Raiden Project
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ktg
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Raiden Project
I'm thinking of picking up the US version of Raiden Project for PS1 on EBay. Does anybody know how good the ports are of both games compared to the Arcade.
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zaphod
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Neon
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The Coop
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Huh?Neon wrote:... you might as well import DX instead. It's the same thing with extra levels (IIRC),
Despite Neon's claim, Raiden DX is not the same thing as The Raiden Project, ktg.
The Raiden Project has near arcade perfect ports of Raiden and Raiden II, with both original and remixed versions of the music for both games (I personally like the remixed versions more). Virtually everything from these two games made it into the PS1 game. Neon's right about needing a Gameshark code for the TATE mode in TRP though
Raiden DX is a strange beast. It has an entirely different scoring system, new levels with the Raiden II bosses at the end of each level (which is why some called it "Raiden II redux"), a choice of new music or old Raiden tunes (can't remember if the tunes are from Raiden or Raiden II at the moment), and a new "training" level that's 15 minutes long to play through.
Neither one is exactly cheap, but if you want more bang for your buck, grab The Raiden Project first, as it has two games on it, ktg.
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The Coop
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The Coop
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If you played Raiden II and then played Raiden DX right afterwards, you'd find the two are quite different. Sure, there are similarities (namely, that RDX uses RII's bosses), but RDX is different from RII in that the stages are new, the enemies are in new patterns, there are enemy redesigns (and I believe new enemies too), there's a new soundtrack, and a big change in how the scoring works. While it's not quite as big a jump in changes as Raiden II was over Raiden (which weren't that drastic really), there are enough changes that if the bosses were completely new, I don't think anyone would call it a reworking.
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FRO
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professor ganson
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Limbrooke
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I have USA Raiden Project and it has TATE selectable (aka Horizontal Mode)
Don't ask me why but it's true, unless of course this isn't TATE and I've always been using it.
Otherwise, yes I concur Raiden Project is a good pickup and essentially the only place you'll find near arcade perfect ports of Raiden and Raiden 2.
DX is almost like a whole new game but seperately, that's worth picking up, noprblm.
Don't ask me why but it's true, unless of course this isn't TATE and I've always been using it.
Otherwise, yes I concur Raiden Project is a good pickup and essentially the only place you'll find near arcade perfect ports of Raiden and Raiden 2.
DX is almost like a whole new game but seperately, that's worth picking up, noprblm.
Last edited by Limbrooke on Fri Jun 04, 2010 5:08 pm, edited 1 time in total.
'Only a fool trusts his life to a weapon.'
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Twiddle
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By that logic, Raiden II is a "reworking" of Raiden I, as it keeps nearly all of the level structure.J-Manic wrote:Sure it is. The game is a "reworking" of Raiden II.
So, Raiden DX is a "reworking" (and by those quotation marks, you imply rehash) of Raiden 1.
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The Coop
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...J-Manic wrote:Wow. That just goes to show you how much I know about some shmups. Thanks for the correction The Coop. Now I understand. And I should've known better too, since I also own Raiden Project, but never play it.
Now that right there is crime. For such a deed, 50 hours playing only The Earth Defend on the Genesis
Anyway, hope I didn't get too pushy
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Bloodreign
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PC Engine Fan X!
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There're original PCB versions of Raiden/II/DX to own...
I do have a USA Bios version of Seibu Kaihatsu/Fabtek Raiden II arcade PCB and the USA Bios version of Seibu Kaihatsu/Fabtek Raiden DX. There is a back-up battery on the Raiden II PCB but it needs to be replaced in order to save the high scores for 'Players 1 & 2'.
I've heard that some shmuppers on this forum have several Raiden II PCBs but they all have some minor or major problems. It is recommended that one get a 100% working with no problems whatsoever Raiden II PCB -- one prefferably with a minty fresh "back-up" battery installed for high score posterity. I've got a Raiden II PCB that is flawless with no problems whatsoever. ^_~
As for my Raiden DX PCB, it works 100% complete -- it's just that some graphical glitches for the background scenery and the main game title. Otherwise, it would be a flawless DX PCB in itself. ^_~
Sure I ended up getting the PSX USA version of Raiden Project at my local Kay-Bee toy store in October 1998 for a mere $19.99 USD brand new. ^_~
PC Engine Fan X! ^_~
I've heard that some shmuppers on this forum have several Raiden II PCBs but they all have some minor or major problems. It is recommended that one get a 100% working with no problems whatsoever Raiden II PCB -- one prefferably with a minty fresh "back-up" battery installed for high score posterity. I've got a Raiden II PCB that is flawless with no problems whatsoever. ^_~
As for my Raiden DX PCB, it works 100% complete -- it's just that some graphical glitches for the background scenery and the main game title. Otherwise, it would be a flawless DX PCB in itself. ^_~
Sure I ended up getting the PSX USA version of Raiden Project at my local Kay-Bee toy store in October 1998 for a mere $19.99 USD brand new. ^_~
PC Engine Fan X! ^_~
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PFG 9000
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Any chance I could buy that from you, since you never play it?J-Manic wrote:I also own Raiden Project, but never play it.
It's really something like half-TATE. The screen is rotated 90 degrees and all, but the controls are designed so that you play the game with your TV in the normal position. Normal TATE mode is meant to be played on a TV that has been rotated 90 degrees, so that the game is still vertically scrolling, but pressing Left on the controller makes your ship move left (not up) and pressing Right makes it move right (not down).Limbrooke wrote:I have USA Raiden Project and it has TATE selectable (aka Horizontal Mode)
Don't ask me why but it's true, unless of course this isn't TATE and I've always been using it.
Does that make any sense? It's sorta tough to explain. If you were to rotate your TV in The Raiden Project's horizontal mode, the controls would be all messed up.
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NTSC-J
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The import copy is like 20 bucks. JPN PS1's are cheap, but if you don't already have a JPS2 that should be your primary mission. Can't be a shooter fan without a JPS2 or two.ktg wrote:Thanks for the quick reply. I'll go ahead and pick it up. I haven't got the balls to TATE my TV yet. Nor the cash to start importing. Hopefully in the future.
And flip that TV! As long as it hasn't been on for the past half hour, you should be able to flip it without any problems.
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Limbrooke
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Yeah actually you're right. I wonder why they messed it up.PFG 9000 wrote:I have USA Raiden Project and it has TATE selectable (aka Horizontal Mode)
Don't ask me why but it's true, unless of course this isn't TATE and I've always been using it.
It's really something like half-TATE. The screen is rotated 90 degrees and all, but the controls are designed so that you play the game with your TV in the normal position. Normal TATE mode is meant to be played on a TV that has been rotated 90 degrees, so that the game is still vertically scrolling, but pressing Left on the controller makes your ship move left (not up) and pressing Right makes it move right (not down).
Does that make any sense? It's sorta tough to explain. If you were to rotate your TV in The Raiden Project's horizontal mode, the controls would be all messed up.
Ah well, at least you can rotate the controller to suit your needs.
BTW, I am selling Raiden Project-J so if you're interested drop me one.
Last edited by Limbrooke on Thu Jul 27, 2006 2:33 pm, edited 3 times in total.
'Only a fool trusts his life to a weapon.'
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professor ganson
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Good points all around. The Japanese version is priced nicely and Raiden must be played in tate format.NTSC-J wrote:The import copy is like 20 bucks. JPN PS1's are cheap, but if you don't already have a JPS2 that should be your primary mission. Can't be a shooter fan without a JPS2 or two.ktg wrote:Thanks for the quick reply. I'll go ahead and pick it up. I haven't got the balls to TATE my TV yet. Nor the cash to start importing. Hopefully in the future.
And flip that TV! As long as it hasn't been on for the past half hour, you should be able to flip it without any problems.
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BulletMagnet
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IIRC there's a Gameshark-type code you can put into the US Raiden Project which allows you to play in true tate mode, it's in a thread around here someplace. Also, of course, speaking of Gamesharks and whatnot, if you don't want to buy an import PS1 there are boot discs and such that work pretty well (not perfectly, but for most games they do fine). Of course, as was mentioned, the best option in most cases is a good ol' JPS2.
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doctorx0079
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Unplug it first, then turn it, then plug it back in, and then turn it on. Hopefully nothing will break and you will be okay. You might want to use a cheap or old TV.NTSC-J wrote:The import copy is like 20 bucks. JPN PS1's are cheap, but if you don't already have a JPS2 that should be your primary mission. Can't be a shooter fan without a JPS2 or two.ktg wrote:Thanks for the quick reply. I'll go ahead and pick it up. I haven't got the balls to TATE my TV yet. Nor the cash to start importing. Hopefully in the future.
And flip that TV! As long as it hasn't been on for the past half hour, you should be able to flip it without any problems.
Egad, I finally found the old thread :
http://shmups.system11.org/viewtopic.ph ... e++xchange
RP actually has a secret fourth display mode which is true Tate. It was covered up for the US release but this code forces the game into the fourth mode.
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MovingTarget
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Daigohji
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How's the speed on the PAL version, and does it have the dreaded 50Hz screen squish? I'm trying to decide whether to go for the domestic PAL version or import the US one.MovingTarget wrote:I own the pal version, and when I switch it to tate, an option appears asking if I want to rotate the controls too. I always pick the wrong one!
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Turrican
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all PAL PSOne games are stuck to 50hz, sorry. However, PAL version has true tate (ie adjusted controls for tate) and in-stage checkpoints for Raiden, something lacking in the JPN rev.Daigohji wrote:How's the speed on the PAL version, and does it have the dreaded 50Hz screen squish? I'm trying to decide whether to go for the domestic PAL version or import the US one.MovingTarget wrote:I own the pal version, and when I switch it to tate, an option appears asking if I want to rotate the controls too. I always pick the wrong one!
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Zach Keene
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So, in summary, you're hosed no matter which version you get:
Japan: forced checkpoints in Raiden I
US: screwy tate controls unless you have a Gameshark.
Europe: 50hz
Japan: forced checkpoints in Raiden I
US: screwy tate controls unless you have a Gameshark.
Europe: 50hz
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