th boss is an ass. Is there any way to get him to just throw the dynamite? I passed it when he was only doing that, but the lighting shots always get me.


It's not 100% reliable, but I find keeping an eye on his hopping to help. He seems to fire the quick blasts upon landing, after every second hop. While doing this, I sweep the area with angled shots to ensure I won't run into an enemy or bullet when dodging the blast.

Definitely a nailbiter... who'd have thought a one-bullet pattern could feel so lethal?
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