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 Post subject: Re: Ketsui Arrange
PostPosted: Mon Apr 09, 2012 7:58 pm 


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This is fucking brilliant. I would even go as far to say it's better than the xbox360 arrange version.

You've done a grand job Trap.

:mrgreen:
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 Post subject: Re: Ketsui Arrange
PostPosted: Mon Apr 09, 2012 8:45 pm 


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yosai wrote:
This is fucking brilliant. I would even go as far to say it's better than the xbox360 arrange version.

You've done a grand job Trap.

:mrgreen:


Do tell mooooore! :o
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 Post subject: Re: Ketsui Arrange
PostPosted: Mon Apr 09, 2012 11:14 pm 


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Looks like release might be a bit further than hoped; my tester found a couple rather glaring bugs, and it won't boot on a PCB for some reason. In addition, a power failure last night has resulted in my computer being unbootable, so I need to fix that first...
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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 11:42 am 


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Shit man, that's harsh. good luck with fixing your PC.

I managed to get it booting on my PCB. :) It's not my place to post any details so I won't, but being a prick tease I'll post this instead. Needless to say if you're half as impressed as I was you won't be at all disappointed.

Image

btw, if you think you've seen PGM slowdown & sprite glitches. You haven't. ;)
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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 2:05 pm 


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yosai wrote:
btw, if you think you've seen PGM slowdown & sprite glitches. You haven't. ;)


Now that sounds sexy as hell. :lol:
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Street Fighters. We need to aviod them when we activate time accellerator.


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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 2:07 pm 



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Hey, I thought the lack of it was the sexy thing! :lol:
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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 5:42 pm 


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*fingers crossed for your PC booting*

How about some updates on how to play this while we wait? *puppy eyes*
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Street Fighters. We need to aviod them when we activate time accellerator.


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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 6:52 pm 


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I'm totally looking forward to this...keep up the good work trap15!

SO....that being said...I have a noobish question:

I have bee having issues getting DDP Arrange working. I have tried EVERYTHING I can think of.

At this point, instead of listing every weird thing I've done, I'll just throw myself at the mercy of the forum and ask...

CAN SOMEONE WRITE UP A "HOW TO" FOR GETTING HACKED ROMS WORKING IN MAME?

Or maybe JUST a procedure for utilizing Trap15's arrange mods?

I just could NOT get DDP arrange to work after replacing, renaming, erasing and redownloading, etc. It just kept opening up the "normal" DDP Japanese rom...

UGH!

Thanks in advance, and keep it up Trap!
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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 8:18 pm 


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emphatic wrote:
*fingers crossed for your PC booting*

How about some updates on how to play this while we wait? *puppy eyes*


Just to be a teasing ass, I'll give you one thing: make sure you map button 4 8)
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@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<Shepardus> whoever reached the fourth loop in zing zing zip is the modern day sisyphus


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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 8:22 pm 


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trap15 wrote:
Just to be a teasing ass, I'll give you one thing: make sure you map button 4 8)


I love you.
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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 9:43 pm 


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Matskat wrote:
CAN SOMEONE WRITE UP A "HOW TO" FOR GETTING HACKED ROMS WORKING IN MAME?


For Windows

    Download any version of MAME that supports dodonpachi
    Download the ddonpachj.zip from any MAME ROM site*
    Download Traps dodonpachi ROM hack
    Place the four files from Traps archive inside the ddonpachj.zip archive then place the ddonpachj.zip file in the MAME ROM folder
    Open up a Command prompt > Start > Run > type "CMD"
    Navigate to the MAME directory > ie type "cd C\:MAME"
    launch MAME > type "MAME ddonpachj"

A few checksum errors may be thrown up but the game should load

*probably best check this works before continuing due to MAME name changes etc...
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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 10:55 pm 


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I got it!

I was at work and daifukkat.su is blocked...

So I got the files from a mirror...no good.

Trap's actual website's version is legit!
YAY!

The game, now that it's working is an amazing labor of love (and reverse engineering) way to go trap15!

It's running in my cabinet now...beautifully I might add!
Image

Now bring on KETSUI ARRANGE! Fuck yeah!

Thanks!
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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 11:30 pm 


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^ Dude, are you running that on actual roms?
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 Post subject: Re: Ketsui Arrange
PostPosted: Tue Apr 10, 2012 11:38 pm 


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Skykid wrote:
^ Dude, are you running that on actual roms?


I wish. But it's the next best thing. Lag-reduced inputs & displaying @15hz 240x320...

Feels FANTASTIC! I love my mame box.
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"This is not similation. Get ready to destoroy the enemy. Target for the weak points of f**kin' machine. Do your best you have ever done."


Last edited by Matskat on Wed Apr 11, 2012 2:32 am, edited 1 time in total.

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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 1:23 am 


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Posts: 1918
On whatever date we get a Deathsmiles rom that works well, I would really love a hack that uses white label scoring but adds ice palace and a level 4 from the start which is basically just level 3 with suicide bullets.

Thanks for these, btw.
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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 2:27 am 


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Joined: 22 Feb 2010
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WOW.

Playing DDP Arrange for the last hour was the most fun shmupping I've had in a while. :shock:


Trap's Ketsui arrangement should really be fun.
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"This is not similation. Get ready to destoroy the enemy. Target for the weak points of f**kin' machine. Do your best you have ever done."


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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 6:42 am 


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trap15 wrote:
emphatic wrote:
*fingers crossed for your PC booting*

How about some updates on how to play this while we wait? *puppy eyes*


Just to be a teasing ass, I'll give you one thing: make sure you map button 4 8)


I want to make love to you.

Edit: Not really.
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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 8:23 am 


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Matskat wrote:
I love my mame box.


No shit.
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RegalSin wrote:
Street Fighters. We need to aviod them when we activate time accellerator.


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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 8:38 am 


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Location: San Jose, California, USA
Quick update: my computer is back alive and well, but I current don't have a working copy of IDA Pro (my version was for OS X). I've sent an email out to my employer for the Linux version, so as soon as that is sent over, I should be able to finish it up relatively quickly.

Nice to see DDPA in a cabinet; that's probably the closest I'll ever get to seeing it running on actual hardware :-P
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<Shepardus> whoever reached the fourth loop in zing zing zip is the modern day sisyphus


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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 10:09 am 


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I had a look at the free IDA some time ago - man if IDA Pro is anything like that one for interface stuff you must be insanely smart and educated in these things. It was impossible for me to understand. :lol:
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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 10:23 am 


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Yeah, the interface is basically the same, it's just got a lot more features.

Also, note that "my employer" is the company that makes IDA Pro :-P
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@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<Shepardus> whoever reached the fourth loop in zing zing zip is the modern day sisyphus


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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 1:30 pm 


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Good to hear your PC is back up, Trap.

DDPA is such fun, the anticipation for Ketsui is palpable :p
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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 4:03 pm 



Joined: 15 Feb 2012
Posts: 1291
Wow, I wound up staying up to 3 last night playing DDPA. You managed to make DDP fun! (full disclosure: I HATE DDP chaining).

Quick question about it: if using strong type, is there a speed difference between laser and shot?

Can't help but wonder what you'll do to Ketsui, a game which I already consider nearly perfect. Button 4? Consider me intrigued.


Last edited by Obscura on Wed Apr 11, 2012 4:38 pm, edited 1 time in total.

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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 4:24 pm 


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Obscura wrote:
Button 4? Consider me intrigued.


Lock without laser ? :?:


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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 6:00 pm 


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I'm really excited from what I've seen from the testers. I've been meaning to get back into shmups for awhile and this one looks like it can hold my interest.
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 Post subject: Re: Ketsui Arrange
PostPosted: Wed Apr 11, 2012 6:38 pm 


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 Post subject: Re: Ketsui Arrange
PostPosted: Thu Apr 12, 2012 1:58 am 


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It's ESPKetsuda II! Ketsui with Kakusei mechanics! Press button 4 to slow EVERYTHING DOWN!!!! :P
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 Post subject: Re: Ketsui Arrange
PostPosted: Thu Apr 12, 2012 4:57 am 



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BPzeBanshee wrote:
It's ESPKetsuda II! Ketsui with Kakusei mechanics! Press button 4 to slow EVERYTHING DOWN!!!! :P

God, I hope not. Bullet canceling would ruin Ketsui!


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 Post subject: Re: Ketsui Arrange
PostPosted: Thu Apr 12, 2012 6:47 am 


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I hope we can sit in one corner and hyper all the bullets away. Not really. Super excited for this!
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 Post subject: Re: Ketsui Arrange
PostPosted: Thu Apr 12, 2012 7:03 am 


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Location: On an alternate dimension... filled with bullets and moon runes...
BPzeBanshee wrote:
It's ESPKetsuda II! Ketsui with Kakusei mechanics! Press button 4 to slow EVERYTHING DOWN!!!! :P


OMGWTFBBQ

That would be so... STRANGE... I wouldn't know to be happy or not about it...


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