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 Post subject: Degica Shmups Thread
PostPosted: Fri Aug 01, 2014 1:23 am 


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Hello everyone! I've created this topic for discussion of Degica's shmup titles and localizations.

Complete list of shmups that we've published:

Yotsubane's Crimzon Clover: World Ignition. DRM-free on GOG: Crimzon Clover GOG
Optional content: OST, AST, Super Demos, Posters.

Triangle Service's XIIZeal and DeltaZeal which can be found as a pack in the Shooting Love Anniversary compilation.
Optional content. XIIZeal OST, DeltaZeal OST.

Qute's Eschatos and Judgement SilverSword + Cardinal Sins. All 3 games are in the Eschatos Wonder Pack.
Optional content: OST, AST.

CAVE's Mushihimesama.
Optional content: OST, V1.5 "Matsuri" Mode.

Darius Burst Chronicle Saviors and a second port from CAVE have also been announced.

You can also follow us on Twitter, TwitchTV, or Facebook if you want to see more general news about all the games we publish.


Last edited by Blackbird on Fri Nov 13, 2015 6:22 pm, edited 8 times in total.

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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 1:48 am 


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Can we buy yotsubane a beer through you?
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 2:37 am 


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We'll see to that =)


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 2:55 am 


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So when's TotalBiscuit playing this game?
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 3:18 am 


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I can try asking him. I'm not sure if bullet hell shmups are his genre of choice, though.


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 3:38 am 


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Are there any other major shooting game fan communities I should drop by? I only know of this one.


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 4:17 am 


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Cool Blackbird, glad to hear that you'll be helping out Yotsubane. I need to get back on the game when I get some time...

As far as other shooting communities in English:

GAF's shooter thread:

http://www.neogaf.com/forum/showthread.php?t=387185

The Crimzon Clover OT:

http://www.neogaf.com/forum/showthread.php?t=828691

AFAIK for the EU there's:

http://shmup.com

and

http://www.triggerzone.de/

Probably a few others floating out there...
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 5:14 am 


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Thank you, that is extremely helpful.


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 5:36 am 


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If it counts as a community, http://www.twitch.tv/effinslowbeef has been streaming shmups lately to a 150-200 viewer audience each time.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 5:53 am 


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Good to see it's doing so well, curious as to where else this will lead though (perhaps a new arrange gamemode?)

Patashu wrote:
If it counts as a community, http://www.twitch.tv/effinslowbeef has been streaming shmups lately to a 150-200 viewer audience each time.
As well as uploading them on youtube later.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 6:25 am 


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That's a good idea. I'll have to drop by slowbeef's twitch channel and see if I can catch him streaming sometime.

Regarding an arrange mode, I haven't heard anything about that specifically. Yotsubane is continuing to patch the game and iron out bugs, though. We do have some other things planned but I can't talk about them really until they actually happen.


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 9:46 am 


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Perhaps a physical English release? 8)

Anyway, its cool that you're in the position to do this, sounds like a fun job.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 10:49 am 


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360 port, please.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 12:01 pm 


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Blackbird wrote:
Are there any other major shooting game fan communities I should drop by? I only know of this one.

Racketboy might be worth a visit.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 2:04 pm 


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emphatic wrote:
360 port, please.

Port to every console under the sun, please.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 2:22 pm 


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emphatic wrote:
360 port, please.


This.

Or any console really. Totally OK with digital too.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 2:38 pm 


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emphatic wrote:
360 port, please.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 3:06 pm 


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Mark from Classic Game Room HD would LOVE to play this if he knew about it: he's very keen on shmups and reviews them very frequently.

Also I think the game could benefit from more distribution platforms: GOG, Desura, Playism, XBLA, PSN, eShop, etc. As much as I'd like a physical release with no DRM, that probably isn't too viable for this kind of game in a western market.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 3:06 pm 


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emphatic wrote:
360 and Dreamcast port, please.

Fixed it for you :D But this is awesome, I really hope more mainstream sites and gamers could shine some light on this awesome game. 8)
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 3:10 pm 


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I'm surprised Destructoid hasn't said anything about Crimzon Clover; as far as mainstream sites go they seem to have a healthy interest in shmups.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 3:33 pm 


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console port please. any console is fine for me.


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 3:41 pm 



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Release the game in physical form for console, make a regular edition, and a nice limited edition in Cave style so that people who want to throw money on Yotsubane can do so: soundtrack discs plus artbook or even stickers, and charge a price for it that will make it worth for him and Degica. I'd buy the game in physical form just to support his work, even if it came out on a console I don't own yet. PS4 might be a good target, since it's x86 architecture and more powerful than the Xbone (that's a fact, not a console fanboi statement).

I know there are financial risks involved, but to fully offset it, Degica could do something similar to what the creators of Class of Heroes 2 did: get X pre-orders, and only if that goal is reached, produce the game. Or do a kickstarter.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 3:45 pm 



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cave hermit wrote:
Also I think the game could benefit from more distribution platforms: GOG, Desura, Playism, XBLA, PSN, eShop, etc. As much as I'd like a physical release with no DRM, that probably isn't too viable for this kind of game in a western market.


All it takes is a dedicated fanbase, and a publisher smart enough to target all segments of the market. Look what Cave did with SDOJ: Super Limited, Limited, and Regular Edition. They surely made the most profit off the Super Limited, followed by the Limited version. Also note that the regular version had a very plain cover, possibly to entice fans to spring for the more expensive editions. If that was too specific for you, think of books released as hard cover and later as softcover. The production cost of the hardcover edition is not much larger than the softcover, yet it costs three or four times as much at retail.
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 4:28 pm 


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I'll inquire about a console port. I know there were several people interested in a physical release of the game even before this. Releasing a game on physical media has a lot more risk than a digital release though, because there are more production costs involved. Yotsubane would probably need to make new art for the packaging and any limited edition extras, as well.


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Fri Aug 01, 2014 6:07 pm 


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Could World Ignition be released on any non-Steam download services (console or PC), or is Degica's vested financial interest in selling Steam vouchers to Japanese customers preventing this?
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Sat Aug 02, 2014 12:06 am 


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More time attack please.


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Sat Aug 02, 2014 12:28 am 


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Pretas wrote:
Could World Ignition be released on any non-Steam download services (console or PC), or is Degica's vested financial interest in selling Steam vouchers to Japanese customers preventing this?


Great question
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Sat Aug 02, 2014 2:43 am 


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360 port, please.


THIS

or any console, retail release please :D
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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Sat Aug 02, 2014 2:56 am 


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Whoa, you -really- want a console port ^_^;. My boss tells me that they have released boxed games before, so it is theoretically possible. They are looking at releasing the game on other platforms, but I can't confirm them yet because it's not finalized.


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 Post subject: Re: Degica Community Outreach For Crimzon Clover
PostPosted: Sat Aug 02, 2014 7:00 am 



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Blackbird wrote:
Whoa, you -really- want a console port ^_^;.


Do you even play shmups!? ;P

Of course we want a physical release. I probably wouldn't buy one for PC, though, because it would be tied to Windows. But part of the genre is to display your collection nicely, unlike AAA games which you plough through in 6 to 8 hours and forget.
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