Crimzon Clover

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colour_thief
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Re: Crimzon Clover

Post by colour_thief »

Yield wrote:What's the point of uploading a high-res version of a replay anyway when the max source resolution for CC is 720 x 480?

Quality won't improve just because you upscale it to 720p.
Look up "4:2:0 YUV". The colour space that is conventionally used to represent videos throws away a lot of detail. Very quick description, assuming you have a 320x240 source video:

Y is the black/white channel, and is full res 320x240
U and V are the colour channels and are only a quarter resolution (!!!) so a mere 160x120.

So with the limitations of this colourspace, which Youtube, DVDs, and just about everything use, you need double resolution to preserve all of the colour information. Of course, now you have 4 times the black/white information that you need... But at least the video doesn't look like ass.

Moral of the story is that there are benefits up to quadrupling the number of pixels, *assuming* that you are able to capture the full detail from the original source.
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Re: Crimzon Clover

Post by vvv »

O. Van Bruce wrote:Why do japanese use Nicovideo? I mean, Don't they love their ultra HD graphics, Blue Ray and all that? Then why using a video streaming service that have an awful quality and can't even mantain said quality during the whole day?

I just don't understand the retardness of using it. Not that retard decisions aren't something unussual coming from the japanese :|
If I'm not wrong only with premium account you can see videos in better quality.
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KAI wrote:Need the english launcher, the "official" link is dead, anyone willing to help me?
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http://www.mediafire.com/?r40eozjgmd00osl

edit: remember this is for version 1.00 of the game...
I checked it on my hd and apparently still have it. I'll remove it if against the rules.
English Launcher v1.01
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Re: Crimzon Clover

Post by burgerkingdiamond »

HEY game center in Akihabara has 4 tate'd Nessica cabs running Crimzon Clover. I think it's my favorite shmup ever. Boost mode is new to the arcade release and it kicks ass.

If this has been covered elsewhere sorry for restating, but I don't feel like going back through pages of this thread.

Boost Mode: plays like original mode, but when your meter gets full you enter Break mode automatically and the difficulty goes up. A timer starts and counts the time that you stay in Break mode. You get bonus points for every minute or so that you stay in break mode (I don't actually remember if it's every minute or 30 seconds..) You stay in Break mode indefinitely until you die or use a bomb. Once you come out of Break mode the timer stops and difficulty goes back to normal. Next time you enter Break mode the timer will pick up where you left off. Basically it rewards staying in Break mode as long as possible, but gets harder the longer you push it.

I really, really hope that the arcade version gets ported to 360. As good as the PC version is, the arcade is even better (crispier graphics, Tate, new mode, new ships..) I would kill to play this on my cab at home. It sucks I'l only have couple more chances to play before I go back to the States.
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Re: Crimzon Clover

Post by rancor »

Yeah - agreed - CC kicks so much ass. I finally broke down this weekend and bought a NESICA card so that I can unlock that bonus ship and whatever else the game has to offer. There were some extremely high level players there this weekend. Check out this dude doing a double-play! 2 player mode! He was kicking so much ass holding down shot, locking on fools, and breaking every chance he got. Mesmerizing.

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Re: Crimzon Clover

Post by hail good sir »

was
Last edited by hail good sir on Tue Jun 11, 2013 12:52 pm, edited 1 time in total.
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Re: Crimzon Clover

Post by burgerkingdiamond »

hail good sir wrote:10 hours of playtime and I still have yet to even see the TLB in Simple, this game is just way too much fun to play aggressively. I die all over the place but it's always so much fun and I never get mad since it feels like I went down like a manly man. Even bombing feels like success when you carpet bomb that shit and it's 4.8x everywhere. And then there's still 2 other really unique modes.

I can't totally put my finger on it but it reminds me a lot of Ikaruga in a good way, I feel like the game is reacting to me as much as I am reacting to it with all the extra-enemies-if-you-speed-kill parts.
I don't get the Ikaruga comparison.
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Re: Crimzon Clover

Post by hail good sir »

it
Last edited by hail good sir on Tue Jun 11, 2013 12:52 pm, edited 1 time in total.
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Dave_K.
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Re: Crimzon Clover

Post by Dave_K. »

rancor wrote: Check out this dude doing a double-play! 2 player mode! He was kicking so much ass holding down shot, locking on fools, and breaking every chance he got. Mesmerizing.
Wow, first pic I've seen of vertical screen mode. Wish they would add this feature to the PC version.
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Re: Crimzon Clover

Post by O. Van Bruce »

I want it... so badly :cry:
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Re: Crimzon Clover

Post by adversity1 »

Icarus wrote: Still want to see footage of Unlimited, to see what's been altered in that. Given that so far footage has shown a lot of changes in both Boost (which looks like Simple with altered patterns, semi-permanent Break and altered rank mechanics) and Original (with new enemies, altered attack patterns and modified scoring system), I hope the changes to Unlimited don't destroy the game.
Late on this, but I'm afraid I don't have any info on how Unlimited is different in the arcade version. I looked for some videos but so far none are posted on nicodouga. I think people are focusing on Boost and Original for the moment.

The ebisen stream is probably the best source for the other modes though: http://www.ustream.tv/recorded/31936601 Plus you get to watch ISO play. :)
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Re: Crimzon Clover

Post by Udderdude »

360 port when? :3
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Re: Crimzon Clover

Post by Skykid »

Udderdude wrote:360 port when? :3
I have a double break ejaculate mode on standby for the announcement.
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Re: Crimzon Clover

Post by emphatic »

Skykid wrote:I have a double break ejaculate mode on standby for the announcement.
You and me both, sir.
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Re: Crimzon Clover

Post by Zeether »

Udderdude wrote:360 port when? :3
PC port when? Screw 360.

Seriously, why the hell hasn't the company Nyu Media said had CC come out and said anything? Did they end up having to drop it because of this or was it delayed or something? I really want to buy this game legit without having to import the damn thing! I bet it's stuck in rights hell now that the creator decided to put it on Nesica and Taito owns it and because of that whatever company got it can't release it or some other crap.
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Re: Crimzon Clover

Post by CStarFlare »

I assume the licensing that prevented Nyu from getting Crimson Clover was related to the NESiCA release, not an overseas PC release.
I want to believe, but Trouble Witches (2007), which is way older than Crimzon Clover (2011), has got an XBOX 360 release and even a Nessica Live release but we've got no words about a PC upgrade.
Trouble Witches has a 2.0 patch. I don't think it really brings the game in line with its arcade release, but it was a pretty big upgrade. I think it was in the works at the time they were offered an AC release, but I'm not sure if it was released before or after AC.

Though I'm not really sure why anyone would expect an update to the PC game any more than they would expect a free Black Label patch for a Cave game.
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Re: Crimzon Clover

Post by Zeether »

Nyu Media weren't the ones getting the PC release, someone asked them on both Steam and their forums last year in February and they said "it's been picked up by someone else". That someone else has not come forward for a year since and I have the gut feeling it was all due to the Nesica port and now Yotsubane probably doesn't want to deal with licensing the PC version out to an overseas distributor or something. Of course, there's no damn way to know this because the company that supposedly has it is a mystery and I doubt even Nyu Media knows who it was. Carpe Fulgur maybe? They've had like no new games announced for a while since last year and maybe they want to make their next announcement a big one?

I'm really annoyed because I'd LIKE to own this game without importing it and the fact that this Nesica port happened has now probably ruined any chance of it making it overseas because Taito or some other company probably owns the full rights and doesn't want anyone to bother with even the now old PC version.
Last edited by Zeether on Tue May 14, 2013 2:16 pm, edited 1 time in total.
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Re: Crimzon Clover

Post by Icarus »

adversity1 wrote:Late on this, but I'm afraid I don't have any info on how Unlimited is different in the arcade version. I looked for some videos but so far none are posted on nicodouga. I think people are focusing on Boost and Original for the moment.
Doesn't surprise me that people are playing Original and Boost, they're more approachable than Unlimited is.
adversity1 wrote:The ebisen stream is probably the best source for the other modes though: http://www.ustream.tv/recorded/31936601 Plus you get to watch ISO play. :)
Saw (and downloaded) that one on the day it appeared.
Zeether wrote:I'm really annoyed because I'd LIKE to own this game without importing it and the fact that this Nesica port happened has now probably ruined any chance of it making it overseas because Taito or some other company probably owns the full rights and doesn't want anyone to bother with even the now old PC version.
What? You can't afford thirty-odd bucks for a PC disc? ;p

- - - - -

Speaking of Unlimited, a number of tool-assisted replays of the PC version with the title 「【TAS】Crimzon Clover UNLIMITEDモード3.92兆点 TYPE-Z 」have appeared on niconico. At least we now have an idea of the upper scoring limit in Unlimited.
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Re: Crimzon Clover

Post by Zeether »

Icarus wrote:
Zeether wrote:I'm really annoyed because I'd LIKE to own this game without importing it and the fact that this Nesica port happened has now probably ruined any chance of it making it overseas because Taito or some other company probably owns the full rights and doesn't want anyone to bother with even the now old PC version.
What? You can't afford thirty-odd bucks for a PC disc? ;p
Two words: shipping costs. Plus I'm a poor college student.
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Re: Crimzon Clover

Post by trap15 »

entitlement.txt
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Re: Crimzon Clover

Post by Thjodbjorn »

Shipping is like, $8 from Rancor. That's pretty good. So $38 total for a kickass game.
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Re: Crimzon Clover

Post by Drachenherz »

Thjodbjorn wrote:Shipping is like, $8 from Rancor. That's pretty good. So $38 total for a kickass game.
Jup, considering the quality of this game, it's not too much.

Ah, all this talk about Crimzon Clover really whets my appetite to play it again. :)
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Re: Crimzon Clover

Post by Deca »

Man my copy has been sitting on my desk for over a year, I keep looking at it and thinking I should play it.
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Re: Crimzon Clover

Post by cools »

ciox wrote:
Acid_Rain wrote:Could anybody translate the pre-game options? The menu displays only question marks because of the language. :roll:
Check this out: http://eldominiko.deviantart.com/art/Cr ... -192132955
This guys Deviantart account is no longer alive. Does anyone have the english translated 101 launcher exe they can upload somewhere?
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Re: Crimzon Clover

Post by KAI »

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Re: Crimzon Clover

Post by cools »

Must've scrolled past that, and Google didn't find it either.

Many thanks.
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Re: Crimzon Clover

Post by burgerkingdiamond »

Zeether wrote:
Icarus wrote:
Zeether wrote:I'm really annoyed because I'd LIKE to own this game without importing it and the fact that this Nesica port happened has now probably ruined any chance of it making it overseas because Taito or some other company probably owns the full rights and doesn't want anyone to bother with even the now old PC version.
What? You can't afford thirty-odd bucks for a PC disc? ;p
Two words: shipping costs. Plus I'm a poor college student.
stop whining. you can get the game for under $40 with shipping.
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Re: Crimzon Clover

Post by O. Van Bruce »

There are lot of things more important to buy for a poor student than a videogame. Even so, every dollar less that CC would cost would make less painful buying it for someone poor.
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Re: Crimzon Clover

Post by AntiFritz »

Depending on where you live, shipping can be a deal breaker on a lot of things. Fuck living in Australia, shipping prices double the price of some things...
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Re: Crimzon Clover

Post by Brasseye »

£3 classic Techno record £5 shipping.
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Re: Crimzon Clover

Post by emphatic »

Brasseye wrote:£3 classic Techno record £5 shipping.
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