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 Post subject: MegaBlast (Taito, 1989)
PostPosted: Sun Jan 24, 2010 2:29 pm 


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Joined: 01 Apr 2009
Posts: 658
Location: England
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Not to be confused with Xenon 2, this is one of Taito's better efforts from the late 80's.

Scores in this format please: Name - Score - Stage reached - Autofire on/off

1 credit only, all defaults etc. Autofire is fine if its available to you (it isn't to me :( )


Code:
1)Mero - 712,200 - 8 - Off
2)
3)


P.s extend is at 100k only, not every 100k as Wikipedia says


Last edited by Mero on Fri Feb 05, 2010 10:38 am, edited 6 times in total.

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 Post subject: Re: Megablast (Taito, 1989)
PostPosted: Sun Jan 24, 2010 2:31 pm 


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Joined: 01 Apr 2009
Posts: 658
Location: England
Mero - 441,600 - 6 - Off


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 Post subject: Re: MegaBlast (Taito, 1989)
PostPosted: Sun Jan 31, 2010 1:45 pm 


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Joined: 01 Apr 2009
Posts: 658
Location: England
Level 7 now

Mero - 514,500 - 7 - Off

Died on the Bubble Bobble mid boss. No extend at 500k :(


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 Post subject: Re: MegaBlast (Taito, 1989)
PostPosted: Tue Feb 02, 2010 10:08 am 


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Joined: 01 Apr 2009
Posts: 658
Location: England
Final level

Mero - 650,200 - 8 - Off

I'd wanted to take a look at the final boss but stupidly died on the return of the Mr. Chack 'n' Pop boss


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 Post subject: Re: MegaBlast (Taito, 1989)
PostPosted: Fri Feb 05, 2010 10:37 am 


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Joined: 01 Apr 2009
Posts: 658
Location: England
Mero - 712,200 - 8 - Off

Made it to the final boss


This'll drive me mad now until I can clear it


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 Post subject: Re: MegaBlast (Taito, 1989)
PostPosted: Tue May 31, 2011 3:25 am 



Joined: 31 May 2011
Posts: 1
guys, where can i play this game? pls help. thanks.


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 Post subject: Re: MegaBlast (Taito, 1989)
PostPosted: Thu Jun 02, 2011 9:31 am 


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Joined: 02 Mar 2011
Posts: 118
Location: Russia
You can play it on MAME (Multiple Arcade Machine Emulator)
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 Post subject: Re: MegaBlast (Taito, 1989)
PostPosted: Thu Jun 02, 2011 10:53 pm 


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Joined: 26 Jan 2005
Posts: 9301
Location: Wherever.
It's also on one of the later Taito Memories compilations on the JPS2...forget if it's the third or fourth one.
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Udderdude wrote:
If there were no CAVE to complain about, we would need to invent it.

Glossary / Discussion / The Bizaar / Vasara HS


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 Post subject: Re: MegaBlast (Taito, 1989)
PostPosted: Sat Jun 04, 2011 10:28 pm 



Joined: 07 Feb 2010
Posts: 1898
The final boss is total bullshit.
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IGMO - Poorly emulated, never beaten.

Hi-score thread: viewtopic.php?f=2&t=34327


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 Post subject: Re: MegaBlast (Taito, 1989)
PostPosted: Sun Jun 05, 2011 3:04 pm 


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Joined: 01 Apr 2009
Posts: 658
Location: England
BulletMagnet wrote:
It's also on one of the later Taito Memories compilations on the JPS2...forget if it's the third or fourth one.


It's on Taito Memories 2 Gekan, which is what I was playing it on.

Drum wrote:
The final boss is total bullshit.


Pretty much, yeah


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