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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Mon May 15, 2017 2:28 am 


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M.Knight wrote:
I have a Win7 OS and gave kane's solution a go. I can confirm it works pretty well. :D
As I don't have neither 8 nor 10, I can't test your fix ZellSF, but it is pretty nice if it also works.


Well, I have a more comprehensive "solution" that works on all OSes, but I'm hesitant to release it publicly :) Maybe once Degica confirms that they have no intention to release Shiki 3 down the line...
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Mon May 15, 2017 12:12 pm 


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xxx1993 wrote:
Wonder why she's hospitalized? Is it shown what happened to her in the visual novel, and how Sayo merged with Sazae?

No idea TBH. I guess it's the 'sickly childhood friend' trope. I assume Sayo's state has something to do with her suicidal tendencies after clearing 1/2.
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Mon May 15, 2017 1:31 pm 



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Man, I really wish they made a Castle of Shikigami IV.


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Wed May 17, 2017 9:48 am 


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Wed May 17, 2017 11:13 am 



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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Thu May 25, 2017 8:07 am 


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Steam page is up! The game will have the soundtrack.

http://store.steampowered.com/app/58298 ... Shikigami/
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Thu May 25, 2017 10:06 am 



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"OS: Windows 8.1 / 10 only", backed up with "Additional Notes: Xinput controller recommended, not compatible with Windows 7".


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Thu May 25, 2017 11:14 am 


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No Win7 support? Oh well, I'll stick with Shikigami no Shiro EX then. The store page nor the trailer seem to mention any new bonus modes anyway.
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Thu May 25, 2017 12:13 pm 



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This port seems to be based on an iOS port from a few years ago... did anyone play that version?


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Thu May 25, 2017 12:21 pm 


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can't see many people upgrading an o.s just to play shikigami.
degica dropping the ball again.
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Thu May 25, 2017 5:08 pm 


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Well I can understand not wanting to support Win 7 given 8.1 and 10 are both later releases - it's hell for testing resource to have to cover multiple operating systems.

Likewise CPU/RAM/graphics minimum are mad high, but you're going to want to baseline on modern tech rather than risk it not running on new hardware.

But it needs to not be locked out of Win 7 and older hardware, so people can run it but are not entitled to support if there are issues can't be replicated on minimum specs.
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Thu May 25, 2017 5:15 pm 


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Are you sure that's not actually the case?


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Thu May 25, 2017 6:33 pm 


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so what's the chance of mobile light force 2 being the superior port here


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Fri May 26, 2017 2:14 am 


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tate wrote:
"OS: Windows 8.1 / 10 only", backed up with "Additional Notes: Xinput controller recommended, not compatible with Windows 7".


That's... weird.

What I'm more nervous about is that there's no images of the story text yet. That's most of the appeal of Castle Shikigami(for us crazy folk anyway).

Also here's Kohtaro's bio:

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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Fri May 26, 2017 4:38 am 


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Right so this port requires many multiples of resources more to run than the original pc port and now only runs on shitty 8 and shitty 10?..... best of luck with your sale.


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Fri May 26, 2017 5:33 am 


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Over 50% of Steam users participating in the hardware/software survey are on Windows 10 and have far more than the required hardware specs, but 30% are still on Windows 7 and I bet that percentage is higher within the change-averse shmups community. If the DirectX 11 requirement is really true, then I won't be able to play the game on my desktop (though I would on my laptop) despite being on Windows 10 due to having an old graphics card that lacks driver support for DX11. I wasn't planning on playing it anyway, though, so I'm not miffed about that.

Also:
Quote:
Processor: orei3 2.3 MHz or better

:lol:
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Fri May 26, 2017 6:08 am 


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Sumez wrote:
Are you sure that's not actually the case?

They probably wrote that just to narrow the number of receivable complaints "we don't support W7 or older, not our problem".
Same for the wtf minimum requirements. Nobody should ever mind those anyway.

PS: I remember with the Cave games, I've tried different OSes and sync settings, read all the threads because the games were plagued by undefeatable game-breaking sync hiccups ingame, on two of my bloody computers... found out by myself that switching to Intel HD iGPUs instead of the nVidia I have, fixed everything and the games then ran smoothly.
That's one thing to remember with ports of JP PC games; they don't seem to deal with that nVidia/AMD shit with drivers and OSes shenanigans as 'well' as we do here (which is already a huge mess anyway)
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Fri May 26, 2017 11:03 am 


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Xyga wrote:
Sumez wrote:
Are you sure that's not actually the case?

They probably wrote that just to narrow the number of receivable complaints "we don't support W7 or older, not our problem".
Same for the wtf minimum requirements. Nobody should ever mind those anyway.

I wish them much luck, but I'm not buying a game that might run on my OS.


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Fri May 26, 2017 11:41 am 


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Xyga wrote:
They probably wrote that just to narrow the number of receivable complaints "we don't support W7 or older, not our problem".

well that's one way to avoid another dfk situation
not our problem


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 12:06 am 


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 1:39 am 


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tate wrote:
"OS: Windows 8.1 / 10 only", backed up with "Additional Notes: Xinput controller recommended, not compatible with Windows 7".


WTH!?


Bananamatic wrote:
well that's one way to avoid another dfk situation


???


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 1:39 am 


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 2:24 am 


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rereleasing old games was a mistake
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 2:31 am 


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With that kind of logic, doing anything at all is a mistake.

Anyway, it wouldn't surprise me if the system requirements turn out to be a bit overblown. It has happened before, after all.


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 3:28 am 


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shoryusatsu999 wrote:

Anyway, it wouldn't surprise me if the system requirements turn out to be a bit overblown.




:lol: the old game release ran fine on xp so it is nothing to do with specs. but if it flat out doesn't work on windows 7 then hardly anyone on this forum will buy it because i imagine most people here are running windows 7.
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 5:16 am 


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I have 8 only because I got a new desktop around the time it came out. I told MS to go kick rocks in regards to anything past that, though.
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 2:18 pm 


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TransatlanticFoe wrote:
Well I can understand not wanting to support Win 7 given 8.1 and 10 are both later releases - it's hell for testing resource to have to cover multiple operating systems.


Every sane person must know that most people use either 7 or 10, because 8 was a testing playground before 10 like Vista before 7.


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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 2:29 pm 


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I like 8.1 w/ Classic Shell much more than 10, and 7 more than both. :P
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 4:00 pm 


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I was looking forward to this release, as I had briefly played a few credits of the second one on my friend's PS2 and enjoyed it. The lack of Windows 7 support means I'll probably pass, or at least wait and see if it's possible.
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 Post subject: Re: Degica localizing (the ORIGINAL) Castle of Shikigami!
PostPosted: Sat May 27, 2017 9:42 pm 



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If the first Shikigami took place in 2005, and the second took place in 2006, what year did the interquel visual novel as well as the third game take place? I assume the third game took place in 2008.


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