Darius Gaiden Saturn or Playstation?
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CAVE man
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Darius Gaiden Saturn or Playstation?
Hi, I would like to know which version of Darius Gaiden to get. What differences are there between the two games? I know the PS version has an FMV intro but thats it!
Also, what do you consider to be the best Darius game and on which format?
Thanks for any input.
Also, what do you consider to be the best Darius game and on which format?
Thanks for any input.
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Klatrymadon
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I think they're more or less the same, but neither of them will save your scores, unfortunately! The Taito Memories Joukan version will, if you're interested in that...
Gaiden's my fave, aye! I'll not discuss what makes it so special, though; I'm sure it's been done to death here, and I'm tired (lazy)!
Gaiden's my fave, aye! I'll not discuss what makes it so special, though; I'm sure it's been done to death here, and I'm tired (lazy)!
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Ceph
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You can play the PS1 version on a PS2 with smooth textures, which in makes the game look a little better. But the PS1 version is one of the rarest Playstation games and alomst never offered for sale anywhere. The Saturn version on the other hand is quite common and inexpensive. That should make your decision easy.
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zinger
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I remember people complaining about slowdown and what not in the PS1 port... Audio glitches?
I don't know if the PS2 version has autofire mode, but the saturn rev does, which makes it more enjoyable IMO. And IIRC, autofire hacks have been accepted at major arcade compos / events in Japan.
I don't know if the PS2 version has autofire mode, but the saturn rev does, which makes it more enjoyable IMO. And IIRC, autofire hacks have been accepted at major arcade compos / events in Japan.
SOUNDSHOCK
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J-Manic
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You sure you're not thinking of G. Darius? ...because that game sure has some slowdown issues. I'm not sure about Darius Gaiden since I've never played it on the PS. However, Iam more than satisfied with my Saturn copy. Everything about the game is top notch IMO.zinger wrote:I remember people complaining about slowdown and what not in the PS1 port... Audio glitches?
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zinger
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Yes, I'm sure, but I can't say if the source was (can't remember where I read this). I too can recommend the Saturn port though...J-Manic wrote:You sure you're not thinking of G. Darius? ...because that game sure has some slowdown issues. I'm not sure about Darius Gaiden since I've never played it on the PS. However, Iam more than satisfied with my Saturn copy. Everything about the game is top notch IMO.zinger wrote:I remember people complaining about slowdown and what not in the PS1 port... Audio glitches?
SOUNDSHOCK
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Zach Keene
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Several people mention it in this thread, though I'm not sure if they're firsthand accounts.
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Ceph
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Fighter17
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zinger
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GateofThunderforceIII
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I (but apparently no one else here) have noticed an input lag in the Taito Memories version. Saturn version all the way with me, though I haven't played the PS1 version and don't need to. Nick Rox (I believe) did a review on an old issue of Gamefan and he said that there are missing animation frames on the Saturn version, but everything else is pretty much intact.
WTD
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Ceph
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Ok, I did a direct comparison. Graphically they are pretty much identical. The Saturn version stutters less than the PS1 version and seems to run slightly smoother (not a huge difference, though).
I noticed that during the Boss fight of level B of the Saturn version the trees in the background are missing ; I don't know if any layers in any other levels are missing beyond that.
Audio seems to be identical.
My suggestion: Get the Saturn version and a Saturn. A Saturn + Darius Gaiden is cheaper than the PS1 port which you probably won't find anyway. Besides, you'll eventually need a Saturn in any event (there are so many more great Saturn shooters).
I noticed that during the Boss fight of level B of the Saturn version the trees in the background are missing ; I don't know if any layers in any other levels are missing beyond that.
Audio seems to be identical.
My suggestion: Get the Saturn version and a Saturn. A Saturn + Darius Gaiden is cheaper than the PS1 port which you probably won't find anyway. Besides, you'll eventually need a Saturn in any event (there are so many more great Saturn shooters).
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CAVE man
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Thanks for the replies.
Strange though, one person says the saturn version is ten times better and another says the PS version is better! someone has got to be wrong!
I will probably get both in the end as I really like the game and the Darius series. The PSone game doesn't seem to be as expensive as some of you have suggested though, a quick look on ebay showed 2 copies ending recently for £20 (around $36?) and £27 (around $50). Perhaps because of Taito memories?
Strange though, one person says the saturn version is ten times better and another says the PS version is better! someone has got to be wrong!
I will probably get both in the end as I really like the game and the Darius series. The PSone game doesn't seem to be as expensive as some of you have suggested though, a quick look on ebay showed 2 copies ending recently for £20 (around $36?) and £27 (around $50). Perhaps because of Taito memories?
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Ceph
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That's very cheap. Too bad you missed themCAVE man wrote:The PSone game doesn't seem to be as expensive as some of you have suggested though, a quick look on ebay showed 2 copies ending recently for £20 (around $36?) and £27 (around $50). Perhaps because of Taito memories?
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Neon
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louisg
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Neon
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SS I only played briefly at a friend's, and years ago when I used to warez games, what I recall is nothing too horrible really, just a few missing animations, slight loads, and added slowdowns.
I'd advise the original poster to get an SS with this, Sega Rally, and Vampire Savior. All are very cheap and you'll be entertained for quite awhile.
I'd advise the original poster to get an SS with this, Sega Rally, and Vampire Savior. All are very cheap and you'll be entertained for quite awhile.
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llabnip
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Not much from what I can tell... the Saturn port is really quite good and there is a ton of game here for the money (I got mine years ago for less than US$10... the Saturn port should be very cheap).louisg wrote:What's the Saturn one missing?
The Saturn port has a bit of slowdown in spots but it's very minor and doesn't take away from the gameplay which is excellent. The biggest complaint I have is that it doesn't save High Scores (it seems from this thread that the PS1 version may not save as well... a real shame). Other than that, the sound is Zuntata-grade excellent . The in-game sounds are fine and control is spot on. The game is fun - my personal favoriate in the Darius series followed by G on the PSX, followed by the Saturn Darius 2 port (the L/R scaling of the massively horizontal screen was a neat idea but not very practical in actual play - but the game is still fun). You won't go wrong with the Saturn port of Darius Gaiden given how cheap it is.
llabnip - DaveB
Once more the light shines brightly in sector 2814.
Once more the light shines brightly in sector 2814.
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Fighter17
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I could say this: Darius Gaiden for the PS1 is great for noobs.zinger wrote:Could you be a little more specific? I'd really like to know about the differences...Fighter17 wrote:I played both the PS1 version and the Saturn version and the Saturn version is ten times better than the PS1 version.
Saturn > PS1
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louisg
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Alpolio
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Fighter17
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Alpolio
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A few that I've meet have made that claim.Ceph wrote:Who did?Alpolio wrote:I too find it a bit odd that some people say that the PS1 port is better than the Saturn port. Could it be that the Saturn port was published by Acclaim?
Come to think of it, I think that they also claimed that the PS1 port of Street Fighter Alpha 2 was better than the Saturn port. And that's just plain silly.
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Ceph
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Not to sound Recap-ish, but the Taito Memories compilations are so blurry due to being upscaled/filtered they make my eyes hurt. (Just try out games like Bubble Bobble on Taito Memories and you'll know what I mean). I like crisp graphics. Displaying low resolution graphics as interlaced high-res with a blur filter applied is bad. No matter how many animation frames the Saturn conversion may be missing or how much slower the PSX version may be or how much loading time they may have; they are simply so much nicer to look at and play that in comparison all these little flaws are insignificant.
PS. If you're using a 15-year-old 14" screen without RGB, this may not matter to you.
PS. If you're using a 15-year-old 14" screen without RGB, this may not matter to you.
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maco
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I noticed input lag in Taito Memories too. I also noticed input lag in Taito’s Dragon Blaze and Mushihime ports, although you do get accustomed to it.GateofThunderforceIII wrote:I (but apparently no one else here) have noticed an input lag in the Taito Memories version. Saturn version all the way with me, though I haven't played the PS1 version and don't need to. Nick Rox (I believe) did a review on an old issue of Gamefan and he said that there are missing animation frames on the Saturn version, but everything else is pretty much intact.
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WW3
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Yeah, I've seen it go for around 20 quid with spine recently... was tempted to bid actually, because, well, it's a classic shooter and I'd never seen the artwork on the Playstation cover before. Very fishy indeed!
I had a look in the high score section (on here) for the game, and wasn't quite clear about the rapid fire.
Is it cheating to get the shot right up, as shown in the rolling demo/attract screen? I do this now by frantically tapping 2 shot buttons, which is surely gonna knacker the stick buttons right up. I had the game for years and never did this before and consequently, couldn't really get anywhere on it, which did dilute the experience somewhat, which was frustrating seeing as the game itself was so blatantly top class, with it's graphics, audio, and overall aquatic ascetic.
Sad to hear about the resolution issues on the recent Taito Collection edition, as I was pondering about picking that up, if you could save the scores. Oh well, I'll stick with the pen & paper then, Mega Drive STG style!!
I had a look in the high score section (on here) for the game, and wasn't quite clear about the rapid fire.
Is it cheating to get the shot right up, as shown in the rolling demo/attract screen? I do this now by frantically tapping 2 shot buttons, which is surely gonna knacker the stick buttons right up. I had the game for years and never did this before and consequently, couldn't really get anywhere on it, which did dilute the experience somewhat, which was frustrating seeing as the game itself was so blatantly top class, with it's graphics, audio, and overall aquatic ascetic.
Sad to hear about the resolution issues on the recent Taito Collection edition, as I was pondering about picking that up, if you could save the scores. Oh well, I'll stick with the pen & paper then, Mega Drive STG style!!
Live Tag: rob666uk, playing mainly Street Fighter & OutRun 
"Just a couple more shots!" ...yeah right *dies*
"Just a couple more shots!" ...yeah right *dies*
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Turrican
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Hmm - weird. I avoided Gaiden on PS1 because I thought there was general consensus that the port was absolutely broken. Complete crap. It was even reviewed here back then and the advice was the same: avoid at all costs.
This thread is the first time I heard someone saying that PS1 DGaiden is "not as bad" or even comparable to the SS one.
Mind you, I've been able to live with a PS Souky all this time, so a game must be severely broken in order for me to avoid it. I don't live under the rule "I must get the best possible version of each game" but I don't want rubbish either...
This thread is the first time I heard someone saying that PS1 DGaiden is "not as bad" or even comparable to the SS one.
Mind you, I've been able to live with a PS Souky all this time, so a game must be severely broken in order for me to avoid it. I don't live under the rule "I must get the best possible version of each game" but I don't want rubbish either...
