shmups.system11.org

Shmups Forum
 
* FAQ    * Search
 * Register  * Login 
It is currently Mon Aug 21, 2017 9:42 pm View unanswered posts
View active topics



Post new topic Reply to topic  [ 297 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10
Author Message
 Post subject: Re: Ketsui Arrange
PostPosted: Thu Apr 11, 2013 10:49 pm 


User avatar

Joined: 19 Feb 2008
Posts: 2625
Location: ND, USA
Jeneki wrote:
A bunch of gangstas would meet Trap15 as he enters the arcade,

"So, this guy who say Fuck Cave?"

:P


Now that this happened, I think it's too bad he didn't stick a "fuck cave" in there at some point.

"Welcome to FUCK CAVE round"

It's cool to see this show up in the wild. Would be interesting to hear if Japanese players are talking about it/what they say or if anyone is playing Secret or Mr. Stoic.
_________________
Restart Syndrome::
Shmup leaderboards and pic/replay hosting! | My score history on RS


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Apr 12, 2013 12:53 am 


User avatar

Joined: 26 Jan 2005
Posts: 11565
Location: Wherever.
Congrats, trap! :D
_________________
"A Christian writer asked me, 'Don’t you want the president to embody the Sermon on the Mount?' I said absolutely not.”
Glossary / Discussion / The Bizaar / Vasara HS


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Apr 12, 2013 12:56 am 


User avatar

Joined: 03 Oct 2011
Posts: 3248
Location: Southern Ontario
DrTrouserPlank wrote:
Must be cool to know people are playing your arrange in the arcades, not sure about the legality of that or any ramifications for the arcade itself... as someone said, maybe they don't know?..


This actually isn't unprecedented for arcades - I know Street Fighter II had a bunch of updated ROM hacks that modified things that were being played in arcades (which led to Capcom releasing an official update, Hyper Street Fighter II). So arcades playing with unofficial romhacks isn't actually new (and regardless of legality I imagine nobody really cares that much).
_________________
YouTube Videos
1CCs / Restart Syndrome scores


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Apr 12, 2013 2:52 am 


User avatar

Joined: 10 May 2007
Posts: 9437
Location: COLONY
:o Ya done good trap, REAL GOOD
_________________
Image
THE MIRAGE OF MIND Metal Black ST | THE MASSACRE Gun.Smoke ST [BIRU471AM]
THE DEVIL AND THE PRIEST CAN'T EXIST IF ONE GOES AWAY


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Aug 16, 2013 6:23 pm 


User avatar

Joined: 05 Jun 2009
Posts: 1101
Location: Holland
Very late to the party but this week I am enjoying the totally awesome arrange mode Trap15 made for the first time on Mame and even had some fun with the Mr. Stoic version which put Ketsui back to the bare shmup essentials of old school survival .

Going to play later this week on the cab as playing on mame just never feels the same .

Image

Edit :

Bummer , 1.51 didn't work on my PCB as it crashes at the start so will try 1.50 .
Mr Stoic worked fine though .

Edit 2 :

Arrange 1.5 works fine :mrgreen:


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Feb 15, 2014 1:45 pm 


User avatar

Joined: 06 Feb 2010
Posts: 357
Location: College Park, MD
Looks like I missed the party altogether. :oops:

Just got my Ketsui pcb earlier this week, and I see that Trap15's website is down. :?:
I didn't bother dl'ing the "versions," since I had no idea the page was going to be taken down (or the patcher)... as well as not having an eeprom burner to do this.

@Trap15 or anyone else: know where I can get "mr stoic," and "arrange," or even better, some help w/ burning those eeprms. :mrgreen:
_________________
chempop wrote:
The Milk Ever. :shock:


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Feb 15, 2014 3:55 pm 


User avatar

Joined: 31 Aug 2009
Posts: 7180
Location: San Jose, California, USA
The site will be back soonish. Server issues. No ETA on when it's fixed.
_________________
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<Shepardus> whoever reached the fourth loop in zing zing zip is the modern day sisyphus


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Feb 15, 2014 5:52 pm 


User avatar

Joined: 06 Feb 2010
Posts: 357
Location: College Park, MD
trap15 wrote:
The site will be back soonish. Server issues. No ETA on when it's fixed.

Good news!!! I feared the worse. BTW, thanks Trap15 for all your hard work!!!

And not to sound like a broken record, but if anyone can help me allocate the Mr. Stoic and Arrange eep(s) in the meantime, I'd appreciate the help!
Of course, a little compensation for the effort would be in order. :mrgreen: Can't wait to try em'! Saw some playthrough vids of Stoic and Arrange, and I can't wait to try them out! :)
_________________
chempop wrote:
The Milk Ever. :shock:


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Oct 04, 2014 3:01 am 


User avatar

Joined: 07 Sep 2013
Posts: 1244
Location: Pennsylvania
So I converted a ketsui rom to arrange, but now MAME refuses to boot it saying that it's missing files. Help?
I have tried it in mame plus, shmupmame, and vanilla mame.

On an unrelated note somehow a copy of a Batrider ROM ended up inside my Ketsui Rom's zip file :?
_________________
Click here to visit the Church of Yagawa: Long may his medals chain.
Image


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Oct 04, 2014 3:27 am 


User avatar

Joined: 07 Sep 2013
Posts: 1244
Location: Pennsylvania
I tried making a batch file to bypass the gui and run it, but it gives me this error: Image

running the original ketsui via batch file also claims ket_igs027a.bin is missing (but runs fine), so it looks like this ketsui_prg_revised.bin file is the problem. This file isn't even in the original ketsui zip though.
_________________
Click here to visit the Church of Yagawa: Long may his medals chain.
Image


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Oct 04, 2014 12:45 pm 


User avatar

Joined: 07 Sep 2013
Posts: 1244
Location: Pennsylvania
Well I decided to delete the converted ROM and remake it, and for whatever reason this time it worked. However it won't work if I rename the folder to anything except "ket" for some reason; if I rename it I'm given the ketsui_prg_revised.bin error. I thought it wouldn't matter what the folder name was as long as I had the original ROM as a parent?
_________________
Click here to visit the Church of Yagawa: Long may his medals chain.
Image


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Oct 04, 2014 2:43 pm 


User avatar

Joined: 07 Sep 2013
Posts: 1244
Location: Pennsylvania
So from what I can tell the scoring system is essentially the same, but now both the overall multiplier and stage multiplier constantly drain, and the only way to slow down the drain is to somehow raise the rank. Am I missing any sort of nuance, or did I cover everything?

Also, is the copyright screen replacement a reference to something? It seems like a bit of a non sequitur.
_________________
Click here to visit the Church of Yagawa: Long may his medals chain.
Image


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Oct 04, 2014 2:51 pm 


User avatar

Joined: 07 Sep 2013
Posts: 1244
Location: Pennsylvania
I figured out how to raise rank. Now the genius of this new scoring system is finally exposed :)

This is really fucking good. Thanks based Trap.
Now if I can figure out how to get the original ROM and the arrange ROM to coexist in the same rom folder...
_________________
Click here to visit the Church of Yagawa: Long may his medals chain.
Image


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Oct 04, 2014 5:17 pm 


User avatar

Joined: 09 Mar 2011
Posts: 1320
You can't. You're doing quick user hacks that are normally only used to test roms. The proper way to do it is to compile the games as different sets in the source and compile, or easier/better yet just have separate mame folder setups made for mame and hbmame and use the latter to play homebrew games like this and the official for normal games. You can use clrmame on both rom folders, just point it to the appropriate exe first to build the databases.


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sat Oct 04, 2014 5:46 pm 


User avatar

Joined: 25 Nov 2011
Posts: 2224
Shmupmame 4.2 allows that
_________________
I miss the hype-days of saidaioujou.


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Sun Oct 05, 2014 9:45 am 


User avatar

Joined: 08 Feb 2009
Posts: 4813
Yeah, most alternate builds of MAME that give a rats ass about this have Ketsui/DoDonPachi Arrange as a separate set, just a matter of editing the driver files and the .lst in the source. Shmupmame is missing ddonpacha though.
_________________
Projects: G.M.O.S.S.E / Warbird A13:02 / Zenohell / XII STAG Hi-Score Thread


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Thu Sep 17, 2015 10:29 am 


User avatar

Joined: 01 Jan 2010
Posts: 672
Location: Sweden
What rom ver of Ketsui and DDp do I need?
Tried to fix the arrange with 0.158 roms and forward, didnt work.
_________________
http://www.taitostation.se


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Thu Sep 17, 2015 6:48 pm 


User avatar

Joined: 31 Aug 2009
Posts: 7180
Location: San Jose, California, USA
Ketsui uses the latest revision. Make sure the ROM image file is named correctly.
_________________
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<Shepardus> whoever reached the fourth loop in zing zing zip is the modern day sisyphus


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Sep 18, 2015 7:10 am 


User avatar

Joined: 01 Jan 2010
Posts: 672
Location: Sweden
trap15 wrote:
Ketsui uses the latest revision. Make sure the ROM image file is named correctly.


Named it ket.zip, Used your windows file to create the .bak files
Tried all different combinations with zipped folder with .bak inside or outside the folder.

Still plays the original ketsui. :(
Strange as I got this to work some year ago on my old mame multi-board.
_________________
http://www.taitostation.se


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Sep 18, 2015 9:58 am 


User avatar

Joined: 08 Feb 2009
Posts: 4813
Get rid of the .bak files, in a zip they're still being used by MAME because it goes by checksum not filename.
_________________
Projects: G.M.O.S.S.E / Warbird A13:02 / Zenohell / XII STAG Hi-Score Thread


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Sep 18, 2015 10:45 am 


User avatar

Joined: 01 Jan 2010
Posts: 672
Location: Sweden
BPzeBanshee wrote:
Get rid of the .bak files, in a zip they're still being used by MAME because it goes by checksum not filename.


If i delete the .bak file, then Mame says: rom file missing.
_________________
http://www.taitostation.se


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Sep 18, 2015 11:08 am 


User avatar

Joined: 13 Dec 2014
Posts: 2434
Location: Singin' in the rain of extends
If you're launching MAME and selecting Ketsui through the games list, don't do that, instead just launch 'mame <romname>' through the command line to skip the file check. And yes, delete the .bak files.
_________________
NTSC-J wrote:
You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.

1cc list | Twitch | YouTube


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Sep 18, 2015 11:18 am 


User avatar

Joined: 01 Jan 2010
Posts: 672
Location: Sweden
Shepardus wrote:
If you're launching MAME and selecting Ketsui through the games list, don't do that, instead just launch 'mame <romname>' through the command line to skip the file check. And yes, delete the .bak files.


Many thanks shep, this worked.
Hope this will work in my Glaunch frontend also, will test tonight.
_________________
http://www.taitostation.se


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Sep 18, 2015 1:11 pm 


User avatar

Joined: 08 Feb 2009
Posts: 4813
If the frontend is passing the usual command line arguments to it then it should work. :)
_________________
Projects: G.M.O.S.S.E / Warbird A13:02 / Zenohell / XII STAG Hi-Score Thread


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Thu Dec 31, 2015 1:21 pm 


User avatar

Joined: 28 Jan 2005
Posts: 2342
Location: Tokyo
trap, your game has resurfaced in Japanese arcades, this time at the famous TRY Amusement Tower in Akihabara. Twitter user Shingi posted about it a few times recently and seems pretty jazzed about it. He explains that it's a hack done by the "TRAP15 team" and goes on about the game mechanics.

SOF-WTN also posted about it today saying that he had just played the "rumored 1.7 version of Ketsui".


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Thu Dec 31, 2015 2:23 pm 


User avatar

Joined: 31 Aug 2009
Posts: 7180
Location: San Jose, California, USA
Yeah, I've been watching the mentions of it on Twitter, people seem to like it, which makes me happy. Saw the WTN tweet this morning, was quite excited :D
_________________
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<Shepardus> whoever reached the fourth loop in zing zing zip is the modern day sisyphus


Top
 Offline Profile  
 
 Post subject: Re: Ketsui Arrange
PostPosted: Fri Jan 01, 2016 7:50 am 


User avatar

Joined: 04 Jan 2006
Posts: 349
Location: Central Tokyo, Japan, Asia, Earth, Solar System, Milky Way
NTSC-J wrote:
It's at GAME VAMOS out in Nagoya. Never been there myself, I just saw it posted here: http://www9.plala.or.jp/nakanoryuzo/HS/Front.html

The comment says that it's a "strange, strange blue Ketsui".


It's also at Try, one of my collector friends gave them them the ROMs.

Putting these kind of games up are a bit of a gray zone like when SEGA came calling with a cease and desist 3 days after putting up Fantasy Zone II DX.
_________________
become history


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 297 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10

All times are UTC


Who is online

Users browsing this forum: Zaarock and 14 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Space Pilot 3K template by Jakob Persson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group